Vivian wrote a while ago:
I've only tested Atmospheric Light Scattering for about 10 mins - and so
far I've discovered that the Cat III scenario looks decidedly odd with a
clear circle around my aircraft on the ground and black skies.
I've taken a few hours to look into low visibility
On 20 Feb 2013, at 08:44, Renk Thorsten thorsten.i.r...@jyu.fi wrote:
2) Clear circle around the plane: A while ago, I presented the problem that
fog computations are done for the cockpit as well since they run over the
same model shader as anything else, so we waste a lot of GPU time on
On 20 Feb 2013, at 09:14, James Turner zakal...@mac.com wrote:
I would push for b) because it would also enable some other good things in
the future; much easier to auto-hide internal features in exterior views,
more potential to do a an early pass with internal geometry to fill Z, etc.
Hi Curt,
Thanks for updating the website.
I checked some pages more precisely for Japanese translation, and found
many other *minor* issues.
When you have a time, please check below.
1. http://www.flightgear.org/
Under the Find us on Facebook window, unintentional character string of
its works now.. thanks ;-
pete
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Thorsten wrote
-Original Message-
From: Renk Thorsten [mailto:thorsten.i.r...@jyu.fi]
Sent: 20 February 2013 08:44
To: FlightGear developers discussions
Subject: [Flightgear-devel] Low visibility issues
Vivian wrote a while ago:
I've only tested Atmospheric Light Scattering
Hey everybody,
Thanks for all of your great work! I'm new to this project, but very
impressed so far!
My issue is on my Windows 7 box... I downloaded all the git sources over
the weekend and got it building and running just fine on my Ubuntu machine
(12.10) but I'm having issues running my
Vivian:
There seem to be significant issues with the loading of terrain. If we
load too much, the frame rate drops, if we load too little it looks poor, and
AG radar doesn't work. Actually. We don't load enough for AG radar to work
realistically in any case. We probably need something
Hey guys, I have been trying to work on some textures for NZ, but I cannot
find the land-class via cntrl.alt.click.
I have tried multiple aircraft, can anyone help?
Spitfirebruce21.
Lachlan.
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Hey guys, I have been trying to work on some textures for NZ, but I
cannot
find the land-class via cntrl.alt.click.
I have tried multiple aircraft, can anyone help?
It's an ufo feature...
* Thorsten
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Hey thorsten, located the problem, I had an old version of the UFO, but
Which part do I use to put in the materials...
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