On 7 Apr 2010, at 03:36, Ron Jensen wrote:
I like the idea of using some standardized properties
under /sim/realism/ and retrofitting all aircraft to respect start-dark
or something similar.
I am also firmly against turning on aircraft to aircraft collisions.
Aircraft-aircraft collisions
On Tue, 6 Apr 2010 20:05:45 -0400, David wrote in message
j2m75cb920c1004061705w741c4696k17ba1147ec6ba...@mail.gmail.com:
On Tue, Apr 6, 2010 at 7:34 PM, Peter Brown
smoothwater...@adelphia.net wrote:
In terms of simplicity, I would like to offer a suggestion of using
one (or more) of
As a long-hour ATC I really got p. (sorry) mad about those planes
popping up on the active during heavy traffic - but it is also obvious
that this happens mostly because of just following the default - as
soon as they know how to do it better they do better (or go somewhere
else). So I suggest
David Megginson wrote:
1. it's normal to have a plane sitting on the runway threshold with
the engine idling
2. it's normal to have a plane sitting in a parking spot on the apron
with the engine off
3. it's *not* normal to have a plane sitting on the runway threshold
with the engine off
On 6 Apr 2010, at 20:35, Martin Spott wrote:
Except in the case of an accident or mechanical failure, you would
*never* be sitting on the threshold with your engine off, especially
at a big airport like KSFO (unless you wanted to give your plane and
yourself a 747-sized colon exam). I think
On Tue, Apr 6, 2010 at 7:06 PM, James Turner zakal...@mac.com wrote:
My concern is touching the dreaded position init code, which is already
baroque and complex. There's also the question of guessing a parking position
when we don't have parking stand data - eg picking a point some distance
On Apr 6, 2010, at 7:06 PM, James Turner wrote:
On 6 Apr 2010, at 20:35, Martin Spott wrote:
Except in the case of an accident or mechanical failure, you would
*never* be sitting on the threshold with your engine off, especially
at a big airport like KSFO (unless you wanted to give your
On Apr 6, 2010, at 7:27 PM, David Megginson wrote:
On Tue, Apr 6, 2010 at 7:06 PM, James Turner zakal...@mac.com wrote:
My concern is touching the dreaded position init code, which is already
baroque and complex. There's also the question of guessing a parking
position when we don't have
On Tue, Apr 6, 2010 at 6:27 PM, David Megginson wrote:
OK, here's my suggestion: *all* aircraft start with the runway
threshold with the engine idling, unless the user has overridden that.
Engine on/off is a decision that it doesn't make sense leaving to
individual aircraft designers, since
On 7 Apr 2010, at 00:27, David Megginson wrote:
OK, here's my suggestion: *all* aircraft start with the runway
threshold with the engine idling, unless the user has overridden that.
Engine on/off is a decision that it doesn't make sense leaving to
individual aircraft designers, since it's a
On Tue, Apr 6, 2010 at 7:34 PM, Peter Brown smoothwater...@adelphia.net wrote:
In terms of simplicity, I would like to offer a suggestion of using one (or
more) of the parking positions at airports with (current) parking positions.
If the user spawns at an airport without any preset parking
On Apr 6, 2010, at 8:05 PM, David Megginson wrote:
On Tue, Apr 6, 2010 at 7:34 PM, Peter Brown smoothwater...@adelphia.net
wrote:
In terms of simplicity, I would like to offer a suggestion of using one (or
more) of the parking positions at airports with (current) parking positions.
If
On 04/06/2010 06:05 PM, David Megginson wrote:
On Tue, Apr 6, 2010 at 7:34 PM, Peter Brownsmoothwater...@adelphia.net
wrote:
In terms of simplicity, I would like to offer a suggestion of using one (or
more) of the parking positions at airports with (current) parking positions.
If
On Wed, 2010-04-07 at 00:06 +0100, James Turner wrote:
I've started creating some properties under /sim/realism (mostly
booleans for the moment), with the expectation that at some point we
can create a GUI, and also use some Nasal to batch-configure the
individual settings for different
I temporarily moved my .fgfsrc file and .fgfs/ directory to see what a
new user sees on first startup, and I think what's there is not the
best idea (unless there's still some local configuration that I'm
missing):
1. it's normal to have a plane sitting on the runway threshold with
the engine
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