Re: [Flightgear-devel] Home built projectors

2006-11-01 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 John Wojnaroski wrote: Have also been experimenting with curved reflective surfaces trying to remove/reduce the distortions caused by mapping a 3D world onto a 2D plane. Idea is to project an image onto the surface and then reflect it onto a

[Flightgear-devel] patch for groundcache.cxx problem

2006-11-06 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 I was seeing the problem of falling through the earth in w070n40. With this patch I can run successfully starting with --airport=kpqi. Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.5 (GNU/Linux) Comment: Using GnuPG with Fedora -

[Flightgear-devel] translucency in c172p propeller animation

2006-11-09 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, This is probably a silly question, but how does the Propeller.Fast animation for the default c172p end up being translucent? I can't the transparency in either the model's material or texture. Parts of the texture are translucent, but as far as I

Re: [Flightgear-devel] AI Traffic Documentation

2006-11-14 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Durk Talsma wrote: Hi Folks, I finally had some time today to place the AI traffic related user documentation in the wiki: http://wiki.flightgear.org/flightgear_wiki/index.php?title=Interactive_Traffic Durk, Do you have any thoughts on

Re: [Flightgear-devel] updated OpenSceneGraph

2006-11-15 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mathias Fröhlich wrote: Some have asked if flightgear works with OpenSceneGraph CVS HEAD. I do not yet use the CVS version. But with that ac3d reader checkin from yesterday it might be worth a try. It does work with the OpenSceneGraph in their

Re: [Flightgear-devel] new osg packages

2006-11-15 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mathias Fröhlich wrote: :) I am looking forward to that. So I will not put my hands here. My main goal is now to improve the current animations system so that we will be back at the stage we were before. Also the lights are on my top

[Flightgear-devel] OSG point lights

2006-11-26 Thread Tim Moore
- @@ -0,0 +1,54 @@ +// VasiSector.cxx +// +// Copyright (C) 2006 Tim Moore [EMAIL PROTECTED] +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License as +// published by the Free Software Foundation; either version 2

Re: [Flightgear-devel] OSG point lights

2006-11-27 Thread Tim Moore
and attractive appearance of the OSG light points, coupled with performance problems I've seen in the past with rendering polys in point mode, led me to go with the OSG light points all the way. For the point sprites I am using the existing simgear sprite texture. Tim On 11/26/06, Tim Moore [EMAIL

Re: [Flightgear-devel] OSG point lights

2006-11-28 Thread Tim Moore
suspect the slowdown is very dependent on processor speed; I hadn't noticed it on another computer using the debug builds. Although the distance attenuation does look nicer, you might want to hold off integrating my patch until I investigate further :) Tim On 11/27/06, Tim Moore [EMAIL PROTECTED

Re: [Flightgear-devel] OSG point lights

2006-11-29 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Curtis Olson wrote: On 11/28/06, Tim Moore [EMAIL PROTECTED] wrote: Well, not so great. At SFO at night in the UFO I see a decrease from about 60fps with the existing lights to 43 with the OSG version. I suspect the slowdown is very dependent

Re: [Flightgear-devel] OSG point lights

2006-11-29 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Tim Moore wrote: I have a new patch at http://www.bricoworks.com/moore/lightpt2.diff Try http://www.bricoworks.com/moore/lightpt3.diff instead. A last-minute typo disabled point sprites. Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.5

Re: [Flightgear-devel] OSG point lights

2006-11-30 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mathias Fröhlich wrote: On Thursday 30 November 2006 01:36, Tim Moore wrote: Try http://www.bricoworks.com/moore/lightpt3.diff instead. A last-minute typo disabled point sprites. This is still faster with point sprites reenabled? I'm not sure

Re: [Flightgear-devel] Forums integration thought

2006-11-30 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Jon Stockill wrote: Alex Perry wrote: I know our development culture is built around mailing lists. I'm sure the FlightGear community will be decisively split between forums versus mailing lists if I ask people's preferences ... so I'm not

Re: [Flightgear-devel] Latest OSG note...

2006-12-07 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Roy Vegard Ovesen wrote: On Thursday 07 December 2006 07:20, syd wrote: I just compiled CVS OSG tonight (avoiding the broken Producer) and everything compiled fine , no errors, but I get a steady stream of Warning: detected OpenGL error 'invalid

Re: [Flightgear-devel] Alternatives to Terragear pipeline]

2007-01-09 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Roberto Inzerillo wrote: Martin Spott ha scritto: Defining fixed boundaries around airfields is a bad idea in the long term. To my understanding FlightGear still focuses on methods that are laid out in a forseighted manner and fixed boundaries is

[Flightgear-devel] An2 problems

2007-03-07 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, I apologize in advance if this isn't the appropriate list for this question. I've managed to start the engine on the An2 by following the supplied directions, but I can't get it to take off. It's as if the propeller isn't developing any thrust.

Re: [Flightgear-devel] Funny rendering bug?

2007-04-06 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Stefan Seifert wrote: Melchior FRANZ wrote: * Curtis Olson -- Thursday 05 April 2007: It really looks like it might be some sort of osg bug (or possibly our usage of osg?) Yes. I can confirm the bug, even for KSFO:

Re: [Flightgear-devel] OSG, make, and cmake?

2007-04-11 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Curtis Olson wrote: I just noticed this morning that all the gnu Makefiles have been removed from OpenSceneGraph. It appears that we now need cmake to build OpenSceneGraph? Make still works for the moment in OpenThreads and osgProducer. I

[Flightgear-devel] chrome shader for fg/osg

2007-05-01 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, Here's a patch that implements the chrome shader effect for the OSG version of FlightGear. Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org

Re: [Flightgear-devel] chrome shader for fg/osg

2007-05-01 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Harald JOHNSEN wrote: Try the fresnel shader, it should give you exactly that effect (with plib). It should be easy to do for Tim for the osg branch. Harald. I took a quick look at it, then moved on because I didn't see any uses of it :) I'll

[Flightgear-devel] osg material animaton

2007-05-04 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 The attached patch fixes material animations (color in particular) in osg. I also notice a big frame rate increase with aircraft that use material animations. Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG

Re: [Flightgear-devel] osg material animaton

2007-05-08 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Harald JOHNSEN wrote: Mathias Fröhlich wrote: Tim, On Saturday 05 May 2007, Tim Moore wrote: The attached patch fixes material animations (color in particular) in osg. I also notice a big frame rate increase with aircraft that use

Re: [Flightgear-devel] osg material animaton

2007-05-08 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Harald JOHNSEN wrote: Tim Moore wrote: To recap we have (or should have in the future) : - one drawable per model / part of model - one texture per texture loaded - one state per static / animation material - adding a 'model' will add a geode

Re: [Flightgear-devel] patch for osgViewer and statistics

2007-05-17 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 gh.robin wrote: Hello Tim, I spite of a very low fps with osg 1.9.4 (as i said before) i have built FG with that patch, which works perfectly (but the cursor change, you are working on it). I'll turn this into a Wiki page if it gets taken

Re: [Flightgear-devel] patch for osgViewer and statistics

2007-05-18 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Curtis Olson wrote: Hi Tim, I took a peek at the diffs and had a couple questions. Originally the idea of the fg_os files was to have a single interface within the flightgear code so that the details could be hidden in fg_os.[ch]xx, but I see

Re: [Flightgear-devel] FlightGear-0.9.11-pre1-------Carriers are Flying

2007-05-18 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Richard Bytheway wrote: Martin Spott wrote: gh.robin wrote: With FlightGear-0.9.11-pre1 it is something strange we have Flying Carriers. The carrier is correct - sea level is wrong :-)) Wait for the tide to come in. Jon I

Re: [Flightgear-devel] osg material animaton

2007-05-19 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mathias Fröhlich wrote: Tim, On Tuesday 08 May 2007, Tim Moore wrote: There is also a second assumption in the animation system: The textures for the liveries are expected not to be in the osg::Drawables. That is not always true

Re: [Flightgear-devel] patch for osgViewer and statistics

2007-05-21 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mathias Fröhlich wrote: Hi, On Saturday 19 May 2007, gh.robin wrote: I try to understand the big FPS differences i get when i build FG first with an old OSG library 10 april 2007, second with a recent OSG library 1.9.4 version I believe that

Re: [Flightgear-devel] Material animation and textures

2007-05-24 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Detlef Faber wrote: Hello everybody, I've noticed that the livery select option of the Lightning, the bf109 and ec135 doesn't work as expected in OSG. The Textures won't change with ec135 and bf109 and on the Lightning only the color of the

Re: [Flightgear-devel] Material animation and textures

2007-05-24 Thread Tim Moore
version of the ec135 ready with livery changing- The point isn't to remove the global tag, which can't really work in OSG. You need to attach the animation to all the groups whose material will be affected by the animation. Tim --- Tim Moore [EMAIL PROTECTED] schrieb: Detlef Faber wrote

[Flightgear-devel] small thread safe patch

2007-05-24 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, OSG reference counting doesn't need to be thread safe, even in the multi-threaded OSG modes, unless you're doing something very tricky. In any event, it shouldn't be turned on in the model reader initialization. Tim -BEGIN PGP SIGNATURE-

[Flightgear-devel] patch for osgViewer: more keys supported

2007-05-24 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, This adds support for the keypad and the ever-important backspace and delete (!) to the osgViewer code. Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org

Re: [Flightgear-devel] patch for osgViewer: more keys supported

2007-05-25 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Stuart Buchanan wrote: I think you need a break statement on the delete line, otherwise it'll just get picked up as a left key press. -Stuart Whoops! Right you are. Here's the amended patch. - Original Message From: Tim Moore

[Flightgear-devel] spinning animation in osgViewer version

2007-05-26 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, This patch fixes the (lack of) spin animation in the osgViewer version. Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org

[Flightgear-devel] patch to dump entire scene graph

2007-05-26 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, These patches implement a command to dump the entire OSG scene graph as a .osg text file. While large, this allows debuggers to really see what's happening in the scene graph. Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux)

Re: [Flightgear-devel] small thread safe patch

2007-05-26 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mathias Fröhlich wrote: Hi, On Thursday 24 May 2007, Tim Moore wrote: OSG reference counting doesn't need to be thread safe, even in the multi-threaded OSG modes, unless you're doing something very tricky. In any event, it shouldn't be turned

Re: [Flightgear-devel] Flightgear building thread.

2007-05-26 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mathias Fröhlich wrote: Hi, On Saturday 26 May 2007, Harald JOHNSEN wrote: Are we talking about the matrices used for the culling and the rendering ? If that's the case then we don't need precision for culling and the gpu does nothing with

[Flightgear-devel] patch to use DrawElements primitive sets

2007-05-26 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, This patch combines all the triangles, triangle strips and triangle fans with the same material in a tile into one DrawElements primitive set. This also reduces by a factor of 100 the number of Geodes that needs to be processed by the cull phase.

Re: [Flightgear-devel] patch to use DrawElements primitive sets

2007-05-27 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mathias Fröhlich wrote: Hi Tim, On Saturday 26 May 2007, Tim Moore wrote: Hi, This patch combines all the triangles, triangle strips and triangle fans with the same material in a tile into one DrawElements primitive set. This also reduces

Re: [Flightgear-devel] Impressions from LinuxTag

2007-06-03 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Olaf Flebbe wrote: Hi, I enjoyed the booth at LinuxTag in Berlin very much. Thanks for all the efforts getting two cockpits together, the refined Berlin scenery, the Dragonfly, excellent flight instructions and so much more ... IMHO it was

[Flightgear-devel] fix for osgViewer modifier key bug

2007-06-15 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, This patch works around a bug in OSG's handling of modifier keys. The symptom of the bug is that modifier keys don't appear to be released. Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Fedora -

[Flightgear-devel] patch for OSG 2.0 cursor support

2007-06-16 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, This patch fixes the test for support of cursor changes in OSG 2.0. Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org

[Flightgear-devel] patch for keypad and resize in osgViewer version

2007-06-25 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, This patch fixes the use of the keypad with numlock in the osgViewer version of FlightGear. I'd be interested to hear if this has any problems with non-US keyboards. This also restores the handling of resize events while trying to stay out of the

Re: [Flightgear-devel] Coding Style (Discussion Proposal) (was crash in AI traffic)

2007-07-03 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Thomas Förster wrote: Am Dienstag 03 Juli 2007 10:31 schrieb Martin Spott: Perhaps you recall this thread: C++ code beautifier / Codingstandardsproposal Seems to me that we are just revisiting these issues. I can't remember having read a

Re: [Flightgear-devel] How to apply different texturing to the terrain mesh? (especially addressing Harald Johnsen)

2007-07-06 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Ralf Gerlich wrote: Hi! Harald JOHNSEN wrote: But if the the real problem is those anoying triangle why not simply delete them ? Frankly we don't care about the geometry in the btg file, we just need a height field, let just built this

Re: [Flightgear-devel] improved HSI ADF(RMI) : double-shafted needle

2007-07-07 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 John Denker wrote: Hi -- This pertains to the HSI instrument as used in the c182, c182rg, and many other GA aircraft models. ... This has been committed to the _Sport Model_. For a list of the main features of the _Sport Model_, see

[Flightgear-devel] Patch to link against OSG debug libraries

2007-07-16 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi, This patch supports the option to link against OSG debugging libraries. It also includes the change that Hans Fugal just posted. Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Fedora -

Re: [Flightgear-devel] development process

2007-07-17 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 John Denker wrote: On 07/16/2007 01:10 PM, Stuart Buchanan made a number of excellent points: A far better approach is to look at how we can make our processes more efficient so that the management (of which you are the CEO) can make better use

Re: [Flightgear-devel] [PATCH] SimGear: Properly print compilers in configure.ac

2007-07-23 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Committed, thanks Tim Hans Ulrich Niedermann wrote: Print $CC and $CXX using the proper configure.ac mechanism Index: configure.ac

Re: [Flightgear-devel] [PATCH] SimGear: Typo in Thanks file

2007-07-23 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 committed, thanks. Tim Hans Ulrich Niedermann wrote: Fix typo Index: Thanks === RCS file:

Re: [Flightgear-devel] [PATCH] fgText member initialization out of order

2007-07-23 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Committed, thanks. Tim Hans Ulrich Niedermann wrote: avoid g++ warning about the members being initialized out of order Index: src/Cockpit/hud.hxx

Re: [Flightgear-devel] Building multiple fgfs binaries from one source tree

2007-07-24 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hans Ulrich Niedermann wrote: I need to revise Hans Ulrich Niedermann wrote: However, src/GUI/libGUI.a is linked against plib - and plib choses at compile time which backend it will use. FG CVS does that via AC_DEFINEs in configure.ac

Re: [Flightgear-devel] [PATCH] Remove SDL from FG/OSG

2007-07-26 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hans Ulrich Niedermann wrote: Curtis Olson wrote: On 7/26/07, Melchior FRANZ wrote: [ How to get rid of GLUT and SDL in favour of osgViewer ] The correct order is: - fix repeatable keys and mouse wrapping/warping in osgviewer - make sure

Re: [Flightgear-devel] 'setUpdateVisitor' doesn't exist anymore in OSG?

2007-08-11 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 gh.robin wrote: On Sat 11 August 2007 14:45, gh.robin wrote: On Sat 11 August 2007 11:08, Sébastien MARQUE wrote: Hi all, just willing to say you that OSG/SVN doesn't seem to have anymore the member 'setUpdateVisitor' in class osgViewer::Scene,

[Flightgear-devel] namespace simgear

2007-08-12 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, I'm about to check in a header file in SimGear that is contained in namespace simgear. Are there any objections, or reasons why we shouldn't introduce this namespace? Thanks, Tim - -- Red Hat France SARL, 171 Avenue Georges Clemenceau 92024

Re: [Flightgear-devel] Severe Turbulence (Weather Interpolation Problem?)

2007-08-15 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Committed; thanks. Tim Anders Gidenstam wrote: On Sun, 12 Aug 2007, Hans Fugal wrote: That's because there is no custom comparison predicate for comparing bucket*. vectorbucket* is just a list of pointers, and so uses the sort order for

Re: [Flightgear-devel] Compile error

2007-08-17 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 John Wojnaroski wrote: Hi, renderer.cxx: In member function `void FGRenderer::splashinit()': renderer.cxx:403: error: `setUpdateVisitor' undeclared (first use this function) renderer.cxx:403: error: (Each undeclared identifier is reported

Re: [Flightgear-devel] OSG Mouse warp patch

2007-08-18 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Stuart Buchanan wrote: Hi All, When using the mouse in view-direction mode, the mouse warps back to the centre of the screen (0,0) when it reaches half-way towards any edge. This is good as it stops the window losing focus on X windows.

Re: [Flightgear-devel] [PATCH] Remove SDL from FG/OSG

2007-08-18 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Curtis Olson wrote: On 7/26/07, *Melchior FRANZ* wrote: * Hans Ulrich Niedermann -- Thursday 26 July 2007: Hans Ulrich Niedermann wrote: Rip out SDL from current CVS? IMHO, yes. Patch is here:

Re: [Flightgear-devel] [Bug-Report] Stutterer and pauses withdynamic-view

2007-08-29 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Frederic Bouvier wrote: Quoting Vivian Meazza : Robert Black Sent: 29 August 2007 03:41 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] [Bug-Report] Stutterer and pauses withdynamic-view On Tuesday 28 August 2007

Re: [Flightgear-devel] Sport Model (was: altitude above 61831 feet) (was: AWOS) (was: instrument flags)

2007-09-01 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 John, Is this information about your git repositories still current? Thanks, Tim John Denker wrote: A few minutes ago, I explained how in environment.cxx, If you want to have all these features, the easiest way is to pull down a copy of the

Re: [Flightgear-devel] Particle Systems

2007-09-02 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Harald JOHNSEN wrote: Vivian Meazza wrote: John Wojnaroski ... I've yet to see a system that IMHO tops what Mark Harris did a few years ago part of his doctoral thesis. See http://www.lfstech.com/img/sfo_clouds.jpg. Someone made a

Re: [Flightgear-devel] FG-OSG the wall on sea ?

2007-09-06 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 gh.robin wrote: Hello, Some time ago we had a lot of problem offshore with FG OSG ,(missing tile, wrong resolution) Now we have the wall. This is the result of my code to add more detail and curvature to the ocean tiles. Your Catalina

Re: [Flightgear-devel] Two starting position bugs

2007-09-16 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Stuart Buchanan wrote: Hi All, I've noticed three, possibly un-related bugs when starting FG with a completely up-to-date build as of 0400 GMT 16 Sept 2007: 1) JSBSim aircraft appear to be scittering over the surface on start-up. We've seen

Re: [Flightgear-devel] OSG vs. trees and buildings

2007-09-19 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 David Megginson wrote: What are the issues with OSG around dynamic scenery (trees, non-static randomly-placed buildings, 3D clouds, etc.)? Is it just a matter of spending a few hours coding, or is there something in the OSG APIs that makes

Re: [Flightgear-devel] First results of terrain texture generator

2007-09-23 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Sebastian Bechtold wrote: Hello! Around 6 weeks ago, I came up here with the idea to represent ground features through textures rather than through terrain mesh polygons for more detail and easier modification (which is of course not my own

Re: [Flightgear-devel] glitch in runway searching

2007-09-23 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 K. Hoercher wrote: On 9/18/07, Csaba Halász [EMAIL PROTECTED] wrote: Thanks for reporting this. I think it would be better to explicitly check for runway type instead of checking for not taxiway. Any comments? Whatever you see fit. I checked

Re: [Flightgear-devel] geodinfo with OSG Ocean tile

2007-09-28 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 gh.robin wrote: hello, With OSGwhen flying over Ocean tile (not Ocean Coast line) GeodInfo returns nil instead of Ocean Can you try this patch? Thanks, Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using

Re: [Flightgear-devel] geodinfo with OSG Ocean tile

2007-09-30 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Tim Moore wrote: gh.robin wrote: hello, With OSGwhen flying over Ocean tile (not Ocean Coast line) GeodInfo returns nil instead of Ocean Can you try this patch? Thanks, Tim I've committed this. Tim

[Flightgear-devel] optimized generic_pylons and .osg models

2007-10-12 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 In the course of investigating some of the recent complaints about stuttering and low frame rates I noticed that generic_pylons_01.ac and generic_pylons_02.ac are terrible in terms of OSG performance. They are based on lines, which the .ac format

Re: [Flightgear-devel] optimized generic_pylons and .osg models

2007-10-12 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Melchior FRANZ wrote: * Tim Moore -- Saturday 13 October 2007: I've added a feature to SimGear that substitutes a model with a .osg extension for other models (not .xml) when it exists. This seems to be a bit controversial [...] That's quite

Re: [Flightgear-devel] optimized generic_pylons and .osg models

2007-10-13 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Melchior FRANZ wrote: * Tim Moore -- Saturday 13 October 2007: If I had received only objections, I wouldn't have checked it in. I and AJ objected. Andy suggested an alternative (trying .osg and .ac on objects with no explicit extension), which

Re: [Flightgear-devel] FlightGear/Plib periodic stutter notes

2007-10-21 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Durk Talsma wrote: On Sunday 21 October 2007 13:37, Melchior FRANZ wrote: ... The OSG branch doesn't have a caching mechanism, and if I understood Mathias correctly, that would also not be necessary. I've been experimenting with that a bit

Re: [Flightgear-devel] frame rates...

2007-10-27 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Vivian Meazza wrote: SydSandy Sent: 27 October 2007 01:08 To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] frame rates... With a pending PLIB release come up Would now be a good to push for setting (again) ...

Re: [Flightgear-devel] Demeter (was Re: FlightGear terrain engine)

2007-11-01 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 David Megginson wrote: On 31/10/2007, Christian Buchner [EMAIL PROTECTED] wrote: I would like to get a few pointers where to look for information about the terrain engine that is currently used by Flight Gear. In particular about the irregular

Re: [Flightgear-devel] Programmatic control of AI traffic

2007-11-06 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Oliver Schroeder wrote: Hi, On Tuesday 06 November 2007 07:56:22 Durk Talsma wrote: On Monday 05 November 2007 16:50, Csaba Halász wrote: Yeah! How about setting up an mp-server feeding in real traffic? Or even just AI? So that every client

Re: [Flightgear-devel] Informal version number poll

2007-12-01 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Sébastien MARQUE wrote: Hi, I'm not a developer, but I can see from the time I began to use FG the great work that have been done. My thought is that instead of the only use of numbers to count the FG versions, maybe this could be named using

[Flightgear-devel] patch to use OpenSceneGraph database pager

2007-12-04 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hello, http://www.bricoworks.com/moore/0001-OSG-pager-megapatch.patch is a patch against current flightgear that uses the OSG database pager to load scenery tiles instead of the old tile loader. The main advantage of the database pager is that it

Re: [Flightgear-devel] dual head problem

2007-12-06 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 jean pellotier wrote: Guillaume CHAUVAT a écrit : I have the same bug, FG/OSG always opens on the :0 display, although my $DISPLAY has an other value. I think it's not due to OSG itself, because osgviewer has not this bug. Guillaume

Re: [Flightgear-devel] Patch for Input/input.cxx

2007-12-09 Thread Tim Moore
Melchior FRANZ wrote: * Melchior FRANZ -- Sunday 09 December 2007: glut in fg/plib or fg/osg? Disregard. I see from the diff that it's fg/osg. In that case the patch shouldn't be applied. Tim, can you check if your last change to the glut interface has caused that. We'll drop glut anyway,

Re: [Flightgear-devel] OSG branch current CVS segfault in SimGear ModelRegistry.cxx

2007-12-09 Thread Tim Moore
Chris Metzler wrote: Hi. Probably not a lot of interest in this with the new release coming shortly, but I just now updated the OSG branch from CVS and rebuilt. I'm getting a segfault during startup, as loading scenery objects comes up on the screen. A quick check in gdb shows: } [Thread

Re: [Flightgear-devel] OSG branch current CVS segfault in SimGear ModelRegistry.cxx

2007-12-09 Thread Tim Moore
Tim Moore wrote: Chris Metzler wrote: Hi. Probably not a lot of interest in this with the new release coming shortly, but I just now updated the OSG branch from CVS and rebuilt. I'm getting a segfault during startup, as loading scenery objects comes up on the screen. A quick check in gdb

Re: [Flightgear-devel] segfaults...

2007-12-17 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Robert Black wrote: ... I did a CVS update Sunday and couldn't compile it. Simgear updated and I upgraded from OSG 2.0 to 2.2 with the same results. This looks like a problem with the way you upgraded OpenSceneGraph. OpenThreads is now an

Re: [Flightgear-devel] segfaults...

2007-12-17 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Georg Vollnhals wrote: Tim Moore schrieb: Since we're talking about OSG now... this may be related to the pager changes I checked in over the weekend. Could you post some details on this problem of yours? ... Hi Tim, as no other user

Re: [Flightgear-devel] Terrasync for Windows

2007-12-22 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Shad Young wrote: Chris Metzler wrote: On Fri, 21 Dec 2007 15:14:06 -0500 Shad Young wrote: (even MSFS has a large open source base), Just curious what you're referring to here? I have no doubt that there is open source/free software

Re: [Flightgear-devel] OSGViewer segfaults

2007-12-28 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 AJ MacLeod wrote: Hi all, It seems that several people are now suffering almost immediate segfaults on startup when using --enable-osgviewer. With today's OSG SVN, SG FG CVS, I get a segfault every time, looking something like this:

[Flightgear-devel] shaders (was Re: 3D trees)

2007-12-30 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Christian Mayer wrote: Josh Babcock schrieb: LeeE wrote: On Sunday 30 December 2007 09:47, Detlef Faber wrote: Hello, Could it be that the overhead of rotating many simple billboard objects accounts for the performance hit over an equivalent

Re: [Flightgear-devel] Random Objects OSG patch

2008-01-06 Thread Tim Moore
Stuart Buchanan wrote: --- Stuart Buchanan wrote: --- Stuart Buchanan wrote: I've uploaded a new patch which includes this feature, along with some changes that Andy and Csaba suggested on IRC to http://www.nanjika.co.uk/flightgear/random.tar.gz. Further updates available at the above

Re: [Flightgear-devel] FlightGear hangs on startup (Was: Random Objects OSG patch)

2008-01-07 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Erik Hofman wrote: Tim Moore wrote: I've checked this work in, with a change to use an independent quad tree builder class. Thanks very much for the contribution; it's good to have another OSG hacker in the house. With the latest version

Re: [Flightgear-devel] FlightGear hangs on startup (Was: Random Objects OSG patch)

2008-01-07 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Curtis Olson wrote: On Jan 7, 2008 9:24 AM, Tim Moore [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] wrote: If you are going to enable random objects, I recommend using OSG 2.3 or later. Otherwise, set the environment variable

Re: [Flightgear-devel] FG OSG = Error: Not able to create requested visual.

2008-01-08 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 gerard robin wrote: | On mar 8 janvier 2008, Tim Moore wrote: | gerard robin wrote: | | Hello, | | | | I was afaik, and i just built the last FG-OSG , unfortunately i get a | | crash during loading: | | fgfs --aircraft=c172p | | Error: Not able

Re: [Flightgear-devel] segfault in recent CVS due to minimal sound configuration file

2008-01-12 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Tiago Gusmão wrote: | Hi | | The code was assuming there would be a fx node. The attached patch | fixed it in my tests (and corrects a i++ to ++i in a for loop) | | Cheers, | Tiago Committed with some reformatting. Thanks! Tim -BEGIN PGP

Re: [Flightgear-devel] memory leak head branch

2008-01-17 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Markus Zojer wrote: | Hi everyone, | | A memory leak ran over me with fg + sg cvs/OSG 2.3.1 using SDL/osgviewer. | | It accumulates about 200mb/ 10 min, until your memory and swap is full, | despite the 15mb/10min of the unleaked version. | | I

Re: [Flightgear-devel] valgrind: diff no 1

2008-01-19 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 John Denker wrote: | On 01/18/2008 09:05 AM, till busch wrote: | | i've started to run fg through valgrind. i found this to be a nice option for | getting an overview over the code in flightgear. | | 1) This is important, valuable, and overdue. | | 2)

Re: [Flightgear-devel] valgrind: diff no 1

2008-01-19 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 John Denker wrote: | On 01/19/2008 03:40 AM, Tim Moore wrote: | | osg::ref_ptr and SGSharedPtr which should be used for all long-lived, | shared objects. | | Ah, should be. There is presently a noticeable gap between | what is and what should

Re: [Flightgear-devel] valgrind: diff no 1

2008-01-19 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 till busch wrote: | hi all, | | i've started to run fg through valgrind. i found this to be a nice option for | getting an overview over the code in flightgear. | | i plan to prepare some patches to fix various issues reported by valgrind. | this is

Re: [Flightgear-devel] (no subject)

2008-01-21 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 [EMAIL PROTECTED] wrote: | With the following model: | | world '' (2) | group 'testgroup1' (2) | poly 'test1' | group 'testgroup2' (1) | poly 'test2' | | I can use a material animation on

Re: [Flightgear-devel] clearer patch to renderer.*xx - accomodates non 4:3 aspect ratios with osg

2008-01-23 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 dave perry wrote: | dave perry wrote: | Tim Moore wrote: | | -BEGIN PGP SIGNED MESSAGE- | Hash: SHA1 | | dave perry wrote: | | Patch adds a member function to FGRenderer class that returns the | | current aspect ratio. Uses this in place

Re: [Flightgear-devel] Shader based random trees and improved random objects

2008-01-23 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Maik Justus wrote: | Hi Stuart, | | Stuart Buchanan schrieb am 22.01.2008 23:04: | Hi All, | | I've been working on a shader-based approach to creating random trees with help | from Tim Moore. | | Here's a screenshot of what I've managed to achieve

Re: [Flightgear-devel] RFC: removal of PLIB/PSL support

2008-01-23 Thread Tim Moore
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Melchior FRANZ wrote: | I've been accused in private mail of poisoning the list | climate with messages like these. I'm a bit puzzled. | For me OMG is not a prayer, and WTF is not swearing. | And PSL *was* a joke compared with Nasal, not because | it

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