Hi,
I am trying to synchronize the views on two computers
that run flightgear, and I am using the official
windows binary of 0.9.9.
I used this on master:
fgfs --fg-root=C:/Program Files/FlightGear/data
--native=socket,out,30,192.168.1.125,5500,udp
and this on slave:
fgfs --fg-root=C:/Program
Hi there,
If flightgear lacks something some other sims don't it is a wide
selection of newly developed a/c models/liveries and custom-made
sceneries. My attempts to compile fgsd, taxidraw, and ppe have
been disastrous, with dependencies between all these somehow not
gelling together to give me
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Chris Wilkinson schrieb:
My question is this - how important is it to the devs and general
community to see new a/c and custom scenery? What is it with the
current tools that could be bettered to allow non-techy users like
me to enthusiastically
On Monday 19 December 2005 08:34, Chris Wilkinson wrote:
fgfs, in my view, has developed into a great framework, with highly
accurate flight dynamics (for the most part), and a large feature
set. I am now of the opinion that adding new features and turning
it into the most accurate flightsim
syd wrote:
Since you seem to have a misunderstanding of the open-source
culture, let me say this again. It is the people who make positive
contributions to the project who get to make all the decisions and
who get to 'lead' the project in whatever direction they take it.
People who do
Hi,
When starting Flightgear from the 0.9.9 package prepared by Jon Stockill
the startup logo looked fine until the point where the actually strip and
plane should showup. There FG just quitted with the following error
message :
Eric Brasseur writes:
He got mad. He was wrong to do so, we all agree on
this. I think the response that was sent to him; look, you didn't pay
for it, so don't complain
Full stop. No, I don't agree -- that's not the response he got.
The response he got was more along the lines of this is
Hi.
Chris Wilkinson writes:
If flightgear lacks something some other sims don't it is a wide
selection of newly developed a/c models/liveries and custom-made
sceneries. My attempts to compile fgsd, taxidraw, and ppe have
been disastrous, with dependencies between all these somehow not
Kees Lemmens wrote:
Hi,
When starting Flightgear from the 0.9.9 package prepared by Jon Stockill
the startup logo looked fine until the point where the actually strip and
plane should showup. There FG just quitted with the following error
message :
On Monday 19 December 2005 01:35 am, Melchior FRANZ wrote:
...
Check the animations and try splitting them, or assign a different
material to both objects. Is this somewhere in CVS already to look at?
Thanks Melchior, yes it looks like a problem of objects sharing animations
getting
Hi Dai. I'm not able to help you directly with your problem, but
I want to say that you'll be much more likely to have developers
see your problem if you post where the developers are. So you
might want to try the flightgear-devel mailing list instead.
There are developers who read
Thanks, I will follow your suggestions :)
--- [EMAIL PROTECTED]:
Hi Dai. I'm not able to help you directly with your
problem, but
I want to say that you'll be much more likely to
have developers
see your problem if you post where the developers
are. So you
might want to try the
Hi Dave,
sorry that I haven't answered earlier. I had a disk failure so I had to
reinstall my computer.
I use a Thrustmaster HOTAS Cougar with Simped Vario Pedals. I will send you
the XML-File offline tonight. In the moment only ailerons, elevator and throttle
are working. I will configure the
[EMAIL PROTECTED] wrote:
Eric Brasseur writes:
He got mad. He was wrong to do so, we all agree on
this. I think the response that was sent to him; look, you didn't pay
for it, so don't complain
Full stop. No, I don't agree -- that's not the response he got.
The response he got was more
Hi Matthias,
might find your interest; I don't know whether Dave and mane_raptor
are the same persons:
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=1256mesg_id=1256page=topic_page=3
(bottom, I got it ..)
Georg Matthias Boerner schrieb:
Hi Dave,
sorry that I
Hi there,
[EMAIL PROTECTED] wrote:
From: Christian Mayer [EMAIL PROTECTED]
Subject: Re: [Flightgear-users] Custom sceneries and new a/c, are
there any? Comments...
Creating a/c is doable for non-techy users (although not trivial) as it
doesn't require any compilation of the
Chris Wilkinson wrote:
Converting a/c from other sims is ideally the way to go, but with
current tools that limits us to fs98 models and little else. If
thats not true by all means someone correct me! :-)
You're likely to run into significant licensing issues. There's also
differences in how
Hi Georg,
you might be right. Just before I read your message I sent him the XML-File
I use. It is only a configuration to start with. As I had written in my
last mail there is still plenty of work to do.
Matthias
On 22:18 Mon 19 Dec , Georg Vollnhals wrote:
Hi Matthias,
might find
Whenever I start to takeoff, no matter what plane I'm in, it pulls to the
right. Sometimes it will go straight for a few seconds then jerk over to the
right. Sometimes it will start going right from the beginning, slowly and
steadily. Sometimes it will go straight, jerk right, go straight
Ron Waite wrote:
Whenever I start to takeoff, no matter what plane I'm in, it pulls to
the right. Sometimes it will go straight for a few seconds then jerk
over to the right. Sometimes it will start going right from the
beginning, slowly and steadily. Sometimes it will go straight, jerk
On December 19, 2005 07:01 pm, scott wrote:
Ron Waite wrote:
Whenever I start to takeoff, no matter what plane I'm in, it pulls to
the right. Sometimes it will go straight for a few seconds then jerk
over to the right. Sometimes it will start going right from the
beginning, slowly and
Hi Chris,
just some suggstions how to start *without* the need of any special tools.
As you already learned, modifying the terrain is possible with fgsd and
I did it already for a very small local area but stopped it then as it
seemed to me impossible to correct rivers/roads or seas due to how
Ampere K. Hardraade wrote:
On December 19, 2005 07:01 pm, scott wrote:
Ron Waite wrote:
Whenever I start to takeoff, no matter what plane I'm in, it pulls to
the right. Sometimes it will go straight for a few seconds then jerk
over to the right. Sometimes it will start going right
Melchior FRANZ wrote:
* Dave Culp -- Monday 19 December 2005 04:39:
This should lighten the face of the instrument when the lighting value is
increased. What I actually get is that *all* objects in that instrument get
lighter, not just the face.
The animation recipe looks good. I'm not
From: scott [EMAIL PROTECTED]
Reply-To: FlightGear user discussions flightgear-users@flightgear.org
To: FlightGear user discussions flightgear-users@flightgear.org
Subject: Re: [Flightgear-users] Pulling to the Right
Date: Mon, 19 Dec 2005 19:01:38 -0500
Ron Waite wrote:
Whenever I start to
Georg Vollnhals wrote:
Hi Chris,
just some suggstions how to start *without* the need of any special
tools.
As you already learned, modifying the terrain is possible with fgsd
and I did it already for a very small local area but stopped it then
as it seemed to me impossible to correct
I know it's normal on single-prop aircraft, but this is happening in the
A-10, T-38, etc.
Check that your joystick is aligned properly. Torque and P-factor, etc. will
roll/yaw to the left - not the right. It sounds like your joystick is messed
up. I don't see these.
Jon
If you turn on the HUD by pressing the 'h' key, you can see the
control positions. Then you can check to see if any of them (rudder is
probably whats steering you) are jumpy when you move the stick. I had
a logitech extreme 3D pro joystick with twist rudder control that
after a while went pretty
I've just completed a Lockheed F-80C Shooting Star. I'd like someone to
please download it and take it up for a spin before I submit it to the
hangar.
http://home.comcast.net/~davidculp2/F80C.tar.gz
screenshot:
http://home.comcast.net/~davidculp2/P80C-001.jpg
The exterior
I flew this around a little bit and it seems quite nice. My first
impression was that it was sluggish for a jet fighter, but then I
learned that it was built before the end of WWII and was the USAF's
first, so I'm not surprised.
One strange thing I did see a couple of times when taxiing was the
Vassilii Khachaturov wrote:
So, is the FG pedal support/sensitivity good enough on planes like the
c172p for a set of CH pedals to be a worthwhile investment?
Yes, although I find the response of the pedals a bit too sensitive;
also, the absense of the force feedback sucks. Still better
On Tuesday 20 December 2005 00:01, Chris Wilkinson wrote:
Liveries are easy; I'm handy with Gimp so thats not a problem, but
getting something like a 777-200ER to paint in my fave livery? Not
so easy...
Just a little heads-up: As part of my research into AI traffic models I came
across a
32 matches
Mail list logo