There is another update to the F4E, same place as it always is
http://www.jentronics.com/fgfs/F4E.tgz
The airspeed/mach gauge is installed and functional, although the
texture needs some work, mach readout only goes to 1.2, its blank above
that... The needle reads out KCAS, and the mach ring
* Lee Elliott -- Friday 07 April 2006 00:31:
now all we need from everyone else is a decision on 'agl-hold' vs.
'terrain-follow'.
Okay. I flipped a coin, and agl-hold won! :-P
No, seriously: If nobody objects I will tomorrow switch all remaining
occurrences
of terrain-follow to agl-hold in
Hi all,
I have just installed all of the world scenery on my FG installation
and i think i might have found some missing terrain data?
I decided to fly from PHOG ,Kahului Airport in Hawaii it loaded up fine i
even saw 3d models but there was no terrain just sea all around me.
Can
Hi,
I have just checked the data sources in order to make sure this actually
made it into the scenery creation process: (Attention, long URL)
Justin Smithies wrote:
I decided to fly from PHOG ,Kahului Airport in Hawaii it loaded up fine i
even saw 3d models but there was no terrain just sea all around me.
I don't see PHOG in the airports database. In case you mean POGG, you
could try this one:
Sorry POGG , i loaded it b and i see 3d models of the terminal and a hangar
but no land or runway.
Justin Smithies
On Friday 07 April 2006 17:31, Martin Spott wrote:
Justin Smithies wrote:
I decided to fly from PHOG ,Kahului Airport in Hawaii it loaded up fine
i even saw 3d models but
Fixed re extracted that area and it works fine now . Sorry to trouble you
guys.
The tower / pylon is still on the runway though at BIRK Iceland
Justin Smithies
On Friday 07 April 2006 17:37, Justin Smithies wrote:
Sorry POGG , i loaded it b and i see 3d models of the terminal and a hangar
Can someone D/L the POGG Hawaii area and try it please.
I was a bit to fast in saying i fixed it as it was dark.
Just set it to morning and there is still no land just sea.
Plenty of building though.
Let me know what you find.
Justin smithies
If i use the following to start FG in POGG i get the following errors.
/opt/flightgear/bin/fgfs --fg-root=/opt/flightgear/share/FlightGear
--fg-scenery=/opt/flightgear/share/FlightGear/Scenery --airport-id=POGG
--runway=20 --aircraft=737-300 --control=joystick --disable-random-objects
I just tried POGG, it worked fine, my scenery was downloaded by terrasync and i could see buildings, runways and land...
Regards,
Julien
Found my problem,
I downloaded everything
from /sites/ftp.flightgear.org/flightgear-ftp/Scenery-0.9.10
But it is missing quiete a few files.
Justin smithies
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And a little cubical shed and a radio mast close the start of runway 06 (I
think) of Orly.
Yavuz Onder
-Original message-
From: Michal Fabik [EMAIL PROTECTED]
Date: Fri, 07 Apr 2006 13:36:08 -0400
To: flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] World Scenery
On 07/04/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
And a little cubical shed and a radio mast close the start of runway 06 (I
think) of Orly.
Localizer.
All the best,
David
--
http://www.megginson.com/
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www.ogre3d.orglooks nice to me, with NxOgre physics enginehttp://nxogre.betajaen.com/index.php/Main_PageHow's this one looks to you guys compare to OSG ?Isao
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