Dene,
See my recommendations below :
dene maxwell wrote :
; FLTK preferences file format 1.0
; vendor: flightgear.org
; application: fgrun
[.]
fg_exe:C:/Program Files/FlightGear098/bin/Win32/fgfs.exe
fg_root:C:/Program Files/FlightGear098/data
fg_scenery:C:/Program
Quoting Vivian Meazza :
Nice try - perfectly understandable transmissions here :-). It runs under
Cygwin for a while, then fails with:
next chatter in 37 seconds
OpenAL error (AL_INVALID_VALUE): bind_source (alGenSources)
Failed to generate audio source.
It seems that alDeleteSources is
dene maxwell wrote :
More to the point... Fred, is there any more I can do to help apart
from stop bugging you? ;-) (no reply necessary ).
Test the current version and give feedback
-Fred
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This SF.net email is sponsored by: Splunk Inc.
Georg Vollnhals wrote :
Ima Sudonim schrieb:
There is a build break on mac os x (10.4.4) with the latest
FlightGear cvs.
I removed the entire jsbsim directory in fdm and checked out a new
jsbsim sourcetree from cvs:
cvs -z3
-d:pserver:[EMAIL PROTECTED]:/var/cvs/FlightGear-0.9 co
After noticing that the animation for the rudder, the elevator, the
ailerons and the flaps are not working anymore, I dig into the code to
find out that FlightGear expect normalized properties from JSBsim ( see
FGJSBsim::copy_from_JSBsim ).
So I changed outputfcs/rudder-pos-rad/output into
Selon Martin Spott:
Josh Babcock wrote:
Would it be feasible instead to have an entry in the new object's xml
file listing some exact coordinates at which any existing objects should
be removed from the scene-graph? That would be transparent to the user
[...]
but this solution
Quoting Vance Souders :
Microsoft has made major changes to the standard C++ and C runtime libraries
under Visual Studio 2005. When compiling Flightgear 0.9.9 under VS 2005,
you get about 2500 deprecated function warnings because of these changes.
So, to build FG under VS 05 with zero errors
Mathias Fröhlich wrote :
On Tuesday 24 January 2006 19:58, Curtis L. Olson wrote:
Could we get this fixed ASAP, I'd like to be able to do VOR/ILS
navigation again!
Curt, my fault. Comming up with a patch in a few minutes ...
Curt, Mathias,
I commited a fix in CVS
-Fred
Ampere K. Hardraade wrote:
I just update my source to the latest CVS, and it would appear that ILS is
broken again -- the localizer needle is way off.
Is there something that I forgot to do?
The Navaids/nav.dat.gz file format changed. If you already updated your sources,
perhaps you forgot
Quoting Alex Romosan :
Erik Hofman writes:
Alex Romosan wrote:
still trying to figure out the real reason why the nvidia driver is
slow when we enable GL_POINT_SMOOTH in fgfs (and learning a lot more
about openGL then i ever wanted to know).
If I'm correct then you're not using
Quoting David Luff :
Chris Millichamp writes:
I'm trying to install SimGear, the ZLIB library as per the instructions
(page 94 of the flightgear getting
started pdf) but when it comes to typing ./configure an error occurs
saying there is no such
command.
I don't *think*
Chris Millichamp wrote :
Hi there.
I've tried what you just said and I still get the same error message. It
checks for SimGear version.h and doesn't find it and so configuration is
aborted. Have been trying for two days to build this thing and am getting
rather fed up of it all!
Once
Selon dene maxwell :
OK, I give up ..where have you guys hidden Map and Atlas in the CVS tree,
I'm assured the're Win32 executables available for both of them in the tree.
Just a URL please
http://sourceforge.net/project/showfiles.php?group_id=9456
-Fred
There is a world outside San Francisco :
http://frbouvi.free.fr/flightsim/fgfs-bo-defense-1.jpg
http://frbouvi.free.fr/flightsim/fgfs-bo-defense-2.jpg
http://frbouvi.free.fr/flightsim/fgfs-bo-defense-3.jpg
http://frbouvi.free.fr/flightsim/fgfs-bo-defense-4.jpg
Hi Isao,
here are the relevant part of the error message :
Isao Yamashita wrote :
freeglut (./fgfs): Unable to create direct context rendering for
window 'FlightGear'
This may hurt performance.
Xlib: extension XFree86-DRI missing on display :0.0.
You need to install a hardware-accelerated
Isao Yamashita wrote :
...
Audio initialization failed!
Could not change the current ALC context
Adding subsystem fx
Adding subsystem voice
ATC Display
ATC Manager
terminate called after throwing an instance of 'sg_io_exception'
Aborted
[EMAIL PROTECTED]
It looks like the new
Frederic Bouvier wrote :
Isao Yamashita wrote :
...
Audio initialization failed!
Could not change the current ALC context
Adding subsystem fx
Adding subsystem voice
ATC Display
ATC Manager
terminate called after throwing an instance of 'sg_io_exception'
start fgfs
Melchior FRANZ wrote :
Do you already have a clue where in simgears code this exception is thrown?
Nope. But linking with a (free)glut/SDL lib that was
configured/compiled/linked
with CFLAGS=-fexceptions $CFLAGS LDFLAGS=-fexceptions $LDFLAGS ./configure
should be more helpful.
Melchior FRANZ wrote :
line 388, file sample_openal.cxx, there is :
[...]
This throw needs a try {} catch {} somewhere. I will commit a fix soon.
Would be useful. But it is not the reason why fgfs doesn't show
the exception text, as I explained above.
It's a bit
Curtis L. Olson wrote :
Frederic Bouvier wrote:
There is a world outside San Francisco :
http://frbouvi.free.fr/flightsim/fgfs-bo-defense-1.jpg
http://frbouvi.free.fr/flightsim/fgfs-bo-defense-2.jpg
http://frbouvi.free.fr/flightsim/fgfs-bo-defense-3.jpg
http://frbouvi.free.fr/flightsim/fgfs
Selon David Luff :
I'm considering the problem of looking up global data at the moment (eg. how
many navaids are within x miles of point p). So far I've only implemented
this in a very crude manner, by indexing a map of navaid pointers using FG
bucket number, and then traversing all the
Melchior FRANZ a écrit :
* Frederic Bouvier -- Saturday 18 February 2006 16:29:
Modified Files:
voice.cxx
Log Message:
Not missing but at the wrong place
Ah, OK. (Normally, one should keep #includes away from header
files as much as possible, but as class definitions
Melchior FRANZ wrote :
* Frederic Bouvier -- Saturday 18 February 2006 16:53:
I don't mind which form it has, but this file that include system
peculiarities should be included at first place in every compiled c++
file one way or another.
Yes, sure. I don't doubt the importance
Melchior FRANZ a écrit :
* Frederic Bouvier -- Saturday 18 February 2006 17:05:
fgrun and fgadmin haven't any config.h under MSVC. And I don't know
about Mac or another potential, non unix, system.
OK. But most likely because the build system doesn't generate
them. FlightGear's
Modified Files:
.cvsignore SGGeoc.hxx SGGeod.hxx SGGeodesy.cxx SGGeodesy.hxx
Log Message:
Melchior FRANZ:
...
RCS file: /var/cvs/SimGear-0.3/SimGear/simgear/math/SGGeodesy.hxx,v
retrieving revision 1.2
retrieving revision 1.3
diff -C2 -r1.2 -r1.3
*** SGGeodesy.hxx 20 Feb 2006
Josh Babcock wrote :
Can anyone explain to me how the flash animation works? It seems to be
undocumented and I think it is what I need. I am trying to animate some
landing light halos, and I want to make them get dim as the view gets
off-axis.
The flash animation can be found in the
Josh Babcock a écrit :
Roberto Inzerillo wrote:
I have a 3d object and I'd like to use a property out of the tree which
gets me the distance between the point of view and the object itself, in
order to apply an animation to that. Is there something like that
available?
No, but
Quoting Vivian Meazza :
How about agreeing on a decent editor?
I'd suggest MSVC. ok, never mind ;-)
-Fred
---
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media.
Martin Spott wrote :
Andy Ross wrote:
Update of /var/cvs/FlightGear-0.9/source/src/FDM/YASim
In directory baron:/tmp/cvs-serv14675
Modified Files:
Hook.cpp Hook.hpp Launchbar.cpp Launchbar.hpp Model.cpp
YASim.cxx
I have the impression there's a buglet related to this
Curtis L. Olson a écrit :
Frederic Bouvier wrote:
I am trying to integrate this contribution in the code base but after
too much hours spent on this, I finally won't. Three reasons :
- it doesn't compiles under MSVC, for obscure reason I don't understand.
- there are a lot of files
Curtis L. Olson wrote :
I've seen everything from I didn't know what that section of code did
so I deleted it, to this patch is mostly broke, but I expect you'll
seek out, debug, and fix all the problems, all the way up to huge
massive patches that touch darn near every file in the project in
syd sandy wrote :
Hi guys not sure if anyone here can help , but since my last cvs update last
week i am unable to see any aircraft or airports in FGRUN.
The other options work fine , but there is nothing in the aircraft chooser
window or airports.
I update fgrun from cvs too and rebuild.
Jean-Yves Lefort wrote :
Feel free to commit; thanks for your work.
Ok, the instrument itself is commited.
Now I would like to have a formal acceptance from Syd Adams ( copied in
the dest list of this mail ) before commiting the changes to the b1900d.
Syd ?
-Fred
PS: I am out of town
Selon Jon S. Berndt [EMAIL PROTECTED]:
i update the base package a few minutes ago. I updated simgear and
flightgear this morning. I tried running flightgear this evening with:
fgfs --timeofday=noon
and got this error:
OpenAL error (AL_INVALID_VALUE): constructor (alBufferData)
Error
Quoting Georg Vollnhals :
Melchior FRANZ schrieb:
* Georg Vollnhals -- Friday 17 March 2006 11:37:
the *.xml file writing does not work here. What I am doing wrong?
No idea. Please tell me! :-)
1. Did not discriminate between FG_ROOT and FG_HOME :-/
2. Did not scan the whole HD for
Justin Smithies wrote:
I cant get anything from this url Rob ?
try http://mellonroot.acomp.usf.edu/~phoenix
-Fred
--
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
http://www.fotolia.fr/p/2278 Other photo gallery
http://fgsd.sourceforge.net/ FlightGear Scenery
Curtis L. Olson wrote :
Currently whenever I run make dist to roll up a new tarball release
of FlightGear or SimGear the am2dsp.pl and new dsp/dsw files are
generated. Now that we have a couple active MSVC developers who track
the cvs changes and maintain their own version of these files,
Quoting David Megginson :
On 20/03/06, Phil Cazzola [EMAIL PROTECTED] wrote:
You're right. Sorry, I was looking at the version in the JSBSim cvs.
No exceptions there.
If the JSBSim version simply removed the exception throws without
compensating with some other kind of mechanism,
Jon Stockill wrote :
Julien Pierru wrote:
How do you guys decide if you want the buildings in?
Where do I have to send my files?
I'm doing this because it's fun and having nice sights in FG can be
cool, you guys can decide on wether or not you want to add them to
the scenery.
We'll
Geoff Air a écrit :
Just a small point, but it could bother
some new people ... when you load MSVC7.1
using the FlightGear.dsw (and dsp), you
can be blocked from a compile by a
custom step, which presently fails ...
The am2dsp.cfg file contains a custom -
# Rule to create config.h
which
David Luff wrote :
Olaf Flebbe writes:
Melchior told me about it and I was able to reproduce it once. I had
to increase AI traffic and starting at KSJC (San Jose)
I investigated it a lot and it seems to me that two AI Aircrafts have
been introduced with the same callsign. (maybe one
Detlef Faber wrote:
bf109 : Unable to read submodels file:
C:/Program Files/FlightGear/data/Aircraft/bf109/Models/submodels.xml
and the throttle is not animated and moving the joystick throttle axe
has no effect except changing a gauge on the panel.
The submodels were for testing, the
Selon Martin Spott :
Stewart Andreason wrote:
I have one problem to report right away with 0.9.10-pre3,
fgfs --enable-game-mode
on a linux 1024x768 nvidia screen, the upper and right fraction of the
screen
is grey, with the flightgear drawing area only 800x600 in the lower left
Frederic Bouvier wrote :
Selon Martin Spott :
Stewart Andreason wrote:
I have one problem to report right away with 0.9.10-pre3,
fgfs --enable-game-mode
on a linux 1024x768 nvidia screen, the upper and right fraction of the
screen
is grey, with the flightgear
Martin Spott wrote :
Does anyone experience the same effect that the clickable hotspots
don't work anymore in the b1900d ? I'm running Frederic's Windows
binary on Win2k and fail to toggle or move _anything_. The condition
lever even doesn't move using the m/M keys, _but_ the throttle moves
polly wrote :
For me, at least, on the Bravo: the left botton click on decrease ADF
frequency
hotspot does nothing; middle button decrease and both increase ADF
frequency hotspot
work fine. It doesn't look like a panel.xml omission. FC-4,nv, freeglut
Sorry, but this thread is about the
Melchior FRANZ a écrit :
* Frederic Bouvier -- Saturday 01 April 2006 13:07:
Log Message:
Under Windows, set fg-home to My Documents, or whatever localized
name this folder has.
But, but ... this should be the directory where FlightGear can
save/load user data. For example
Vivian Meazza wrote :
For the first error, there is a typo in the Pre Build event of the
Flightgear project. There must be config.h-msvc8 and not config.h.msvc8.
This is why the tool ( copy ) returns an error.
So, how do I get to that to change it - it doesn't seem to appear in
Olaf Flebbe wrote :
My Documents\username *is* more or less $HOME on Windows XP.
What ? Do you really use Windows ?
FYI, My Documents is already in C:\Documents And Settings\username ,
that is the value of %USERPROFILE%.
The equivalent of $HOME could be %USERPROFILE%, but My Documents
Quoting Julien Pierru :
I actually just found that out:
http://www.janes.com/transport/news/jawa/jawa000824_n_2.shtml
It says the nose gear deflection is +-75deg, i tried it out and it works
great.
Do you have a patch ?
-Fred
--
Frédéric Bouvier
http://frfoto.free.fr Photo gallery
Unfortunately, I discovered that submodels no longer work. I downloaded
Fred's binary of -0.9.10-pre3 this morning, and they no longer work there
either. So far as I can see, they are still working under Cygwin as of last
night.
Do you have a test case ? What should I do to exhibit the
Hi,
This is what I am getting with CVS today ( --aircraft=a4f ) :
Failed to load submodel: Failed to open file
at i:/FlightGear/cvs/fgfsbase/Aircraft/a4/Models/strop.xml
Failed to load aircraft from Aircraft/a4/Models/a4f-blue.xml
(Falling back to glider.ac.)
-Fred
--
Frédéric Bouvier
Quoting Torsten Dreyer :
My favorite editor is XMLSpy, but that is my personal view.
... tsts, don't know how this could happen, this info is years old and I use
OXYGEN XML now.
I think I need a brain-organizing tool ;-)
XMLSpy has a free ( of charge ) version that can edit schemas. What
Selon Lee Elliott :
On Monday 24 April 2006 12:16, Martin Spott wrote:
Melchior FRANZ wrote:
There's a reason why hardly any graphics professional uses a
flatscreen for his work. Those people insist on CRTs. My CRT
was quite cheap, and doesn't seem to have a linear
Melchior FRANZ wrote :
OBJECT_STATIC, in turn, are not shared, but freed with the tile. Their
textures aren't shared either. Would be nice if they did, of course.
OTOH, most of the static objects have textures that are of no use for
other models, so it's not a big problem.
Perhaps you
Selon Melchior FRANZ :
* Melchior FRANZ -- Saturday 29 April 2006 06:28:
* Frederic Bouvier -- Saturday 29 April 2006 00:00:
Perhaps you already noticed, but I checked a change to model.cxx that
allow PLIB, with its own mecanism, to reuse textures from models to
models.
Yes
Selon Torsten Dreyer :
Hi,
I made a thumbnail image for the aircraft download page for my ogel aircraft.
It is here:
http://www.t3r.de/fg/ogel/thumbnail.jpg
Anybody out there who commits this to cvs?
It is committed. Now Curt have to regenerate the download page.
-Fred
--
Frédéric
Selon [EMAIL PROTECTED]:
Melchior FRANZ [EMAIL PROTECTED] wrote:
* [EMAIL PROTECTED] -- Thursday 18 May 2006 21:07:
I've been keeping up with MSVC 7.1 builds incrementally from CVS.
[...] MSVC cannot resolve several pua methods.
No idea how this works on MSVC. You have your own
Quoting Martin Spott :
Georg Vollnhals wrote:
Alone to fly this aircraft is a big joy but when I combined it with the
new outstanding really unbelievable *Paris* scenery (screenshots on the
German FG forum) [...]
Unfortunately you have to be a registered user if you want to look at
the
Quoting Martin Spott :
Frederic Bouvier wrote:
http://helijah.free.fr/flightgear/flightgear.htm
This is really impressing - does anyone have a recommendation which
graphics card to use in order to run FlightGear with so many textured
objects at a reasonable frame rate - without disabling
Hi Chris,
Quoting Chris Metzler :
On Fri, 19 May 2006 14:28:54 +0200
Frederic Bouvier wrote:
And the Paris scenery is not finished. I have a whole bunch of models
to send to Jon.
Hey Fred, are the procedures that you and Emmanuel have had to go through
to convert the X-Plane scenery
Quoting Frederic Bouvier :
Then you have to extract object placement. I didn't practise myself but I
know
that there is a tool to export ENV files to text. I also know that X-Plane 8
uses another binary format but I don't have the name handy.
http://www.xsquawkbox.net/scenery/tools.php
http
Selon dene maxwell :
SWEET what do i download?... i've never burnt an ISO before so
please forget that I should know better. if this is
possible/probable I really want to give it a try and hopefully the
information gained will help everyone :-)
Every CD burner software are
Selon dene maxwell :
What's the URL to the image?
It's in the front page of www.flightgear.org :
ftp://ftp.ihg.uni-duisburg.de/FlightGear/FGLive/fglive-0.1-linuxtag.iso
or use BitTorrent.
-Fred
--
Frédéric Bouvier
http://frfoto.free.fr Photo gallery - album photo
Maybe I missed something, but now, every time I use the UFO to make
scenery screenshots, I have a little green string showing the current
active model in the lower left corner.
Is it possible to remove that string ?
What about displaying it only when fps is displayed ?
-Fred
--
Frédéric
Melchior FRANZ a écrit :
* Frederic Bouvier -- Tuesday 23 May 2006 13:47:
Melchior FRANZ wrote :
* Frederic Bouvier -- Tuesday 23 May 2006 13:19:
Maybe I missed something, but now, every time I use the UFO to make
scenery screenshots, I have a little green string
Hi Georg,
Georg Vollnhals wrote :
Converted sceneries Paris, Airport Orly, Châteauroux-Déols, La Corse
Hi Fred!
Some time ago I never had believed that such dense and detailled
sceneries with so many models could be flown fluendly with acceptable
framerate in FlightGear. Now I am very
Georg Vollnhals wrote :
Hi Fred,
Your request has been redirected to Emmanuel. He claims he is not fluent
enough in english, but if you can speak french, you can touch him on the
french forum : http://fr.flightgear.tuxfamily.org/forum/index.php . His
nickname is heljah
Although I can
simon wrote :
Martin Spott wrote:
[EMAIL PROTECTED] wrote:
Thoughts / comments ?
I don't want to discourage you, FlightGear needs every helping hand.
BUT it might be a bit counterproductive if everyone creates their own
FlightGear wiki. Before starting a new one you probably
Martin Spott a écrit :
Curtis L. Olson wrote:
I have no strong opinions on where we host the wiki. If there is a
general consensus here, I can add wiki.flightgear.org to point to [tell
me the IP #] and update the link on the FG documentation page.
I'm voting for making the new
Quoting Major A :
If any one needs help with the A380 Development, I would be glad to help. I
really want to help! I do have Flight Gear 9.10.
I think the most important action at this point would be to gather
reliable information on the glass cockpit...
Is it just me, or the A380 model
Selon Ampere K. Hardraade :
I suspect it is FDM's issue. Try using the Null FDM.
Yes, that's why I am saying it shouldn't be finished.
It doesn't fly very well with the null fdm :
http://frbouvi.free.fr/flightsim/fgfs-a380.jpg
-Fred
--
Frédéric Bouvier
http://frfoto.free.fr Photo
Quoting Jon S. Berndt:
I'm putting together a presentation to give my fellow workers about
FlightGear and JSBSim. I'd like to feature the best screenshots of
landscapes, aircraft, sky scenes, structures, etc. that showcase
FlightGear's current capabilities.
Download and install
Quoting Arnt Karlsen [EMAIL PROTECTED]:
..to be specific:
[EMAIL PROTECTED]:/opt/src/gpc232# nl Makefile
6 libgenpolyclip.a: gpc.o
7 rm -f $@
8 ar cr $@ $
9 ranlib $@
[EMAIL PROTECTED]:/opt/src/gpc232# make clean
Makefile:9: *** missing separator.
Melchior FRANZ a écrit :
* Josh Babcock -- Sunday 04 June 2006 20:54:
Melchior FRANZ wrote:
It would be on my TODO list right after buying a scroll wheel mouse,
if that was on my TODO list. Which it isn't. :-]
Do you accept small gifts?
I don't have a scroll
Quoting Arnt Karlsen:
(Back to http://80.239.32.252/terrorgear.configure.fails)
..fixed, thanks. Wifi link out was down 1300 thru 1500 UTC today.
TerraGear build-terror remains unsolved, diagnosis help needed.
My isp's smtp box is down too, but that's no big deal, pop3 and webmail
works
Quoting Arnt Karlsen :
(Back to http://80.239.32.252/terrorgear.configure.fails)
..fixed, thanks. Wifi link out was down 1300 thru 1500 UTC today.
..and then again from about 1600UTC to sometime this morning.
TerraGear build-terror remains unsolved, diagnosis help needed.
Quoting Arnt Karlsen :
On Thu, 08 Jun 2006 15:49:35 +0200, Frederic wrote in message
[EMAIL PROTECTED]:
Quoting Arnt Karlsen :
(Back to http://80.239.32.252/terrorgear.configure.fails)
..fixed, thanks. Wifi link out was down 1300 thru 1500 UTC today.
..and then again
Quoting Roberto Inzerillo:
I wonder how do textures impact on fps against simply colored 3d objects.
I have a bunch of raw 3d objects to put into a scenery, they look very rough
because of lack of details. Fps performance is very good. Well, I could make
them look much nicer by applying
Roberto Inzerillo wrote :
I am not shure I did understand what you mean.
Anyway, I try explaining my point of view and share my opinion. Maybe I am
wrong, maybe I miss something. Please comment it.
Let's say I fly above an airport. Let's say the airport ground is filled with
a 100 3d
Olaf Flebbe wrote :
Hi,
let me comment on the current apt.dat performance i.e.
of the time spent in fgAirportDBLoad:
~25% of time time is spent in simgear::strutils::split
~10% is spent in atof()
Measured with Intel VTune using MS Visualc C++ 2005.
IMHO it is an indicator that we
Erik Hofman a écrit :
Melchior FRANZ wrote:
* Erik Hofman -- Friday 16 June 2006 09:51:
I think it's best to use the default functions supplied by the system
libraries (in this case lrintf() ? )
lrintf is c99 according to the man page, and so it roundf().
(int)rintf()
Roberto Inzerillo wrote :
I have created a web page with minimalistic usage instruction about the way
the ac3d Blender exporter plugin works with Blender material definitions. It
can be usefull for newbees who do not like to struggle with all the
unnecessary Blender material attributes.
I
Jon S. Berndt wrote :
I just did an update from cvs and got this when trying to build:
In file included from ../../simgear/math/SGMath.hxx:32,
from ../../simgear/math/point3d.hxx:54,
from ../../simgear/math/sg_types.hxx:41,
from
Quoting Roberto Inzerillo :
Hi,
I've put up a new brief tutorial for not-so-experienced FGFS modelling
developers. It focuses on basic principles about Simgear XML animations
applied on a simple CAT II/III separation ground marking.
The example teaches how to apply a simple texture to a
Melchior FRANZ a écrit :
The question would then only
be, how to draw lines if not with gl* commands, and how to transfer
that into the scenegraph?!
You can make a new ssgVtxTable with GL_LINES type :
ssgLeaf *leaf = new ssgVtxTable( GL_LINES, vertexList, normalList,
texCoordList,
Quoting Georg Vollnhals :
Hi all,
with the newest CVS and Cygwin I get this error
/fg-cvs/lib/libplibul.a(ulClock.o):ulClock.cxx:(.text+0x81): undefined
reference to [EMAIL PROTECTED]'
Any ideas what would help?
Thank you very much in advance
The link command line should include
Quoting Georg Vollnhals :
Frederic Bouvier schrieb:
Quoting Georg Vollnhals :
Hi all,
with the newest CVS and Cygwin I get this error
/fg-cvs/lib/libplibul.a(ulClock.o):ulClock.cxx:(.text+0x81): undefined
reference to [EMAIL PROTECTED]'
Any ideas what would help?
Thank
Vassilii meant that it is the program that generate the 3D clouds, and there is
no data elsewhere, just random numbers generated by an algorithm. He pointed
you to C++ source files. And yes, SimGear is integrated in the Windows version
too.
-Fred
Quoting Heiko Schulz :
Hi,
Thanks! But I have
Jon,
Jon S. Berndt wrote :
Demian:
I'm trying to duplicate your problem, but I have not found winsock.h. I
don't think it is included with VC++.NET Express. How did you et around
that?
winsock.h is in the platform SDK :
Selon Mathias Fröhlich :
Hi,
On Wednesday 26 July 2006 19:20, Melchior FRANZ wrote:
We had talked about abstracting out the raw gl-commands into just
one file, and then to use plib wrappers to plug the HUD into the
scene graph. The plib wrappers could eventually get replaced by osg
Vassilii Khachaturov wrote :
I once proposed a compatible ssg extension :
http://frbouvi.free.fr/plib/nsssg.html
I was able to use it with flightgear without code change except to support
the
new features ( like multi texturing and environment mapping ). The code still
exist but stalled
I just noticed these 2 daunting warnings burried in a bunched of warning
for unused local variables :
( translated from french by me )
i:\devel\flightgear\src\aimodel\aiflightplancreate.cxx(451) : warning
C4700: local variable 'lat2' used before being initialized
Curtis L. Olson wrote :
Frederic Bouvier wrote:
Is it supposed to work with the Garmin GPS III Pilot ? this is a portable
unit,
and it happens I own one.
BTW, 295 and 296 are portable too.
I think the answer is yes, it should work with the GPS III, But I don't
have one
Quoting Leidson Campos A. Ferreira :
I want contribute with this code because I believe that is a good idea and
could be used by other projects that uses FlightGear.
Thanks for your contribution. Usually, an unified diff, or complete files in a
gzipped tar, attached to the message is less
Quoting Leidson Campos A. Ferreira :
Fred,
I'm providing to you the complete files gzipped tar (full modules source -
jpg-httpd.tar.gz - with jpg-httpd.hxx and jpg-httpd.cxx files).
Thanks for quick response.
I'll give it a look tonight ( provided my failing harddrive is still alive :( )
Curt,
Frederic Bouvier wrote :
What option do you use to make it working ? I tried
--AV400=serial,out,5,com1,9600
and
--AV400=serial,out,5,com1,4800
without luck. Assuming the GPS unit interface is set to Aviation In,
and not GARMIN
I managed to make it work under Windows with my
AJ MacLeod a écrit :
After checking out the latest SG and FG this morning, I have started seeing
double! I initially noticed with the bo105, that there appeared to be two
sets of rotor blades spinning, and on takeoff a second cockpit was suddenly
apparent during more violent
someplace, the \n is getting expanded to \r\n under unix at least ...
strange ...
Curt.
Frederic Bouvier wrote:
I managed to make it work under Windows with my Garmin GPS III Pilot.
For that, I had to restore the \r you removed from each sub messages.
I don't understand why you removed
Curtis L. Olson wrote :
I don't fully understand either. When I specified text\r\n, the
serial port analyzer showed I was actually sending text\r\r\n from
unix. When I changed this to text\n then the output was text\r\n.
So someplace, the \n is getting expanded to \r\n under unix at
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