Re: [Flightgear-devel] Lightmap question

2013-05-01 Thread Vivian Meazza
Tom, -Original Message- From: Thomas Albrecht [mailto:ra...@web.de] Sent: 30 April 2013 23:48 To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Lightmap question Dear shader experts, Can I have a single-channel lightmap, and still use a vec3d in my

Re: [Flightgear-devel] Lightmap question

2013-05-01 Thread Vivian Meazza
Tom -Original Message- From: Vivian Meazza [mailto:vivian.mea...@lineone.net] Sent: 01 May 2013 08:47 To: 'FlightGear developers discussions' Subject: Re: [Flightgear-devel] Lightmap question Tom, -Original Message- From: Thomas Albrecht [mailto:ra...@web.de] Sent:

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread Vivian Meazza
Heiko Sent: 30 April 2013 18:46 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Atmospheric Light Scattering Now, sorry, FG snapshots With ALS and Without Rembrandt https://sites.google.com/site/grtuxhangarctd/other-download/ P-38_demo1.png Who said we don't

Re: [Flightgear-devel] Lightmap question

2013-05-01 Thread Thomas Albrecht
You can do what you want, but not inline in the model.xml file - the type=vec3d is not recognized anywhere outside an effect and is causing the error. Do your effect config in a local .eff file, then inherit from that in your model. Thanks Vivian, I wasn't aware of that. Works great now.

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread grtuxhangar team
Arnt, I could not answer that question ..yes? I'd like to see the commandlines and menu options you used to create these screenshots so we can try reproduce them. This _may_ e.g. be a driver bug on only your box. Here you will find both files content which answer your request:

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread Arnt Karlsen
On Wed, 1 May 2013 14:00:03 +0200, grtuxhangar wrote in message cafevutcj5zknsb+l4_75ea85br-mswbel8zyci08s_n45xr...@mail.gmail.com: Arnt, I could not answer that question ..those are 2 questions on the same thing, #1 ..yes? I'd like to see the commandlines and ..#2: menu options you

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread grtuxhangar team
Arnst you wrote menu options you used to create these screenshots ..#3 is why I wand your answer(s): so we can try reproduce them. I am not sure i understand your question : You want to know how does the screenshots were done ? I gave you the answer before Just USE== F3

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread grtuxhangar team
sorry, you must read Which is not useful here since the diff is: FROM == Without Rembrandt and Without Atmospheric.LS which is the most simple, VERSUS == Without Rembrandt and With Atmospheric.LS. On 1 May 2013 16:59, grtuxhangar team hohora...@gmail.com wrote: Arnst you wrote menu

Re: [Flightgear-devel] Tree issues

2013-05-01 Thread Stuart Buchanan
On Thu, Apr 25, 2013 at 11:50 PM, Vivian Meazza wrote: I'm using a very recent pull of fgdata with no local mods. The hat effect shows up from low angles in all material modes - regional/global/dds. It's most apparent at EGMH, but can also be seen at KSFO. At higher angles or if I zoom in it

[Flightgear-devel] Further enhancement to checklists - binding support

2013-05-01 Thread Stuart Buchanan
Hi All, I've just pushed a further enhancement to the checklist feature. Aircraft authors may now add one or more binding elements to a checklist item. Conceptually, these are the actions that the user should execute to complete the item. The checklist GUI displays items with such binding

Re: [Flightgear-devel] Tree issues

2013-05-01 Thread Vivian Meazza
: Stuart Sent: 01 May 2013 22:09 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] Tree issues On Thu, Apr 25, 2013 at 11:50 PM, Vivian Meazza wrote: I'm using a very recent pull of fgdata with no local mods. The hat effect shows up from low angles in all material

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread Arnt Karlsen
On Wed, 1 May 2013 16:59:41 +0200, grtuxhangar wrote in message CAFEVUtAcO--uEpj+vDHCG4k=q0lktoweqnr2avdx+8gshhz...@mail.gmail.com: Arnst you wrote menu options you used to create these screenshots ..#3 is why I wand your answer(s): so we can try reproduce them. I am not sure

Re: [Flightgear-devel] Atmospheric Light Scattering

2013-05-01 Thread grtuxhangar team
Arnt Oh sorry , i thought you were using FG for years. I know at the beginning we could have some problem. NO it is not MY F3 KEY it is an FG feature Key. Just look at the fgdata/keyboard.xml content. you will notice at the line 1134 the key key n=259 nameF3/name descCapture