Re: [Flightgear-devel] Some question about panels and a big thank you

2006-06-09 Thread Torsten Dreyer
BTW I know I should read more closely the archives (because I am sure I can find the answer there) but is there a way to place a 3D object in front of a xml panel or not ? Pleeese :D You can mix 2d panels with 3d models. Look at the aircraft with 3d cockpits like maybe b1900d or SenecaII.

[Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Martin Spott
Hi, I don't know if the article is really 'fresh', as they don't have a date printed on their page. At least it's new to _me_ and I think they did a pretty good job of advertizing FlightGear: http://games.softpedia.com/get/Freeware-Games/FlightGear.shtml Unfortunately they took the screenshots

Re: [Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Erik Hofman
Martin Spott wrote: Unfortunately they took the screenshots from the FlightGear gallery and put their watermark on it, The watermark is a pity but it might be good for FlightGear to put the screenshots that end up in the gallery in the public domain. Erik -- http://www.ehtw.info (Dutch)

Re: [Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Erik Hofman schrieb: Martin Spott wrote: Unfortunately they took the screenshots from the FlightGear gallery and put their watermark on it, The watermark is a pity but it might be good for FlightGear to put the screenshots that end up in the

Re: [Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Martin Spott
Christian Mayer wrote: Perhaps - but then only with our own watermark, so that everybody who finds them knows where they are from. Hehe, good idea ! Do you know a method how to place such a watermark without requiring Curt to open every single screenshot in Gimp (did I hear Photoshop ;-) and

Re: [Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Thomas Förster
Am Freitag, 9. Juni 2006 11:50 schrieb Martin Spott: Christian Mayer wrote: Perhaps - but then only with our own watermark, so that everybody who finds them knows where they are from. Hehe, good idea ! Do you know a method how to place such a watermark without requiring Curt to open every

Re: [Flightgear-devel] configurable HUD colors [breaks backward compatibility]

2006-06-09 Thread Arnt Karlsen
On Thu, 8 Jun 2006 17:10:08 -0700 (PDT), Isao wrote in message [EMAIL PROTECTED]: Since Melchior just checked in the HUD color feature, I have to compile from the CVS. Also with Debian, I always have a difficulty with apt-get installing ..aye. Use aptitude. If need be, apt-get install

Re: [Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Martin Spott schrieb: Christian Mayer wrote: Perhaps - but then only with our own watermark, so that everybody who finds them knows where they are from. Hehe, good idea ! Do you know a method how to place such a watermark without requiring

Re: [Flightgear-devel] FGLive, etc (was configurable HUD colors)

2006-06-09 Thread Arnt Karlsen
On Fri, 9 Jun 2006 11:29:20 +1000, Pigeon wrote in message [EMAIL PROTECTED]: Or I have to wait for the next relese of FGLive... ..Unless Pigeon beats me to it, about 2 more weeks. He used Morphix as the base, I'm checking ParallelKnoppix, but with grub, is _made_ for formation

Re: [Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Melchior FRANZ
* Martin Spott -- Friday 09 June 2006 11:07: Unfortunately they took the screenshots from the FlightGear gallery and put their watermark on it, Fixed. Stay cool. :-) m. ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net

Re: [Flightgear-devel] FGLive, etc (was configurable HUD colors)

2006-06-09 Thread Martin Spott
Arnt Karlsen wrote: On Fri, 9 Jun 2006 11:29:20 +1000, Pigeon wrote in message Currently I'm revising the building process so that it can be fully automated, ..url? (Yeah I know it's all pre-alpha etc ideas.) Arnt, would you please, PLEASE stop permanently annoying people by the request

Re: [Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Melchior FRANZ
* Martin Spott -- Friday 09 June 2006 13:30: Let me guess, do we know the author of this article by name ? ;-) I was already wondering why the author of such a publication has so detailed insight into the inner workings of FlightGear Heh, no! I know that article since a while, but I have

Re: [Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Arnt Karlsen
On Fri, 9 Jun 2006 13:38:07 +0200, Melchior wrote in message [EMAIL PROTECTED]: * Martin Spott -- Friday 09 June 2006 13:30: Let me guess, do we know the author of this article by name ? ;-) I was already wondering why the author of such a publication has so detailed insight into the

[Flightgear-devel] Impact of texturing objects on performance?

2006-06-09 Thread Roberto Inzerillo
I wonder how do textures impact on fps against simply colored 3d objects. I have a bunch of raw 3d objects to put into a scenery, they look very rough because of lack of details. Fps performance is very good. Well, I could make them look much nicer by applying textures to them. This will eat

Re: [Flightgear-devel] Impact of texturing objects on performance?

2006-06-09 Thread Frederic Bouvier
Quoting Roberto Inzerillo: I wonder how do textures impact on fps against simply colored 3d objects. I have a bunch of raw 3d objects to put into a scenery, they look very rough because of lack of details. Fps performance is very good. Well, I could make them look much nicer by applying

Re: [Flightgear-devel] Impact of texturing objects on performance?

2006-06-09 Thread Roberto Inzerillo
Graphic cards are optimized to texture objects. The greatest penalty is when you do state changes. A state is all attributes that affect the rendering of a primitive ( point, line or triangle ). A color change is heavy as well as a texture change. The new Paris Scenery can display lots of

Re: [Flightgear-devel] Impact of texturing objects on performance?

2006-06-09 Thread Arnt Karlsen
On Fri, 09 Jun 2006 17:03:58 +0200, Frederic wrote in message [EMAIL PROTECTED]: Using Shared models helps saving memory. That way, only one model is loaded, and it is displayed multiple times. With static objects, every instance is loaded in memory, with duplicates on geometry and textures.

Re: [Flightgear-devel] FGLive, etc (was configurable HUD colors)

2006-06-09 Thread Arnt Karlsen
On Fri, 9 Jun 2006 11:26:58 + (UTC), Martin wrote in message [EMAIL PROTECTED]: ..with Reply-To set to both himself and the list, so I honor it. Arnt Karlsen wrote: On Fri, 9 Jun 2006 11:29:20 +1000, Pigeon wrote in message Currently I'm revising the building process so that it can

Re: [Flightgear-devel] Impact of texturing objects on performance?

2006-06-09 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Arnt Karlsen schrieb: On Fri, 09 Jun 2006 17:03:58 +0200, Frederic wrote in message [EMAIL PROTECTED]: Using Shared models helps saving memory. That way, only one model is loaded, and it is displayed multiple times. With static objects, every

Re: [Flightgear-devel] Impact of texturing objects on performance?

2006-06-09 Thread Robicd
Using Shared models helps saving memory. That way, only one model is loaded, and it is displayed multiple times. With static objects, every instance is loaded in memory, with duplicates on geometry and textures. Changing OBJECT_STATIC to OBJECT_SHARED helped having a decent fps over Paris, as

Re: [Flightgear-devel] Impact of texturing objects on performance?

2006-06-09 Thread Frederic Bouvier
Roberto Inzerillo wrote : I am not shure I did understand what you mean. Anyway, I try explaining my point of view and share my opinion. Maybe I am wrong, maybe I miss something. Please comment it. Let's say I fly above an airport. Let's say the airport ground is filled with a 100 3d

Re: [Flightgear-devel] Impact of texturing objects on performance?

2006-06-09 Thread Arnt Karlsen
On Fri, 09 Jun 2006 20:49:06 +0200, Robicd wrote in message [EMAIL PROTECTED]: Arnt Karlsen wrote: ..an idea: Can an hangar model be used to make the EAA Museum at KOSH http://sleepyhollowfarm.com/OshkoshAerialLarge.jpg by using the hangar model several times and overlapping at corners to

Re: [Flightgear-devel] FlightGear on Softpedia

2006-06-09 Thread Josh Babcock
Martin Spott wrote: Christian Mayer wrote: Perhaps - but then only with our own watermark, so that everybody who finds them knows where they are from. Hehe, good idea ! Do you know a method how to place such a watermark without requiring Curt to open every single screenshot in Gimp (did I

Re: [Flightgear-devel] FGLive, etc (was configurable HUD colors)

2006-06-09 Thread dene maxwell
Not too late to join our happy band, plenty of work for all ;-D :-D ene From: Pigeon [EMAIL PROTECTED] Reply-To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] FGLive, etc (was configurable

Re: [Flightgear-devel] Impact of texturing objects on performance?

2006-06-09 Thread Arnt Karlsen
On Thu, 8 Jun 2006 20:40:19 -0400, Ampere wrote in message [EMAIL PROTECTED]: On Friday 09 June 2006 12:06, Roberto Inzerillo wrote: Texture size has a litle impact on filtering time and a huge one when card memory is completely filled. In that situation, swapping begins and very low

[Flightgear-devel] apt.dat changes ?

2006-06-09 Thread Tony Pelton
not sure if folks on this list care, or are aware ... but Ben Supnik has made a couple of RFC type posts to one of the x-plane lists, talking about a new design for the airport data coming from Robin Peel. This is apparently the spec that is emerging from those conversations.

Re: [Flightgear-devel] apt.dat changes ?

2006-06-09 Thread dene maxwell
Hi Tony, From my limited knowledge of how these are used (within the FG environment) they appear to be a positive evolutionary step. I like the idea of curves being corporated. Until tools like TaxiDraw integrate these changes there will be a gap but backward compatibiltiy appears catered

Re: [Flightgear-devel] apt.dat changes ?

2006-06-09 Thread Chris Metzler
On Fri, 9 Jun 2006 22:35:02 -0400 Tony Pelton wrote: not sure if folks on this list care, or are aware ... but Ben Supnik has made a couple of RFC type posts to one of the x-plane lists, talking about a new design for the airport data coming from Robin Peel. This is apparently the spec