Re: [Flightgear-devel] Models generating OpenGL invalid operation warnings

2011-12-26 Thread James Turner
On 26 Dec 2011, at 00:54, Gary Neely wrote: For quite some time many models will endlessly spew the following warning to the console: Warning: detected OpenGL error 'invalid operation' at after RenderBin::draw(..) I'm having something which *may* be similar. To check if it's the same

Re: [Flightgear-devel] Jenkins mac build #871 fails to run on Snowleopard 10.6.8 and Lion 10.7.2

2011-12-26 Thread James Turner
On 25 Dec 2011, at 22:45, Jari Häkkinen wrote: The FlighGear package created in Build #871 (Dec 25, 2011 12:05:44 PM) does not run on two of my macs. 1. On the Snowleopard machine I get: What version of Xcode/Mac OS X is the Jenkins server using? It's my local box, running 10.7/Lion. I

Re: [Flightgear-devel] Jenkins mac build #871 fails to run on Snowleopard 10.6.8 and Lion 10.7.2

2011-12-26 Thread Jari Häkkinen
On 2011-12-26 10.56, James Turner wrote: On 25 Dec 2011, at 22:45, Jari Häkkinen wrote: The FlighGear package created in Build #871 (Dec 25, 2011 12:05:44 PM) does not run on two of my macs. 1. On the Snowleopard machine I get: What version of Xcode/Mac OS X is the Jenkins server using?

Re: [Flightgear-devel] Live Multiplayer

2011-12-26 Thread Stuart Buchanan
On Mon, Dec 26, 2011 at 12:07 AM, Martin Spott wrote: There are different ways to prevent a service outage. Setting up a second machine is just one of various different methods and you're well-advices to have a precise look at the bigger picture, evaluate the benefit against the drawbacks

Re: [Flightgear-devel] Models generating OpenGL invalid operation warnings

2011-12-26 Thread Gary Neely
On Mon, Dec 26, 2011 at 4:53 AM, James Turner zakal...@mac.com wrote: On 26 Dec 2011, at 00:54, Gary Neely wrote: For quite some time many models will endlessly spew the following warning to the console: Warning: detected OpenGL error 'invalid operation' at after RenderBin::draw(..)

[Flightgear-devel] PostGIS update @ Landcover-DB

2011-12-26 Thread Martin Spott
I'm planning to update our Landcover-DB, the PostgreSQL/PostGIS database behind our MapServer and Scenemodels web sites to PostGIS 2.x (actually SVN trunk) over the next days. This procedure involves a little bit of schema mangling and, even though I did a couple of tests over the last months, I

Re: [Flightgear-devel] PostGIS update @ Landcover-DB

2011-12-26 Thread Martin Spott
Martin Spott wrote: I'm planning to update our Landcover-DB, the PostgreSQL/PostGIS database behind our MapServer and Scenemodels web sites to PostGIS 2.x (actually SVN trunk) over the next days. Migration starts right now, Martin. -- Unix _IS_ user friendly - it's just selective

Re: [Flightgear-devel] Improving random trees buildings

2011-12-26 Thread Stuart Buchanan
On Sun, Dec 4, 2011 at 10:14 PM, Stuart Buchanan wrote: I've already managed to use a second texture to mask where trees are placed. The following screenshot shows a golf course where I've used a mask so that the random trees are only placed in the rough.