Re: [Flightgear-devel] releases +- bugs

2009-12-13 Thread Martin Spott
John Denker wrote:

 It's going to need testing.  I'm seeing some peculiar
 things, e.g.
  http://www.av8n.com/fly/fgfs/htm/bug-list.htm#bug-jfk-peculiar-taxiways

Just for the record: This is caused by a well-known and long-standing
'feature' in the 'genapts' utility, due to the fact that stopways are
not getting processed.

Cheers,
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Re: [Flightgear-devel] releases +- bugs

2009-12-09 Thread Gene Buckle
On Tue, 8 Dec 2009, dave perry wrote:

 On 12/01/2009 11:38 AM, John Denker wrote:
 On 12/01/2009 11:19 AM, Heiko Schulz wrote:


 To your note: So the c172p has now:

   -struts animation

 The reported bug
http://www.av8n.com/fly/fgfs/htm/bug-list.htm#bug-x1768
 concerns the nutcracker, which as of 1 Dec 2009 looks quite
 weird because it doesn't fold;  it just gets shoved rigidly
 up into the cowling.




 I just submitted a patch that animates the c172p nose gear nutcracker
 so it folds as the strut is compressed.

It's called an oleo strut. :)

g.

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Re: [Flightgear-devel] releases +- bugs

2009-12-09 Thread Thomas Betka
I am not exactly sure what you guys are talking about with the nut cracker 
reference, but the Oleo Strut the vertical assembly with compressed air (or 
Nitrogen) and hydraulic oil. There is a piston assembly and a metered orifice 
arrangement, allowing this assembly to act as a shock-absorbing device.

The scissors assembly is a torque link, and helps dampen/resist torque moments 
imposed on the nose landing gear. AP school was a while ago for me, but 
generally speaking, I believe the torque link is considered a part of the 
entire Oleo assembly.

TB


On Dec 9, 2009, at 8:13 AM, Gene Buckle wrote:

 On Tue, 8 Dec 2009, dave perry wrote:
 
 On 12/01/2009 11:38 AM, John Denker wrote:
 On 12/01/2009 11:19 AM, Heiko Schulz wrote:
 
 
 To your note: So the c172p has now:
 
  -struts animation
 
 The reported bug
   http://www.av8n.com/fly/fgfs/htm/bug-list.htm#bug-x1768
 concerns the nutcracker, which as of 1 Dec 2009 looks quite
 weird because it doesn't fold;  it just gets shoved rigidly
 up into the cowling.
 
 
 
 
 I just submitted a patch that animates the c172p nose gear nutcracker
 so it folds as the strut is compressed.
 
 It's called an oleo strut. :)
 
 g.
 


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Re: [Flightgear-devel] releases +- bugs

2009-12-09 Thread Thomas Betka
A quick follow-up on my previous post...

While researching this a bit more, I found a very interesting engineering 
document on the mechanics of landing gear systems:

http://www.mecheng.adelaide.edu.au/~marjom01/Aeronautical%20Engineering%20Projects/2006/group11.pdf

The PDF is just over 6mb in size, but well worth the download. There are very 
good descriptions of the mechanics involved with different gear systems--and 
included is some c172-specific information as well, in Chapter 8 (Page 38). The 
author also shows a calculation showing that a typical nose strut in a 172 
compresses about 9.3 on landing. 

TB



On Dec 9, 2009, at 9:02 AM, Thomas Betka wrote:

 I am not exactly sure what you guys are talking about with the nut cracker 
 reference, but the Oleo Strut the vertical assembly with compressed air (or 
 Nitrogen) and hydraulic oil. There is a piston assembly and a metered orifice 
 arrangement, allowing this assembly to act as a shock-absorbing device.
 
 The scissors assembly is a torque link, and helps dampen/resist torque 
 moments imposed on the nose landing gear. AP school was a while ago for me, 
 but generally speaking, I believe the torque link is considered a part of the 
 entire Oleo assembly.
 
 TB
 
 
 On Dec 9, 2009, at 8:13 AM, Gene Buckle wrote:
 
 On Tue, 8 Dec 2009, dave perry wrote:
 
 On 12/01/2009 11:38 AM, John Denker wrote:
 On 12/01/2009 11:19 AM, Heiko Schulz wrote:
 
 
 To your note: So the c172p has now:
 
 -struts animation
 
 The reported bug
  http://www.av8n.com/fly/fgfs/htm/bug-list.htm#bug-x1768
 concerns the nutcracker, which as of 1 Dec 2009 looks quite
 weird because it doesn't fold;  it just gets shoved rigidly
 up into the cowling.
 
 
 
 
 I just submitted a patch that animates the c172p nose gear nutcracker
 so it folds as the strut is compressed.
 
 It's called an oleo strut. :)
 
 g.
 
 
 
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Re: [Flightgear-devel] releases +- bugs

2009-12-09 Thread Torsten Dreyer
 On 12/01/2009 11:38 AM, John Denker wrote:
  On 12/01/2009 11:19 AM, Heiko Schulz wrote:
  To your note: So the c172p has now:
 
-struts animation
 
  The reported bug
 http://www.av8n.com/fly/fgfs/htm/bug-list.htm#bug-x1768
  concerns the nutcracker, which as of 1 Dec 2009 looks quite
  weird because it doesn't fold;  it just gets shoved rigidly
  up into the cowling.
 
 I just submitted a patch that animates the c172p nose gear nutcracker
 so it folds as the strut is compressed.
I wrote a wiki article some time ago to do the animation of the nutcracker 
oleo scissor without the need for nasal:
http://wiki.flightgear.org/index.php/Howto:_Animate_gear_scissors

Enjoy, Torsten

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Re: [Flightgear-devel] releases +- bugs

2009-12-08 Thread dave perry
On 12/01/2009 11:38 AM, John Denker wrote:
 On 12/01/2009 11:19 AM, Heiko Schulz wrote:


 To your note: So the c172p has now:
  
   -struts animation

 The reported bug
http://www.av8n.com/fly/fgfs/htm/bug-list.htm#bug-x1768
 concerns the nutcracker, which as of 1 Dec 2009 looks quite
 weird because it doesn't fold;  it just gets shoved rigidly
 up into the cowling.




I just submitted a patch that animates the c172p nose gear nutcracker 
so it folds as the strut is compressed.



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Re: [Flightgear-devel] releases +- bugs

2009-12-07 Thread John Denker
On 12/06/2009 12:26 PM, Stuart Buchanan wrote:

 14 :: c172p rudder pedals

 Can you confirm that the pedals are mounted on the floor?

Yes.  

Useful reference for pedal layout and other details:

  http://www.flyjnm.com/db4/00381/flyjnm.com/_uimages/P1010033.JPG


The recent upgrades (pedals and otherwise) are a huge improvement.  
Many thanks!

One slight suggestion:  It might help to make the trim indicator 
wire 2x or 3x thicker.  On a low-resolution screen it sometimes
disappears entirely.  Thicker would be more realistic ... and
more useful.

And another:  Maybe tilt the fuel caps a few degrees so that the
top of the cap is parallel to the local surface of the wing.

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Re: [Flightgear-devel] releases +- bugs

2009-12-06 Thread Martin Spott
John Denker wrote:
 On 12/04/2009 03:29 PM, Martin Spott wrote in part:

 Actually, I think, when the release happens we're simply going to
 make a snapshot of what is available via TerraSync and offer this for a
 packaged download. As a side effect, this would be the best way to have
 a large user base testing the Scenery.
 
 It's going to need testing.

Ah, really ?

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Re: [Flightgear-devel] releases +- bugs

2009-12-06 Thread Stuart Buchanan
Stuart Buchanan wrote:

 Hi John,
 
 Thanks for the list. A number of the c172p issues are on my to-do list (I've 
 indicated relative priorities - let me know if you think they are wrong), and 
 others should have been fixed recently.
 
 I've put some comments inline, along with some specific questions.
 
 Of course, if you'd like to submit patches for the c172p, I can get them 
 committed.
 
 -Stuart

I've now checking into CVS fixes for the c172p issues below. I've also modified 
the
prop to give more realistic climb and cruise performance. Unfortunate at full 
throttle
 and below-ISA temperatures, you can still over-rev the engine in cruise to 
2900rpm + and over 120kts.

Feedback is welcome as always. If you had time to add an updated c172p bug list 
to
the wiki (http://wiki.flightgear.org/index.php/Cessna_C172), that would be very 
helpful
from my perspective.

-Stuart

  5 :: duplicate livery
 This is on my todo list.

Fixed, though I think a better fix would be to have a new default livery with 
the registration visible.

  8 :: c172p and pa24-250 : weird noises
 For the c172p, would it be worthwhile just replacing the sounds with the 
 c182rg 
 ones?

Done - replaced with the c182 engine sounds,.

  14 :: c172p rudder pedals
 On the todo list, but fairly low down.

Done. However, I've not made any attempt to model the mechanism behind the 
pedals. 
Can you confirm that the pedals are mounted on the floor?

  15 :: c172p parking brake
 Good point - I'll get this on the todo list. Should be straight-forward to 
 add. 
 For reference, is this pulled on and rotated? Could you describe the movement 
 and the shape of the handle?

Done.

  20 :: c172p carb heat
 The model for this is improved, but adding the function requires some sort of 
 FDM update, but I'm not quite sure what.

Carb heat now fixed properly - pull for on.

  22 :: c172p trim indicator
 Do you have any pictures of this? I've had difficulty finding anything. Also, 
 what's the take-off trim position?

Done.

  24 :: c172p fuel caps
 Modelling issue - easy to resolve. What colour should they be?

Done.


  

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Re: [Flightgear-devel] releases +- bugs

2009-12-05 Thread John Denker
On 12/04/2009 03:29 PM, Martin Spott wrote in part:

 Actually, I think, when the release happens we're simply going to
 make a snapshot of what is available via TerraSync and offer this for a
 packaged download. As a side effect, this would be the best way to have
 a large user base testing the Scenery.

It's going to need testing.  I'm seeing some peculiar
things, e.g.
  http://www.av8n.com/fly/fgfs/htm/bug-list.htm#bug-jfk-peculiar-taxiways


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Re: [Flightgear-devel] releases +- bugs

2009-12-04 Thread Stuart Buchanan
John Denker wrote:

 On 12/01/2009 12:47 PM, Stuart Buchanan wrote:
 
  4 :: wrong runway, not in airport database
 
  I suspect that might be an artifact of the apt.dat file being out of
  kilter with the scenery you've got. Have you tried TerraSync to see
  what the latest scenery looks like.
 
 Yes, things look much different now.  I got rid of the
 old 1.0.1 scenery, fired up terrasync, restarted fgfs
 a couple of times so that terrasync would load the new
 scenery and fgfs would find out about it.
 
 Thanks for the clue.  I never would have guessed that the
 problem was scenery-related.
 
 In fact I still don't understand how using the old 1.0.1 
 scenery could cause an existing runway to vanish and a 
 spurious runway to appear.  Are runways part of the scenery?  

Yes, runways are generated as part of the scenery

 Is the runway information in apt.dat now obsolete, or soon 
 to become obsolete?  

The apt.dat file is still used by FG for position and airport information,
so it is not obselete. However, I believe that some airport information
is now also stored as part of the scenery (at least through TerraSync),
so there may be some duplication.
Perhaps Martin can comment?

 Is there any chance of making the code
 more robust, so that it correctly parses apt.dat even when
 the new scenery is in use?

I think the longer-term plan is to move more of the information
into the scenery database so there is less reliance on apt.dat.

Again, this is something that Martin would be better placed
to answer.

 Does the new scenery have a new version number, or is 
 it still considered 1.0.1?  Are there plans for making
 the new scenery available as tarballs, for folks who
 aren't running (or can't run) terrasync?

I would expect that the new scenery will be released with 
the next FG release, so that apt.dat and scenery will match.

 Maybe this would be a good occasion to implement version
 numbers in the scenery files, and version checking in
 the scenery-processing code ... so that if it can't handle
 the old data, it at least realizes it can't handle it.

I think the version mismatch issue is specific to CVS users. 

Always using TerraSync works around the problem, and means
you get to pick up the latest scenery updates ;)

This obviously isn't a complete solution, but it mitigates the issue.

-Stuart



  

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Re: [Flightgear-devel] releases +- bugs

2009-12-04 Thread Martin Spott
Stuart Buchanan wrote:
 John Denker wrote:
 On 12/01/2009 12:47 PM, Stuart Buchanan wrote:

 Is the runway information in apt.dat now obsolete, or soon 
 to become obsolete?  
 
 The apt.dat file is still used by FG for position and airport information,
 so it is not obselete. However, I believe that some airport information
 is now also stored as part of the scenery (at least through TerraSync),
 so there may be some duplication.
 Perhaps Martin can comment?

Yes, Sir  ;-)
Well, I'll save me from writing a longish explanation (last but not
least because my hands and fingers are hurting) and, instead, point you
to this old posting - written several months before the v1.9.0 release:

  
http://www.mail-archive.com/flightgear-devel@lists.sourceforge.net/msg17407.html

The content is still valid as-is.
Thanks to James Turner and Durk Talsma we now have a working
implementation of the desired features in FlightGear (except from a
little nit wrt. the startup position with displaces thresholds
present).

 Is there any chance of making the code
 more robust, so that it correctly parses apt.dat even when
 the new scenery is in use?
 
 I think the longer-term plan is to move more of the information
 into the scenery database so there is less reliance on apt.dat.

As far as I understand, several people would feel a little bit unhappy
about moving more AptNav data into the Scenery - for good reasons.
Therefore I'd prefer to stick with the current, somehow 'minimalistic'
approach.

Aside from that, I'm unaware of any faults, missing 'robustness' in the
current 'apt.dat' parser, no matter if old or new Scenery is in
use. It's working pretty well for me.

 Does the new scenery have a new version number, or is 
 it still considered 1.0.1?  Are there plans for making
 the new scenery available as tarballs, for folks who
 aren't running (or can't run) terrasync?
 
 I would expect that the new scenery will be released with 
 the next FG release, so that apt.dat and scenery will match.

Yup. Actually, I think, when the release happens we're simply going to
make a snapshot of what is available via TerraSync and offer this for a
packaged download. As a side effect, this would be the best way to have
a large user base testing the Scenery.
Nevertheless, there are a few special items which have to get closely
synced to the software release process with this very upcoming release.

Cheers,
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Re: [Flightgear-devel] releases +- bugs

2009-12-03 Thread Alexis Bory - xiii
Torsten Dreyer a écrit :
  No transponder correct, an IFR certified aircraft without a
  transponder is unrealistic. It's low priority on my todo list and I
  consider it a missing feature, not a bug. My goal is to model a
  GTX330 which is what I have in the RL Seneca. As a side note: I
  consider a transponder optional. It's one of the very few items I
  carry on board just for other peoples (ATC) purpose - next to sick
  bags ;-)

The transponder isn't often powered in a school glider (who cares to
take another battery on board when you just plan to turn  around the
field ?)

But for sure, the first time a glider student has the chance to fly (high)
in the ATC wisdom, this thing becomes suddenly important. And well,
how did you say it works ?

Alexis





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Re: [Flightgear-devel] releases +- bugs

2009-12-03 Thread Heiko Schulz
Hi,


 Torsten Dreyer a écrit :
   No transponder correct, an IFR certified
 aircraft without a
   transponder is unrealistic. It's low priority on
 my todo list and I
   consider it a missing feature, not a bug. My
 goal is to model a
   GTX330 which is what I have in the RL Seneca. As
 a side note: I
   consider a transponder optional. It's one of
 the very few items I
   carry on board just for other peoples (ATC)
 purpose - next to sick
   bags ;-)
 
 The transponder isn't often powered in a school glider (who
 cares to
 take another battery on board when you just plan to
 turn  around the
 field ?)
 
 But for sure, the first time a glider student has the
 chance to fly (high)
 in the ATC wisdom, this thing becomes suddenly important.
 And well,
 how did you say it works ?
 
 Alexis
 


I had to smile a bit, when I read about no transponder - even we had this in 
the FGFS c172p- it would be useless, as this is only a dummy.
We don't have any real simulating transponder yet- so our ATC-tool can't see 
our squawks, altitude etc;-)
Our transponder models are just dummies

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Re: [Flightgear-devel] releases +- bugs

2009-12-03 Thread John Denker
On 12/01/2009 12:47 PM, Stuart Buchanan wrote:

 4 :: wrong runway, not in airport database

 I suspect that might be an artifact of the apt.dat file being out of
 kilter with the scenery you've got. Have you tried TerraSync to see
 what the latest scenery looks like.

Yes, things look much different now.  I got rid of the
old 1.0.1 scenery, fired up terrasync, restarted fgfs
a couple of times so that terrasync would load the new
scenery and fgfs would find out about it.

Thanks for the clue.  I never would have guessed that the
problem was scenery-related.

In fact I still don't understand how using the old 1.0.1 
scenery could cause an existing runway to vanish and a 
spurious runway to appear.  Are runways part of the scenery?  
Is the runway information in apt.dat now obsolete, or soon 
to become obsolete?  Is there any chance of making the code
more robust, so that it correctly parses apt.dat even when
the new scenery is in use?

Does the new scenery have a new version number, or is 
it still considered 1.0.1?  Are there plans for making
the new scenery available as tarballs, for folks who
aren't running (or can't run) terrasync?

Maybe this would be a good occasion to implement version
numbers in the scenery files, and version checking in
the scenery-processing code ... so that if it can't handle
the old data, it at least realizes it can't handle it.


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Re: [Flightgear-devel] releases +- bugs

2009-12-02 Thread James Turner

On 2 Dec 2009, at 06:34, Ron Jensen wrote:

 | 39 – model capitalization – 
 |   observed: 19 Dec 2008
 |   again: 31 Oct 2009
 |For example: when specifying the option --aircraft=dhc2W, the 
 |dhc must not be capitalized, while the W must be capitalized.
 
 The value used for --aircraft is the file name of the -set.xml file.
 The command line user can ask flightgear for the value by
 --show-aircraft.  The power user can list the aircraft folder and figure
 it out for himself.  The novice should be using FGRun and avoiding this
 unpleasantness altogether. 
 OPINION.

Actually this one bites me regularly, I was planning to do it when I have a 
spare moment.

James
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Re: [Flightgear-devel] releases +- bugs

2009-12-02 Thread syd adams
Do what ?
This was brought up in the past , and I suggested changing it to
dhc2-wheels , etc ...
but dont remember getting much feedback about it ... and I dont have
much patience if those people pointing out bugs cant follow through
and assist in coming up with a solution if they are able.
 I'll change these tomorrow in cvs to -wheels ,-skis , etc , where applicable.


On 12/2/09, James Turner zakal...@mac.com wrote:

 On 2 Dec 2009, at 06:34, Ron Jensen wrote:

 | 39 – model capitalization –
 |   observed: 19 Dec 2008
 |   again: 31 Oct 2009
 |For example: when specifying the option --aircraft=dhc2W, the
 |dhc must not be capitalized, while the W must be capitalized.

 The value used for --aircraft is the file name of the -set.xml file.
 The command line user can ask flightgear for the value by
 --show-aircraft.  The power user can list the aircraft folder and figure
 it out for himself.  The novice should be using FGRun and avoiding this
 unpleasantness altogether.
 OPINION.

 Actually this one bites me regularly, I was planning to do it when I have a
 spare moment.

 James
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Re: [Flightgear-devel] releases +- bugs

2009-12-02 Thread Stuart Buchanan
syd adams wrote:

 Do what ?
 This was brought up in the past , and I suggested changing it to
 dhc2-wheels , etc ...
 but dont remember getting much feedback about it ... and I dont have
 much patience if those people pointing out bugs cant follow through
 and assist in coming up with a solution if they are able.
 I'll change these tomorrow in cvs to -wheels ,-skis , etc , where applicable.

Hi Syd,

I think the suggestion is that this is fixed in the code, so you don't need to 
change any of your -set.xml files.

So, the following arguments would all work:

--aircraft=dhc2w
--aircraft=dhc2W
--aircraft=DHC2W

Of course, if you think that dhc2-ski is better than dhc2s, then that's 
obviously your decision, but that's
a different issue to the one John brought up.

-Stuart



  

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Re: [Flightgear-devel] releases +- bugs

2009-12-02 Thread James Turner

On 2 Dec 2009, at 09:19, Stuart Buchanan wrote:

 Of course, if you think that dhc2-ski is better than dhc2s, then that's 
 obviously your decision, but that's
 a different issue to the one John brought up.

Agreed on all counts - I will fix the case-sensitivity, but other issues are up 
to the aircraft developer!

James

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Re: [Flightgear-devel] releases +- bugs

2009-12-02 Thread Richard Bytheway
Stuart Buchanan wrote:
 
 So, the following arguments would all work:
 
 --aircraft=dhc2w
 --aircraft=dhc2W
 --aircraft=DHC2W
 
 Of course, if you think that dhc2-ski is better than dhc2s, then
that's  obviously your decision, but that's a different issue to the
one John brought up.
 
 -Stuart

Years ago I tweaked my local FG so that it first did a case sensitive
search for aircraft (to cover the case that you had a c172 and a C172
which were different), and then if it found nothing in that search, it
did a case insensitive search.

I seem to remember that this was 5 or 6 lines of extra code, but I don't
have that source tree any more.

Richard


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Re: [Flightgear-devel] releases +- bugs

2009-12-01 Thread Heiko Schulz
Hi John,

thank your for the bug report.

But it would be great if you could update your datas and FGFS generally, there 
was some smaller changes done on the c172p and other things lately.

But generally: missing features arent't  bugs! 

To your note: So the c172p has now:
-kollsman window
-new modelled carb heat, mixturs, throttle controlls
-struts animation

Feel free to improve the aircraft yourself or provide more informations like 
manuals, images etc.  to the involved aircraft developers, so they can make it 
better. 


HHS


--- John Denker j...@av8n.com schrieb am Di, 1.12.2009:

 Von: John Denker j...@av8n.com
 Betreff: [Flightgear-devel] releases +- bugs
 An: FlightGear developers discussions 
 flightgear-devel@lists.sourceforge.net
 Datum: Dienstag, 1. Dezember 2009, 19:02
 On 11/26/2009 11:28 PM, Tim Moore
 wrote:
 
  When those are merged in, and I expect that to happen
 before December 1st, I suggest
  we roll those up as a real beta and start working
 towards a New Year's Eve release.
  I won't plan on merging anything else to the master
 branches before the release except
  for bug fixes.
 
 Here are some bugs that might be worth fixing before the
 next
 release.  
 
 1 :: invisible hot spots
 2 :: c172p basic flight dynamics
 3 :: viewer: weird orange cast
 4 :: wrong runway, not in airport database
 5 :: duplicate livery
 6 :: navradio: reversible ILS
 7 :: X52 joystick configuration
 8 :: c172p and pa24-250 : weird noises
 9 :: c182 sound
 10 :: c172p interior lighting
 11 :: landing light and taxi light not usable for landing
 or taxiing
 12 :: disappearing GS needle
 13 :: no Kollsman window
 14 :: c172p rudder pedals
 15 :: c172p parking brake
 16 :: c172p switches
 17 :: c172p voltmeter
 18 :: c172p carb heat, throttle, mixture
 19 :: c172p audio panel
 20 :: c172p carb heat
 21 :: c182rg sunk in
 22 :: c172p trim indicator
 23 :: c172p flap position
 24 :: c172p fuel caps
 25 :: c172p nutcracker
 26 :: see-through 172
 27 :: c172p EGT
 28 :: c172p and SenecaII transponder
 29 :: gps
 30 :: SenecaII flap motor
 31 :: check for missing scenery
 32 :: check for wrong scenery
 33 :: creepy creep when parked
 34 :: initialization on the glideslope
 35 :: locate-in-air trashes the sim
 36 :: model-hz trashes sim
 37 :: runway lights
 38 :: FGShortRef out of date
 39 :: c172p stray structure
 40 :: CPU hog
 41 :: memory hog
 42 :: Mr. Freeze
 43 :: model capitalization
 44 :: airport lights, other airport services
 45 :: OAT gauges
 46 :: dhc2 engine controls
 47 :: kx165 pick animation
 48 :: zombie adf
 49 :: c182 zombie adf
 50 :: adf 3:00
 51 :: KAP-140 alerter
 52 :: tower view
 53 :: c172p electrical system
 54 :: documentation: SG_LOG feature
 55 :: FDM initialization
 56 :: 64-bit acinclude.m4 and configure script
 57 :: c182rg sunk in 
 58 :: VOR shacks
 59 :: xml panel group
 60 :: xml panel sublayers
 61 :: Seneca initialization noises
 62 :: Seneca console warnings
 63 :: c172p splash screen
 64 :: splash screen during re-init
 65 :: inappropriate vegetation
 66 :: heading indicator
 67 :: flight dynamics in general; heading indicator errors
 68 :: dealing with ambiguous navaids
 69 :: prop strike
 
 For details, see
   http://www.av8n.com/fly/fgfs/htm/bug-list.htm
 
 
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Re: [Flightgear-devel] releases +- bugs

2009-12-01 Thread John Denker
On 12/01/2009 11:19 AM, Heiko Schulz wrote:

 thank your for the bug report.

:-)
 
 But it would be great if you could update your datas and FGFS
 generally, there was some smaller changes done on the c172p and other
 things lately.

Every one of those bug reports has a date.  There are so many
bugs that I can't check them all every day.

 To your note: So the c172p has now: 

  -kollsman window 

OK. Thanks!  Listing updated.

  -new modelled carb heat, mixturs, throttle controlls 

OK. They look nice.  Listing updated.

  -struts animation

The reported bug 
  http://www.av8n.com/fly/fgfs/htm/bug-list.htm#bug-x1768
concerns the nutcracker, which as of 1 Dec 2009 looks quite
weird because it doesn't fold;  it just gets shoved rigidly
up into the cowling.


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Re: [Flightgear-devel] releases +- bugs

2009-12-01 Thread Heiko Schulz
Hi,

 
 Every one of those bug reports has a date.  There are
 so many
 bugs that I can't check them all every day.

Yep, exactly that makes me woender! Even with the newest date, you must 
probably missed some things.
Generally I found some other things, which was improved. But as I use win32, it 
might be that some things aren't working on   your   system but on others, so 
should  name your system specs (GPU, OS etc...) as well.

HHS

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Re: [Flightgear-devel] releases +- bugs

2009-12-01 Thread Jari Häkkinen
Eh, a bugtracker?


Jari


Heiko Schulz wrote:
 Hi,
 
 Every one of those bug reports has a date.  There are
 so many
 bugs that I can't check them all every day.
 
 Yep, exactly that makes me woender! Even with the newest date, you must 
 probably missed some things.
 Generally I found some other things, which was improved. But as I use win32, 
 it might be that some things aren't working on   your   system but on others, 
 so should  name your system specs (GPU, OS etc...) as well.
 
 HHS
 
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Re: [Flightgear-devel] releases +- bugs

2009-12-01 Thread Stuart Buchanan
Hi John,

Thanks for the list. A number of the c172p issues are on my to-do list (I've 
indicated relative priorities - let me know if you think they are wrong), and 
others should have been fixed recently.

I've put some comments inline, along with some specific questions.

Of course, if you'd like to submit patches for the c172p, I can get them 
committed.

-Stuart



 2 :: c172p basic flight dynamics

You suggest two possible explanations. Not having access to a C-172, nor enough 
flight time to be able to guess which is correct, I'm not sure there's much I 
can sensibly do without making it worse. If you can suggest which is wrong, 
I'll see what I can do. My guess would be idle RPM, given your previous 
comments that the aircraft if over-powered.

 4 :: wrong runway, not in airport database
I suspect that might be an artifact of the apt.dat file being out of kilter 
with the scenery you've got. Have you tried TerraSync to see what the latest 
scenery looks like.

 5 :: duplicate livery
This is on my todo list.

 8 :: c172p and pa24-250 : weird noises
For the c172p, would it be worthwhile just replacing the sounds with the c182rg 
ones?

 10 :: c172p interior lighting
This should now be fixed - there's a dial to control lighting next to the carb 
heat. However, it's not connected to the (non-existant!) master switch, or an 
electrical system in general.

 11 :: landing light and taxi light not usable for landing or taxiing
This is a general issue that requires a general fix.

 12 :: disappearing GS needle
Lacking IFR experience, I don't know exactly how to fix this, and in particular 
the barber-pole behaviour.

 13 :: no Kollsman window
As mentioned by HHS, this should now be fixed.

 14 :: c172p rudder pedals
On the todo list, but fairly low down.

 15 :: c172p parking brake
Good point - I'll get this on the todo list. Should be straight-forward to add. 
For reference, is this pulled on and rotated? Could you describe the movement 
and the shape of the handle?

 16 :: c172p switches
On the todo list, but low down.

 17 :: c172p voltmeter
A side-effect of the lack of an electrical system.

 18 :: c172p carb heat, throttle, mixture
Now fixed.

 19 :: c172p audio panel
Requires electrical system.

 20 :: c172p carb heat
The model for this is improved, but adding the function requires some sort of 
FDM update, but I'm not quite sure what.

 21 :: c182rg sunk in
On the todo, but low priority.

 22 :: c172p trim indicator
Do you have any pictures of this? I've had difficulty finding anything. Also, 
what's the take-off trim position?

 23 :: c172p flap position
Now fixed.

 24 :: c172p fuel caps
Modelling issue - easy to resolve. What colour should they be?

 25 :: c172p nutcracker
Added to the todo list, low priority.

 26 :: see-through 172
Added to TODO list, low priority.

 27 :: c172p EGT
Added to TODO list, medium priority.

 28 :: c172p and SenecaII transponder
Added to todo list, medium priority.

 29 :: gps
Is it realistic to fly without a GPS these days?

Well, I manage quite happily ;)

Seriously - I think adding a GPS will be quite a lot of work. Do we have any 
that are plug-and-play?

 31 :: check for missing scenery
A fine idea. I'll see if I have time.

snip

 38 :: FGShortRef out of date
Very good point. I'll look into what we need to do to regenerate.

 39 :: c172p stray structure
On the todo list

 53 :: c172p electrical system
If you have a patch, that would be great.

snip



  

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Re: [Flightgear-devel] releases +- bugs

2009-12-01 Thread Heiko Schulz
Hi Guys,

Nice list!

I gave up modelling, as didn't find enough and sufficient pics of the whole 
cockpit.

John, you forgot to mention that the c172 seems also to have a fuel selector 
similar to the PA24, as well as braking circuits, primer, which are also 
missing on the c172p in FGFS. And a flight hour recorder maybe

Maybe this: 
http://www.redskyventures.org/doc/cessna-poh/C172N-1978-POH-S1to7-scanned.pdf
could help a bit. It is a POH of the c172N, but maybe the difference isn't all 
too big.

To simulate the real thing it would be great if we had a real aircraft as 
reference like Torsten has with his own SenecaII or Dave Perry with the 
PA24-250.

Cheers
HHS

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Re: [Flightgear-devel] releases +- bugs

2009-12-01 Thread dave perry
On 12/01/2009 12:47 PM, Stuart Buchanan wrote:
 Hi John,

 Thanks for the list. A number of the c172p issues are on my to-do list (I've 
 indicated relative priorities - let me know if you think they are wrong), and 
 others should have been fixed recently.

 I've put some comments inline, along with some specific questions.

 Of course, if you'd like to submit patches for the c172p, I can get them 
 committed.

 -Stuart




 2 :: c172p basic flight dynamics
  
 You suggest two possible explanations. Not having access to a C-172, nor 
 enough flight time to be able to guess which is correct, I'm not sure there's 
 much I can sensibly do without making it worse. If you can suggest which is 
 wrong, I'll see what I can do. My guess would be idle RPM, given your 
 previous comments that the aircraft if over-powered.


 4 :: wrong runway, not in airport database
  
 I suspect that might be an artifact of the apt.dat file being out of kilter 
 with the scenery you've got. Have you tried TerraSync to see what the latest 
 scenery looks like.


 5 :: duplicate livery
  
 This is on my todo list.


 8 :: c172p and pa24-250 : weird noises
  
 For the c172p, would it be worthwhile just replacing the sounds with the 
 c182rg ones?


 10 :: c172p interior lighting
  
 This should now be fixed - there's a dial to control lighting next to the 
 carb heat. However, it's not connected to the (non-existant!) master switch, 
 or an electrical system in general.


 11 :: landing light and taxi light not usable for landing or taxiing
  
 This is a general issue that requires a general fix.


 12 :: disappearing GS needle
  
 Lacking IFR experience, I don't know exactly how to fix this, and in 
 particular the barber-pole behaviour.

This was fixed as well as adding realistic GS and Nav flags and smooth 
transitions to 0 position when out of range or switching to new freq w/o 
LOC.  The c172p, pa24, and pa28 all now use the vor in 
Aircraft/Instruments-3d.

 13 :: no Kollsman window
  
 As mentioned by HHS, this should now be fixed.


 14 :: c172p rudder pedals
  
 On the todo list, but fairly low down.


 15 :: c172p parking brake
  
 Good point - I'll get this on the todo list. Should be straight-forward to 
 add. For reference, is this pulled on and rotated? Could you describe the 
 movement and the shape of the handle?


 16 :: c172p switches
  
 On the todo list, but low down.


 17 :: c172p voltmeter
  
 A side-effect of the lack of an electrical system.


 18 :: c172p carb heat, throttle, mixture
  
 Now fixed.


 19 :: c172p audio panel
  
 Requires electrical system.


 20 :: c172p carb heat
  
 The model for this is improved, but adding the function requires some sort of 
 FDM update, but I'm not quite sure what.


 21 :: c182rg sunk in
  
 On the todo, but low priority.


 22 :: c172p trim indicator
  
 Do you have any pictures of this? I've had difficulty finding anything. Also, 
 what's the take-off trim position?


 23 :: c172p flap position
  
 Now fixed.


 24 :: c172p fuel caps
  
 Modelling issue - easy to resolve. What colour should they be?


 25 :: c172p nutcracker
  
 Added to the todo list, low priority.


 26 :: see-through 172
  
 Added to TODO list, low priority.


 27 :: c172p EGT
  
 Added to TODO list, medium priority.


 28 :: c172p and SenecaII transponder
  
 Added to todo list, medium priority.


 29 :: gps
  
 Is it realistic to fly without a GPS these days?

 Well, I manage quite happily ;)

 Seriously - I think adding a GPS will be quite a lot of work. Do we have any 
 that are plug-and-play?


 31 :: check for missing scenery
  
 A fine idea. I'll see if I have time.

 snip


 38 :: FGShortRef out of date
  
 Very good point. I'll look into what we need to do to regenerate.


 39 :: c172p stray structure
  
 On the todo list


 53 :: c172p electrical system
  
 If you have a patch, that would be great.

 snip





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Re: [Flightgear-devel] releases +- bugs

2009-12-01 Thread Torsten Dreyer
 For details, see
   http://www.av8n.com/fly/fgfs/htm/bug-list.htm
I only checked your reported Seneca issues:
...including the c182rg, Seneca, pa24-250, and even the c172r, which have 
animated rudder pedals with some degree of realism.
At least 'some degree' ;-)

No transponder
correct, an IFR certified aircraft without a transponder is unrealistic. It's 
low priority on my todo list and I consider it a missing feature, not a bug. 
My goal is to model a GTX330 which is what I have in the RL Seneca. As a side 
note: I consider a transponder optional. It's one of the very few items I 
carry on board just for other peoples (ATC) purpose - next to sick bags ;-)

Flap motor sound
I can confirm, there is no flap motor and no flap motor sound in RL. Flaps are 
manually operated. I need to record the t-klockkk sound when operating 
the handle to be realistic. Since there is no flap indicator, It might be OK 
to have the sound of the motor as an audible feedback for flap operation.

Moving with parking brake set
I think this is JSBSim related, I tried to increase the friction coefficient 
without success. Open issue.

misteriously disappearing OAT gauge
demystified - fixed in CVS (relaxed range animation)

initialization noises
not observable here anymore with latest CVS

Console warning: could not find texture garmin.rgb
This texture is not used in any of the 3d models, please check your files 
gma340.ac and gps155.ac for latest updates.

Console warning: ..wdot doesn't appear to be trimmable
Should have been gone a while ago.

Thanks for testing and reporting. I have added the open items to the Seneca's 
wiki page. From my point of view, there is no showstopper for a release with 
the Seneca.

Regards, Torsten

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Re: [Flightgear-devel] releases +- bugs

2009-12-01 Thread John Denker
On 12/01/2009 02:04 PM, Torsten Dreyer wrote:

 Thanks for testing and reporting. 

:-)

I updated my bug list.

  From my point of view, there is no showstopper for a release with 
 the Seneca.

Agreed.  It's definitely an impressive piece of work.

 Transponder ... not a bug. 

I moved it to the wish list section.

 My goal is to model a GTX330 which is what I have in the RL Seneca.

That is a fine goal.  But in the meantime, it wouldn't
be too horrible to use the KT70, as seen in e.g. the
C182RG and PA24-250.  Think of it as a loaner while
the GTX330 is in the shop.  :-)  It increases the utility
of the aircraft.


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Re: [Flightgear-devel] releases +- bugs

2009-12-01 Thread John Denker
On 12/01/2009 12:47 PM, Stuart Buchanan wrote:

 Thanks for the list.

:-)

 22 :: c172p trim indicator
 Do you have any pictures of this? I've had difficulty finding 
 anything. Also, what's the take-off trim position?

As mentioned by HHS, here is a Cessna POH in .pdf format:
  http://www.redskyventures.org/doc/cessna-poh/C172N-1978-POH-S1to7-scanned.pdf

Pages 7-6 and 7-7 have an annotated diagram of the 
instrument panel.  That's pdf page 57.

The trim indicator is a thick white wire that sticks out
of the black slot about 1 cm to the left of the trim wheel.
Nose-UP trim is represented by the wire being LOWER int
the slot.  That's logical if you think that you are moving
the back of the wheel, while the nose is in front of the
wheel.

Nominal takeoff trim is near the middle of the range.
Real-world takeoff trim with only the front seats 
occupied is a little more nose-up than that.

 24 :: c172p fuel caps
 Modelling issue - easy to resolve. What colour should they be?

Light gray would be fine.  Just something to contrast with the
color of the wing.  And if you want to get fancy, maybe dark
gray on the vertical cylindrical sides of the cap, and lighter
gray on the top disk.

A 3x decrease in the height of the cylinder, relative to what's
currently used for the main body of the cap, would probably
look about right.

 15 :: c172p parking brake
 Good point - I'll get this on the todo list. Should be
 straight-forward to add. For reference, is this pulled on and
 rotated?

Yes, pulled a few cm and rotated 90 degrees.

  Could you describe the movement and the shape of the handle?

See item 37 on the aforementioned diagram.  It rotates around
its starboard end, above the 7 in the 37.  The axis of
rotation is also the axis of pull;  it's a rod in a sleeve.
It pulls out pretty much parallel to the aircraft X axis.

If that's not clear enough, please re-ask the question.

===

Other questions have been noted, but I don't have time to
answer them right now.

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Re: [Flightgear-devel] releases +- bugs

2009-12-01 Thread Ron Jensen
On Tue, 2009-12-01 at 11:38 -0700, John Denker wrote:
 On 12/01/2009 11:19 AM, Heiko Schulz wrote:
 
  thank your for the bug report.
 
 :-)
  
  But it would be great if you could update your datas and FGFS
  generally, there was some smaller changes done on the c172p and other
  things lately.
 
 Every one of those bug reports has a date.  There are so many
 bugs that I can't check them all every day.

It would be nice if you would put this list on a wiki somewhere instead
of engaging in this monologue with yourself.  Then you wouldn't be
burdened to do all this by yourself, and your useful observations could
be sorted from the chaff that comprises a large portion of this list.

|28 – check for wrong scenery –
|   observed:   16 Dec 2008
| FGFS needs to be more defensive about out-of-date or otherwise
| defective scenery files.

The scenery format has be constant for years.  There is absolutely no
reason to refuse to use scenery just because its not the latest release.
Mark this bug as bogus.

| 32 – model-hz trashes sim –
|   observed: 12 Dec 2008
|   again: 1 Nov 2009
| The –model-hz=10 setting still crashes the sim. 

No doubt.  --model-hz is the speed the flight dynamics model runs at.
It is an advanced control and should be left at the default 120 unless
you know what you are doing, and are changing it for a specific purpose.
And in any case should be higher than the frame rate.
Another bogus bug.

| 39 – model capitalization – 
|   observed: 19 Dec 2008
|   again: 31 Oct 2009
|For example: when specifying the option --aircraft=dhc2W, the 
|dhc must not be capitalized, while the W must be capitalized.

The value used for --aircraft is the file name of the -set.xml file.
The command line user can ask flightgear for the value by
--show-aircraft.  The power user can list the aircraft folder and figure
it out for himself.  The novice should be using FGRun and avoiding this
unpleasantness altogether. 
OPINION.


| 51 – FDM initialization –
|   observed:   1 Nov 2009

| Attempts to initialize the simulator aloft cause ugly error messages
| and other problems. If I specify the options
| --vor=SFO --altitude=5000 on the command line, I get on the console:

Specifying a velocity by adding --vc=120 to your command line will
prevent the stall.  

The console messages are showing trim errors caused by JSBSim being
(incorrectly) re-initialized.  This does need to be fixed.  Also it
appears the initialized running flag is being over-ridden so the engine
is not running at start-up.

| Inconsistency detected by ld.so: dl-close.c: 719: _dl_close: Assertion 
`map-l_init_called' failed!

This is caused by a bug in you openal-soft version.

| 58 – splash screen during re-init –
|   observed:   1 Nov 2009
|During a re-init, such as occurs when the relocate-in-air popup is
|invoked, the splash-screen reappears. This is unexpected and unhelpful.

Opinion.  The splash screen hides the visual discontinuity caused by
jumping to a new location, and serves as a visual indicator that you
have been restarted.  I just wish it would fade out a bit faster.

|59 – inappropriate vegetation –
|   observed:   2 Nov 2009
|There are trees that look like pine trees on the infield of Tucson
|International Airport.
|First of all, airports don’t generally allow trees of any kind on the
|infield, because of the collision hazard.
|Secondly, the Tucson area is a desert. Pine trees are not very common
|in the desert.

With the current terragear the airport boundaries are a fixed distance
from the runway/taxiways.  Once we switch to version 8.5 of the apt.dat
and regenerate scenery this should go away.

|63 – prop strike –
|   observed:   29 Dec 2008
|   again: 1 Nov 2009
|In many aircraft including the default c172p, the engine continues
|to run after a crash. In Real Life a prop strike tends to stop the
| engine

This could be modeled on a per-aircraft/per-engine basis by adding a
contact point on the spinner and if its wow goes true shutting the
engine off.  And when we are done updating all the aircraft we can
change the name from flightgear to crashgear.  

Ron







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