Re: [Flightgear-devel] No sky with last CVS version

2008-08-03 Thread Frederic Bouvier
Tim Moore a écrit : Tim Moore wrote: Frederic Bouvier wrote: Hi, in order to build the last CVS version, I got OSG 2.6.0 RC1 and compilation went fine. But I now have a display problem with the sky. It looks like the sky dome is not drawn. No sun, no stars, no moon, no blue

[Flightgear-devel] EGNW apt.dat corrections and additions

2008-08-03 Thread Martin Fenelon
Hello, I've just sent the following minor corrections to Robin Peel for inclusion in the next update. EGNW (Wickenby) [810 format, Unix line endings]. http://awaywiththepixies.org.uk/pub/FlightGear/Aerodromes/EGNW/EGNW-20080802.dat Summary of changes: 1. Runways - default

[Flightgear-devel] Crash-dump with /menu/view/rendering options

2008-08-03 Thread gerard robin
Hello, With the last CVS, and OSG 2.6-rc1, nvidia driver Linux-x86-173.14.12 I get the following crash-dump if i try to use the /view/rendering options menu. *** glibc detected *** fgfsOSG: malloc(): memory corruption: 0x008e1108 *** === Backtrace: = /lib/libc.so.6[0x7f5253]

Re: [Flightgear-devel] Crash-dump with /menu/view/rendering options

2008-08-03 Thread Frederic Bouvier
Hi Gérard, gerard robin a écrit : Hello, With the last CVS, and OSG 2.6-rc1, nvidia driver Linux-x86-173.14.12 I get the following crash-dump if i try to use the /view/rendering options menu. *** glibc detected *** fgfsOSG: malloc(): memory corruption: 0x008e1108 *** === Backtrace:

Re: [Flightgear-devel] Crash-dump with /menu/view/rendering options

2008-08-03 Thread Pigeon
It looks like there is no debugging information in your backtrace. Try to enable debug at configuration I've been getting similar crash, here's the backtrace under gdb: #0 0xb7026d96 in raise () from /lib/libc.so.6 #1 0xb7028541 in abort () from /lib/libc.so.6 #2 0xb705e42b in

Re: [Flightgear-devel] Crash-dump with /menu/view/rendering options

2008-08-03 Thread Melchior FRANZ
* gerard robin -- Sunday 03 August 2008: With the last CVS, and OSG 2.6-rc1, nvidia driver Linux-x86-173.14.12 I get the following crash-dump if i try to use the /view/rendering options menu. Can you update $FG_ROOT/gui/dialogs/rendering.xml and try again? I don't know yet what exactly

[Flightgear-devel] Cockpit displays (rendering, modelling)

2008-08-03 Thread James Turner
After some playing around, the area of FG that I'd most like to see improved, and therefore inclined to work on, is better glass cockpit displays, and the systems behind them. I'm still reading over the code, and looking at different aircraft to get a handle on this (and, err, how

Re: [Flightgear-devel] Crash-dump with /menu/view/rendering options

2008-08-03 Thread gerard robin
On dim 3 août 2008, Melchior FRANZ wrote: * gerard robin -- Sunday 03 August 2008: With the last CVS, and OSG 2.6-rc1, nvidia driver Linux-x86-173.14.12 I get the following crash-dump if i try to use the /view/rendering options menu. Can you update $FG_ROOT/gui/dialogs/rendering.xml and

Re: [Flightgear-devel] A patch to prevent multiple loading AIModels on reset

2008-08-03 Thread Erik Hofman
Tatsuhiro Nishioka wrote: Hi forks, I've encountered a weird fps drop in resetting on Nimitz (with --carrier=Nimitz). It happens since AIBase loads AIModels on every reset, which should not. The same problem happened on 0.9.11-pre2 and I made a patch to fix it, but the patch was not

Re: [Flightgear-devel] Cockpit displays (rendering, modelling)

2008-08-03 Thread R. van Steenbergen
James Turner schreef: snipped - My plan would be to build some generic classes which can be extended or configured to support Boeing or Airbus displays, or other similar systems (including the G1000). My current perception is that this would be pretty doable - sizes / colours /

Re: [Flightgear-devel] Cockpit displays (rendering, modelling)

2008-08-03 Thread Melchior FRANZ
Sounds great, IMHO. I agree that MFD/glass cockpit displays aren't very well supported, and I also find the vector idea interesting. Actually, we've had several discussions on IRC about this possibility. And a Nasal interface for it would also be a good idea -- not for actually drawing the

Re: [Flightgear-devel] Cockpit displays (rendering, modelling)

2008-08-03 Thread SydSandy
On Sun, 03 Aug 2008 14:40:57 +0100 James Turner [EMAIL PROTECTED] wrote: I look forward to a better glass cockpit system. I did the Primus 1000 glass cockpits for the Citation's and 777-200 . I am experimenting with the G1000 with moving map (with pre-rendered Atlas images),but with nasal code.

Re: [Flightgear-devel] Cockpit displays (rendering, modelling)

2008-08-03 Thread R. van Steenbergen
SydSandy schreef: On Sun, 03 Aug 2008 14:40:57 +0100 James Turner [EMAIL PROTECTED] wrote: I look forward to a better glass cockpit system. I did the Primus 1000 glass cockpits for the Citation's and 777-200 . I am experimenting with the G1000 with moving map (with pre-rendered Atlas

Re: [Flightgear-devel] A patch to prevent multiple loading AIModels on reset

2008-08-03 Thread Tatsuhiro Nishioka
Hi Erik, Great to hear your idea, which makes me want to investigate on this deeper. As you said, removing models at the beginning of reset, and then loading needed models again apparently looks better to me. However, it seems it takes longer for me to investigate on this since I'm not that

Re: [Flightgear-devel] Cockpit displays (rendering, modelling)

2008-08-03 Thread James Turner
On 3 Aug 2008, at 20:22, R. van Steenbergen wrote: The only issue I'm currently facing is how to integrate my current work into the already estabilished FG code. I'm a good OpenGL and C++ coder, but I'm new to the FG code structure. It would be nice if someone were to give me a

Re: [Flightgear-devel] Cockpit displays (rendering, modelling)

2008-08-03 Thread James Turner
On 3 Aug 2008, at 19:58, SydSandy wrote: I look forward to a better glass cockpit system. I did the Primus 1000 glass cockpits for the Citation's and 777-200 . I am experimenting with the G1000 with moving map (with pre-rendered Atlas images),but with nasal code. Ive tried different