Re: [Flightgear-devel] SCR-522 (was Rating SystemRedux(wasRe:Flightgear-devel Digest, Vol 61, Issue 12))

2011-06-12 Thread Hal V. Engel
On Saturday, June 11, 2011 02:19:39 AM Vivian Meazza wrote: Hal, I put some comments in-line. Vivian -Original Message- From: Hal V. Engel [mailto:hven...@gmail.com] Sent: 11 June 2011 02:03 To: flightgear-devel@lists.sourceforge.net Subject: Re:

Re: [Flightgear-devel] Pro Flight Simulator

2011-06-12 Thread Michael Sgier
http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html how long should we tolerate such... -- EditLive Enterprise is the world's most technically advanced content authoring tool. Experience

Re: [Flightgear-devel] SCR-522 (was RatingSystemRedux(wasRe:Flightgear-devel Digest, Vol 61, Issue 12))

2011-06-12 Thread Vivian Meazza
Hal, More comments inline. Looking forward to getting this into Git so I can progress a bit more. Vivian On closer reading of p24 and on looking at the diagram on p9 of the manual, it seems possible that the dimmer mask only covered the Channel indicator lamps, and not the

Re: [Flightgear-devel] Pro Flight Simulator

2011-06-12 Thread Vivian Meazza
Michael, What do you suggest be done? And perhaps you could do something? Otherwise we do nothing, and it's caveat emptor. Vivian -Original Message- From: Michael Sgier [mailto:scrat_h...@yahoo.com] Sent: 12 June 2011 10:58 To: FlightGear developers discussions

Re: [Flightgear-devel] Pro Flight Simulator

2011-06-12 Thread ThorstenB
On 12.06.2011 11:58, Michael Sgier wrote: http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html how long should we tolerate such... We've had that before. This 15KB app doesn't even contain a FlightSimulator. And it doesn't do anything (so I doubt it contains a

Re: [Flightgear-devel] Pro Flight Simulator

2011-06-12 Thread Arnt Karlsen
On Sun, 12 Jun 2011 12:26:05 +0200, ThorstenB wrote in message 4df4943d.3030...@gmail.com: On 12.06.2011 11:58, Michael Sgier wrote: http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html how long should we tolerate such... We've had that before. This

Re: [Flightgear-devel] Pro Flight Simulator

2011-06-12 Thread George Patterson
On Sun, Jun 12, 2011 at 9:27 PM, Arnt Karlsen a...@c2i.net wrote: On Sun, 12 Jun 2011 12:26:05 +0200, ThorstenB wrote in message 4df4943d.3030...@gmail.com: On 12.06.2011 11:58, Michael Sgier wrote: http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html how

Re: [Flightgear-devel] Pro Flight Simulator

2011-06-12 Thread Arnt Karlsen
On Sun, 12 Jun 2011 21:36:20 +1000, George wrote in message banlktindc8uwc_de94-21xrxe6srk7b...@mail.gmail.com: On Sun, Jun 12, 2011 at 9:27 PM, Arnt Karlsen a...@c2i.net wrote: On Sun, 12 Jun 2011 12:26:05 +0200, ThorstenB wrote in message 4df4943d.3030...@gmail.com: On 12.06.2011

[Flightgear-devel] Properties on sim-reset

2011-06-12 Thread ThorstenB
Hi, we're resetting all properties on sim-reset to their initial value (saved at sim start-up). There's only a few (hard-coded) exceptions of properties which are not reset. I've just pushed a fix to keep userarchived properties unaffected by a sim-reset. Their value is always maintained in

[Flightgear-devel] sh-like variable in flightgear/CMakeLists.txt

2011-06-12 Thread Martin Spott
Would anyone please consider applying this one to 'flightgear': diff --git a/CMakeLists.txt b/CMakeLists.txt index 293d8b4..d2c50db 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -65,7 +65,7 @@ else() set(FG_NDEBUG 1) endif() -if(${SP_FDMS}) +if(SP_FDMS) set(ENABLE_SP_FDM

Re: [Flightgear-devel] SCR-522 (was RatingSystemRedux(wasRe:Flightgear-devel Digest, Vol 61, Issue 12))

2011-06-12 Thread Hal V. Engel
On Sunday, June 12, 2011 03:07:25 AM Vivian Meazza wrote: Hal, On page 9 I see what I think is the mask in place over the channel lights with the small hole over the channel visible - compare and contrast that with the photos that we have found with the in the day position. Page 9 also

Re: [Flightgear-devel] Pro Flight Simulator

2011-06-12 Thread Gene Buckle
On Sun, 12 Jun 2011, Michael Sgier wrote: http://www.androidzoom.com/android_games/cards_and_casino/flight-simulation_xcuh.html how long should we tolerate such... Tolerate? Pfft. Just flag it as a scam and move on. g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one

[Flightgear-devel] Airport Textures (Again)

2011-06-12 Thread Vivian Meazza
Can we please have the old airport textures back: the new ones wreck some very fine airports. Here's a small sample of Gatwick/EGKK. It's like this all over and it's spoiling someone's very good work: ftp://abbeytheatre2.org.uk:2121/flightgear/Terrain/EGKK-texture.jpg Yes - of course, I can do

[Flightgear-devel] [BUG] Re: SimGear branch, next, updated. c782a32076016f2c3c01b4fd437b024dc77806e9

2011-06-12 Thread Melchior FRANZ
* Flightgear-commitlogs -- Sunday 12 June 2011: commit c782a32076016f2c3c01b4fd437b024dc77806e9 Introduce PRESERVE flag to protect properties on sim reset. Some specific properties need protection and shouldn't be restored to their original values on sim-reset. This commit is

Re: [Flightgear-devel] [BUG] Re: SimGear branch, next, updated. c782a32076016f2c3c01b4fd437b024dc77806e9

2011-06-12 Thread ThorstenB
On 12.06.2011 21:20, Melchior FRANZ wrote: Introduce PRESERVE flag to protect properties on sim reset. Some specific properties need protection and shouldn't be restored to their original values on sim-reset. This commit is buggy. Contest opened ... m. What's wrong? T.

Re: [Flightgear-devel] Airport Textures (Again)

2011-06-12 Thread syd adams
I'll have to agree here . There's also some pretty gaudy terrain textures too , whatever happened to a general vote on commits ? On Sun, Jun 12, 2011 at 11:39 AM, Vivian Meazza vivian.mea...@lineone.net wrote: Can we please have the old airport textures back: the new ones wreck some very fine

Re: [Flightgear-devel] screen shots with OSG multi-threading

2011-06-12 Thread Csaba Halász
On Sat, May 28, 2011 at 11:33 PM, ThorstenB bre...@gmail.com wrote: Hi, another heads up: I've pushed a patch fixing screen shot issues in OSG multi-threading modes (see multithreading-mode in preferences.xml). Please test this on your machines, with your favourite OSG threading mode. As

Re: [Flightgear-devel] screen shots with OSG multi-threading

2011-06-12 Thread ThorstenB
Am Montag, den 13.06.2011, 00:34 +0200 schrieb Csaba Halász: On Sat, May 28, 2011 at 11:33 PM, ThorstenB bre...@gmail.com wrote: This commit is buggy too :- Okay, I'll be nice and provide a hint: It is not safe to call removeTask from the timer event itself. Have you pulled latest simgear?