Re: [Flightgear-devel] Random Buildings - memory consumption

2012-05-24 Thread scosu
just ideas on that struct. Sizes in bytes: original: 44 small: 36 aggressive: 28 Regards, scosu On 23.05.2012 11:37, Stuart Buchanan wrote: Hi All, Emilian and Vivian have pointed out a problem with the random buildings - they gobble memory. I'd like to get some advice on whether there's

Re: [Flightgear-devel] updates to nav.dat.gz

2012-04-11 Thread scosu
___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel Best Regards, scosu -- Better than sec? Nothing is better than sec when

[Flightgear-devel] [PATCH] fgdata chat message highlighting

2012-01-22 Thread scosu
Hi, Sorry if this is not the right list for the patch. The idea was to implement a small script to highlight chat messages in which the multiplayer-callsign is mentioned. This should make multiplayer communication with many pilots easier. The message is highlighted in red. scosudiff --git

Re: [Flightgear-devel] [PATCH] fgdata chat message highlighting

2012-01-22 Thread scosu
Hi, Thank you, I searched for this function but didn't find it. I replaced the 'tolower' function with the string.lc calls in the patch. scosu On Sun, 22 Jan 2012 16:46:30 +0100 Melchior FRANZ mfr...@aon.at wrote: Hey, your proposed function screen.tolower() is redundant, because