Dave W wrote:
On Thu, 2002-09-26 at 06:18, Scott Taylor wrote:
My X windows is on it's knees when trying to run Flightgear. This must be a
common problem as I have a powerful system.
I second the thought. I'm running a 1.5 GHz box with 3/4 gig of RAM and
an NVidia card with the
Scott Taylor wrote:
Sorry...here it is:
Box - Athlon AMD 650, RAM 384MB, HDD 30GB
Video Card - nVidia Riva TnT2 32 MB
That card has no TL setup (only GeForce cards do have it). So it's
guaranteed that you'll have bad performance.
Distro - Linux Red Hat 7.3
I have never downloaded any
Vivian Meazza schrieb:
Ampere K. Hardraade wrote
A rather strange method at getting FlightGear to run, but some users have
confirmed that it worked.
I'm one of the victims, too.
Starting FGFS under Windows XP on my laptop results in the lines:
...
Loading sound information for: squeal
From file
p.llosas schrieb:
After seeing the initial window with the title and hear some bips
I get:
Fatal error: Failed to gen source.
(received from )
OK, this sounds like an outdated soundcard driver.
Can you update it and try it again?
CU,
Christian
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Innis Cunningham schrieb:
| Hi Erik
|
| Hi Erik
| Sorry for seeming so dumb but were might I find that on a
| windows 98 system.
| Thanks for your help.
|
| Found it.
| For all those windows people out there it was in
| WINDOWS\application
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Dave Martin schrieb:
I've found that the only way to maintain a straight track over the ground is
with 10-15deg bank. Based on having watched many helis fly, I don't think
they usually bank to maintain track (I could be wrong on this).
A fast
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D Wysong schrieb:
Can I keep FG from going back into plib and fiddling with
textures once the sim is up/initialized!?
I'm using a custom texture that I created using OpenGL
directly (instead of via plib) and I'm getting HOSED when FG
decides to
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Melchior FRANZ schrieb:
I'll find out anyway. I can't stand people borrowing things from me and
returning them like *that*!
http://members.aon.at/mfranz/exhibit_A.jpg
Ups, it happend again. Lasttime was the victim of my engines smaller
though
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Melchior FRANZ schrieb:
* Christian Mayer -- Friday 18 February 2005 17:22:
Melchior FRANZ schrieb:
http://members.aon.at/mfranz/exhibit_A.jpg
Ups, it happend again. Lasttime was the victim of my engines smaller
though (http://www.lfa.mw.tum.de
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Curtis L. Olson schrieb:
For what it's worth, many very big name companies use matlab/simulink.
If these companies also start using FlightGear in conjunction with
matlab as a visualization tool, then that increases FlightGear's market
share in a
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Melchior FRANZ schrieb:
* darko -- Thursday 07 April 2005 17:51:
Thanks very much. I'll try all this stuff this evening. btw, I play on
linux, I use win$ only here, at job. so I will surely use your scripts.
OK, this script here will show you
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Josh Babcock schrieb:
[EMAIL PROTECTED] wrote:
Oh, you seem to be experts. I can imagine what effect jetwash has (fast hot
air surrounded by stagnant cold air). But what consequence do wing tip
vortices have to the aircraft? Does it mean to
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Richard Bytheway schrieb:
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Dave Culp
Sent: 01 August 2005 14:20
To: FlightGear user discussions
Subject: [Flightgear-users] (OT) Google map fun
Try this:
Go to
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Sorry, but you are wrong
[EMAIL PROTECTED] schrieb:
pdf is closed , proprietary difficult to modify, huge and generally bad.
PDF is an standard, there are even 2 different ISO standards now (one
for professional printing and one for archiving it,
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Georg Vollnhals schrieb:
Christian Mayer schrieb:
...
Generally bad is totally wrong. It is generally good... ;)
But what Christian tells in a very absolute way does *not* match my
experiences.
I hope you noticed my ;) there... :)
1
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Buchanan, Stuart schrieb:
It would be good to be consistent in terms of style
and layout. LaTeX appears to give this for free
(assuming we don't mind our docs looking like academic
papers ;)
LaTeX looks only by default like an academic paper.
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Georg Vollnhals schrieb:
Hi Martin,
ok, this is a FlightGear problem and you are one of many who actually
complain about FG 0.9.9 crashes when it should start.
I would not be surprised if you have an ATI video card and *no* NVidia one.
The new
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MPCEE French Bureau schrieb:
Hello Curtis:
Windows comes with a debugger. It's an operation in from the IE browser
Internet Options Advanced then you can able or disable bugging
information. I use it a lot because of the vast number of sites
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Ampere K. Hardraade schrieb:
Were those people who are having problems offered the chance to help fixed
the
problem?
You allways have the chance to fix a problem! But the discussion wasn't
about end users fixing the problem, it was about them
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MPCEE French Bureau schrieb:
Hello All:
The first over pass! When it is possible to have the instant replay, keeping
Nimitz within the replay, I will take some more shots of a virtual landing
for the FG Album.
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dene maxwell schrieb:
OK...I'll ask the obvious question that most newbies are probably afraid
to ask
under windowsm how do we run CVS files?
I take it that this involves a cvs-win32 compliler, what and where do
we need to get?
I don't
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dene maxwell schrieb:
Ok, I think you just put the missing line on a plate for me.
Great
Still, I can find my way through C++ code and might be able to provide
more vaulable input to those that can develop solutions. But,as you say
unless
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Chris Wilkinson schrieb:
Try this one...
http://users.tpg.com.au/blobster/fgfs-clouds.jpg
Hey, what's an Aussi doing in New Zealand? And flying an Air New Zealand
plane? Couldn't you cope with the fate of Ansett Australia?
PS: You can have your
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Ampere K. Hardraade schrieb:
Becareful when using transparency in your texture, because it can cause a
huge
performance decrease.
Really? I can't think of a reason why modern OpenGL accellerators take
longer to display transparnet textures than
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Pigeon schrieb:
the Nimitz... takeoff video is great to demonstrate what FG is capable now!
This one (and other of this quality) should be on FlightGears site -
only argument against this could be the size of videos.
We can always resize
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Dan Lyke schrieb:
Christian Mayer writes:
Really? I can't think of a reason why modern OpenGL accellerators take
longer to display transparnet textures than solid ones (except of a
harmless hardware optimized blending function).
? Transparency
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Hemalatha Sharma schrieb:
hi,
In flightgear-0.9.4 are we using the multithreading concept or
not.There is a header file called pthread.h ,let me know how to use it.
Any one please suggest how to ensble threads in flightgear.
FlightGear
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Gerard ROBIN schrieb:
The author is glad to know your secret.
Here snapshots about Panel (it is close to the US upgraded version F8-K,
waiting for the french one)
fully functional with navigation aid and 3D instruments.
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Gerard ROBIN schrieb:
That could be an other non useful add on into FG,
like some which are done in the running time.
All we need is the possibility to render the main screen to a texture.
This could give us mirrors, cameras in missles, etc.
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Chris Wilkinson schrieb:
My question is this - how important is it to the devs and general
community to see new a/c and custom scenery? What is it with the
current tools that could be bettered to allow non-techy users like
me to enthusiastically
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