Re: [Flightgear-devel] 2.10 Build error

2013-02-25 Thread James Turner
On 25 Feb 2013, at 04:34, castle...@comcast.net wrote: Running with cmake 2.8.2. where do I find SimGearComponent? Did I miss a step before cmake? Or something from 2.8? Starting with a fresh build-dir? I.e assuming you're in 'sg-build' which is a sibling of 'simgear' rm -r * cmake

[Flightgear-devel] download_and_compile.sh one git repository or serveral.

2013-02-25 Thread Pat
patch-1.9-8-xv.patch adds the x and v options for debugging. patch-1.9-8-w.patch adds the w option, w standing for Where to Build patch-1.9-8-wxv.patch combines both changes. ..alongside those, I like to see _what_ I build|t _when_, so I auto-rename my logs, and I believe -s should

Re: [Flightgear-devel] 2.10 Build error

2013-02-25 Thread Kleo G .
You can also try inside the build-dir 'ccmake ../path-to-source-dir' and get Cmake's Interactive Configuration Tool and fix everything there. Notice the 2 'c' in ccmake! Cheers! Kle On 25 feb 2013, at 10:41, James Turner zakal...@mac.com wrote: On 25 Feb 2013, at 04:34,

Re: [Flightgear-devel] download_and_compile.sh one git repository or serveral.

2013-02-25 Thread Stefan Seifert
On Sunday 24 February 2013 22:18:05 Pat wrote: Anders made a suggestion on IRC I'm going to follow up on. You can have local git clones that share the same .git/* files via file links ..you feed 4 build trees from 1 git clone, how? A du -sch $git-n-build-trees on them all? You

Re: [Flightgear-devel] interface flightgaer with vb

2013-02-25 Thread TDO Brandano
There might be good reasons to interface FGFS with a Visual Basic program (beats me why someone should hate themselves so much, but it takes all sorts), so do it in C++ is not really a nice answer. That said, there are several ways to control FlightGear through several network protocols and

Re: [Flightgear-devel] interface flightgaer with vb

2013-02-25 Thread Arnt Karlsen
On Sun, 24 Feb 2013 22:09:58 -0800 (PST), Michael wrote in message 1361772598.56473.yahoomailclas...@web140206.mail.bf1.yahoo.com: --- On Mon, 2/25/13, akram mohammed akramka...@hotmail.com wrote: i need help how to interface flightgear with visual basic gui project , ..that would make it

Re: [Flightgear-devel] download_and_compile.sh one git repository or serveral.

2013-02-25 Thread Anders Gidenstam
On Sun, 24 Feb 2013, Pat wrote: Anders made a suggestion on IRC I'm going to follow up on. You can have local git clones that share the same .git/* files via file links ..you feed 4 build trees from 1 git clone, how? A du -sch $git-n-build-trees on them all? I'm just learning how to

Re: [Flightgear-devel] download_and_compile.sh one git repository or serveral.

2013-02-25 Thread James Turner
On 25 Feb 2013, at 14:54, Anders Gidenstam anders-...@gidenstam.org wrote: What you want to do is a --local clone, e.g.: git clone --local ~/FlightGear/build/SimGear/simgear.git It creates hard links between the (or some) .git/* files in the new and origin repositories. It only works if

[Flightgear-devel] fgcom UK problem

2013-02-25 Thread Geoff McLane
Hi all, It seems in some recent rather extensive testing of fgcom, in windows, linux and OSX, fgcom.flightgear.org.uk is NOT working properly =((. And I have heard about problem reports in the fg forum. UK works fine for the -f910 echo test, but for every other frequency fed to it from a

Re: [Flightgear-devel] fgcom UK problem

2013-02-25 Thread Roland Haeder
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 02/25/2013 05:03 PM, Geoff McLane wrote: Any information welcome... As I know, you got both available. :) Regards, Roland -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.12 (GNU/Linux) Comment: Using GnuPG with Mozilla -

[Flightgear-devel] dyld: Library not loaded: libosgText.93.dylib

2013-02-25 Thread Umut Durak
Folks, I recently applied what is instructed in wiki (http://wiki.flightgear.org/Building_using_CMake) for the MAC build and come up with the bin directory under the dist folder. As I executed fgfs I get the following error which google this time finds nothing helpful. Any insights will be

[Flightgear-devel] Looking for pointers on internal mechanics of scenery/model loading...

2013-02-25 Thread Chris Calef
Hey everyone, First, in case you missed it, here is what I am doing: http://www.flightgear.org/forums/viewtopic.php?f=18t=19250 If you don't have time to read the post, the short story is I compiled up a version of the OSG FBX plugin, and tried using it with flightgear, with some success.

Re: [Flightgear-devel] Air-to-air refuelling enhancement

2013-02-25 Thread Renk Thorsten
I've just committed some small changes to the AI air-to-air refueling function: Had a short look yesterday - nice! I like the option to customize the envelope. Does anyone know what realistic numbers are - I guess the boom can be moved somewhat, so there must be a tolerance of few meters