either download it as a tar.gz from
ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder/fgfs-builder-20061209.tar.gz
or
ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder/fgfs-builder-current.tar.gz
or check it out using Subversion from
http://[EMAIL PROTECTED]/fgfsbuilder/trunk
Hi,
I found a small conspicuity in YASim. The destructor of the fdm was
never called, therefore a modification of the heli fdm (not in cvs) did
not work after reset (I tie some properties and untie them in the
destructor, but the destructor was not called and the tieing failed
after reset.
On Friday 08 December 2006 19:22, Ampere K. Hardraade wrote:
On Sunday 03 December 2006 08:16, Pigeon wrote:
Hi all,
I had a bit more fun with FG and GE this weekend. Here is a quick
writeup.
I wrote a little script to read FG's data using --generic with a
protocol defined
Thanks to all for suggesting areas to look into i.e. AI aircraft and X11
vsynch settings - both are candidates here. I might have a look at the
kernel preemption too.
I'll report back...
LeeE
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Take Surveys. Earn Cash.
On 12/9/06, Maik Justus wrote:
I found a small conspicuity in YASim. The destructor of the fdm was
never called, therefore a modification of the heli fdm (not in cvs) did
not work after reset (I tie some properties and untie them in the
destructor, but the destructor was not called and the
Am Freitag, den 08.12.2006, 11:26 +0100 schrieb Mathias Fröhlich:
Hi,
On Thursday 07 December 2006 22:24, Maik Justus wrote:
is this a bug or a feature?
While plib-fg does not detect collisions with cows and multiplayer
aircrafts, osg-fg does detect.
If another player starts in
Hi,
I see the collision as a feature , whats wrong with being
realistic... ?
Another feature that would be nice would be a scenery texture
detection system
Land on forested area, city,etc, should cause a crash ...
Water and ocean should cause a crash unless your flying an amphibian...
Farms
Hi syd,
syd schrieb am 09.12.2006 22:41:
Hi,
I see the collision as a feature , whats wrong with being
realistic... ?
same for me. But first we need to get rid of the runway cows and need a
solution for multiplayer. As multiplayer gets more and more popular, the
probability to crash
On Sat, 2006-12-09 at 13:14 -0500, Ampere K. Hardraade wrote:
Here is something more in-line with what we are using already:
http://www.ossim.org/OSSIM/ossimPlanet Snaps.html
Try http://www.ossim.org/OSSIM/ossimPlanet%20Snaps.html instead.
Ron
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2006-12-03_10:46:23 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGUpdateVisitor.hxx
Modified Files:
SGUpdateVisitor.hxx: Include light information.
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2006-12-03_10:48:25 (frohlich)
/var/cvs/FlightGear-0.9/source/src/Main/renderer.cxx
Modified Files:
renderer.cxx: Put light information into the update visitor
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