Hi All,
I am having trouble compiling Fossil on Windows with MinGW
all goes smoothly until the very end when I get this as the last lines of
compile:
src/../zlib/libz.a(inflate.o):inflate.c:(.text+0x1f07): undefined reference
to `inflate_fast'
collect2.exe: error: ld returned 1 exit status
On 10/5/2016 3:27 PM, Richard Hipp wrote:
On 10/5/16, Ross Berteig wrote:
Note that building for 64-bit needs something trickier than just
following that recipe from a 64-bit VisualStudio prompt.
Really? Because just typing "nmake /f makefile.msc" from a 64-bit
On 10/5/16, Ross Berteig wrote:
>
> Note that building for 64-bit needs something trickier than just
> following that recipe from a 64-bit VisualStudio prompt.
Really? Because just typing "nmake /f makefile.msc" from a 64-bit
VisualStudio prompt works fine for me on
On 10/5/2016 11:30 AM, Richard Hipp wrote:
On 10/5/16, arnoldemu wrote:
I see that fossil can be built with a batch file "buildmsvc.bat" which uses
the command-line visual studio compiler. It uses some kind of custom build
where the headers which are needed
On Wed, 5 Oct 2016 15:40:46 -0400
Steven Gawroriski wrote:
> Hello,
>
> On Wed, 5 Oct 2016 20:13:36 +0200 (CEST)
> arnoldemu wrote:
>
> > I want to make a solution for fossil so I can build fossil under
> > visual studio itself
Thus said Warren Young on Wed, 05 Oct 2016 09:04:57 -0600:
> That's a nice bit of detective work, Andy! I can't imagine what
> possessed you to keep pursuing it for 8 months, but thank you. :)
Haha, well, it was a bit less glamorous than 8 months of investigations.
:-) I was trying to
Hello,
On Wed, 5 Oct 2016 20:13:36 +0200 (CEST)
arnoldemu wrote:
> I want to make a solution for fossil so I can build fossil under
> visual studio itself from the IDE itself. I can then use the IDE's
> debugger. I tried to add all the source files from inside
On 10/5/16, arnoldemu wrote:
>
> I see that fossil can be built with a batch file "buildmsvc.bat" which uses
> the command-line visual studio compiler. It uses some kind of custom build
> where the headers which are needed are added to the files and output into a
> Fossil's primary use is to keep track of changes in your files, it is not a
> build system perse. If you want to use Visual Studio, why not use something
> like CMake:
Hi Arjun,
Thankyou for your reply. Sorry but after reading back my question I don't think
I worded it well and I didn't
On Wed, 5 Oct 2016 09:37:23 -0600
Warren Young wrote:
> Windows actually has a whole pile of limitations on file names, all
> of which you could warn about in Fossil under the same argument:
Some years ago in Sqlite mailing list (2007?) there was a problem
naming Sqlite
On Wed, Oct 5, 2016 at 10:03 AM, Konstantin Khomoutov <
flatw...@users.sourceforge.net> wrote:
> On Wed, 5 Oct 2016 09:37:23 -0600
> Warren Young wrote:
>
> [...]
> > 2. Contrast almost every Unix system, where the only illegal
> > character in a file name is the forward slash.
On Wed, 5 Oct 2016 09:37:23 -0600
Warren Young wrote:
[...]
> 2. Contrast almost every Unix system, where the only illegal
> character in a file name is the forward slash.
...and NUL, I beleive.
[...]
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On Oct 5, 2016, at 8:59 AM, Richard Hipp wrote:
>
> On 10/5/16, Warren Young wrote:
>>
>> If your repository has such file names in it, working around the
>> Windows limitation in Fossil just boots the problem a few squares down the
>> sidewalk, where it will
On Oct 5, 2016, at 12:59 AM, Andy Bradford wrote:
>
> I propose that blob_delta_create should use blob_materialize instead of
> blob_buffer here:
>
> http://www.fossil-scm.org/index.html/info/75ddc3687acbdb32
That’s a nice bit of detective work, Andy! I can’t
On 10/5/16, Warren Young wrote:
>
> Agreed. If your repository has such file names in it, working around the
> Windows limitation in Fossil just boots the problem a few squares down the
> sidewalk, where it will be stumbled upon shortly by some other tool.
For this reason, the
On Oct 4, 2016, at 2:52 PM, Ross Berteig wrote:
>
> On 10/4/2016 12:40 PM, Andy Bradford wrote:
>> Thus said Richard Hipp on Tue, 04 Oct 2016 12:15:58 -0400:
>>> Does anybody know of a reasonable work-around?
>> What do other VCS do?
>
> IMHO, using namespace tricks to
Fossil's primary use is to keep track of changes in your files, it is not a
build system perse. If you want to use Visual Studio, why not use something
like CMake: that can generate VS files from the description of your programs
(CMakeLists.txt files and the like or plain Makefiles if you
Hi,
I have some binary files in my repository which are currently versioned. I see
there is a new unversioned file feature and I would like to convert them to
unversioned.
Is there a way to "convert" a file from versioned to unversioned?
In Perforce there is a way to limit the number of
Thus said Richard Hipp on Tue, 09 Feb 2016 07:39:57 -0500:
> The input to checksum() should normally be a pointer to a buffer
> obtained from malloc(). And such buffers should always be 8-byte
> aligned (or 4-byte aligned on Windows). So I'm not sure how this is
> happening. There
Hi
I am not familiar enough with the fossil build system so I hope somebody can
answer these questions.
Is there a way to generate a visual studio solution and project file from the
fossil source which I can then load up in visual studio 2015 community edition?
Or an alternative: is there a
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