Tim Moore wrote:
I've checked in the initial work on my effects framework. This allows one
specify OpenGL attributes,
including shaders, in .eff files. For the moment these are only associated
with
terrain materials.
Thanks Tim. That looks like it was a lot of hard work.
I look forward
Hi Tim,
Tim Moore wrote:
I've checked in the initial work on my effects framework.
Quite interesting operations gaining ground here. Just a little side
note as I just tried to compile the current state on FreeBSD. Should
OSG-2.8.1 be sufficient to build, Does anyone get the same Error
message
Martin Spott wrote:
Hi Tim,
Tim Moore wrote:
I've checked in the initial work on my effects framework.
Quite interesting operations gaining ground here. Just a little side
note as I just tried to compile the current state on FreeBSD. Should
OSG-2.8.1 be sufficient to build, Does anyone
Tim Moore wrote:
Martin Spott wrote:
quickstep: 12:06:20 /usr/local/src/SimGear/simgear/scene/material make
g++ -O3 -march=pentiumpro -DHAVE_CONFIG_H -I. -I../../../simgear -I../../..
-I/opt/gnu/include -I/usr/local/include -I/usr/local/include/X11
-I/usr/local/include
Jon Stockill wrote:
Martin Spott wrote:
Vivian Meazza wrote:
Update of /var/cvs/FlightGear-0.9/data/Models/Airport
In directory baron.flightgear.org:/tmp/cvs-serv26998
Added Files:
BAK-12-0.ac BAK12.xml
Log Message:
Add runway arrester gear type BAK-12. Based on Dave Culp's
I get the same error on Linux
On Thu, Jul 16, 2009 at 3:12 AM, Martin Spott martin.sp...@mgras.netwrote:
Hi Tim,
Tim Moore wrote:
I've checked in the initial work on my effects framework.
Quite interesting operations gaining ground here. Just a little side
note as I just tried to
Martin Spott wrote:
Isn't that a duplicate of this one:
http://scenemodels.flightgear.org/modeledit.php?id=918
which had been in CVS for several months ?
Two models with the same type name - is there any difference ?
Yes - the new one actually works as an arrester system, rather
syd adams wrote:
I get the same error on Linux
The OSG 2.9.5 dev release will solve the problem if you want to try out
the changes immediately.
Jon
--
Enter the BlackBerry Developer Challenge
This is your chance to
Hi Tim,
On Saturday 11 July 2009 09:28:21 Tim Moore wrote:
Vote against.
You will need two allocations for a new object that is used with the the
std::shared_ptr implementation - one for the object and one for the
reference count. I like to use that SGReferenced stuff for many small
Hi,
With yesterdays checkin from Tim we need a more or less recent osg version to
build flightgear. Tim promised to provide come conditional code to work around
that.
But I would suggest to just have a somehow recent osg version as a requirement
for current simgear/flightgear development.
Mathias Fröhlich wrote:
Hi,
With yesterdays checkin from Tim we need a more or less recent osg version to
build flightgear. Tim promised to provide come conditional code to work
around
that.
But I would suggest to just have a somehow recent osg version as a
requirement
for current
Mathias Fröhlich wrote:
Can we agree on that or shall we still require sg/fg built on osg-2.8?
I don't mind Tim depending on OSG development packages - they use to be
pretty stable. He just didn't tell us about this dependency, therefore
I was wondering a little bit.
Cheers,
Martin.
--
I have purchased a new Dell laptop which has an ATI Radeon Mobility HD
3670 vido card installed.
I've placed FEDORA 11 (32 bit) on it and downloaded Flightgear which
fails to run. (I also tried the Fedora 11, 64 bit version with the same
result)
Problem is that the drivers that I have do not
Hello all --
I run the CVS Win32 binaries built by Fred on Vista 32-bit Home Premium
SP1, using an eMachines AMD Athlon 64 3800+ 2.4 gHz processor, 1.0 GB
RAM, and an NVidia GeForce 6100 nForce 405.
PROBLEM 1:
On
many of my long-haul flights I tend to notice a delay in loading
scenery tiles --
On Thu, Jul 16, 2009 at 1:16 PM, Rob Shearman, Jr. rmsj...@yahoo.comwrote:
PROBLEM 1:
On many of my long-haul flights I tend to notice a delay in loading scenery
tiles -- while visibility at FL300+ has always been next-to-none, I can
definitely see borders where there is a white (i.e.
Thanks.I think I will , I'm curious about these upcoming changes .
On Thu, Jul 16, 2009 at 7:56 AM, Jon Stockill li...@stockill.net wrote:
syd adams wrote:
I get the same error on Linux
The OSG 2.9.5 dev release will solve the problem if you want to try out
the changes immediately.
Jon
Have you tried using the the proprietary FGLRX driver from rpmfusion?
I don't have this card myself, so i can't verify whether it works.
It's the first thing to pop to mind tho.
BTW, this should have probably been sent to the flightgear-users mailinglist...
Regards,
Stefan
2009/7/16, James J.
On Friday 17 Jul 2009, Hannes Schweikl wrote:
Hi,
I am using FG for testing different routing algorithms for UAV's.
In order to compare different routing algorithms, I would need
constant weather conditions for all the simulations.
Is there a way to keep the weather conditions constant? So
On Thu, 16 Jul 2009 10:19:34 -0700, James wrote in message
1247764774.10855.21.ca...@fedora-11a:
I have purchased a new Dell laptop which has an ATI Radeon Mobility HD
3670 vido card installed.
I've placed FEDORA 11 (32 bit) on it and downloaded Flightgear which
fails to run. (I also
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