On 10.12.2017 20:01, J. Gareth Moreton wrote:
Starting at the 4th command, it looks back
to find a match in the 1st command,
What about loops (such as using arrays of n elements as obvious Vectors).
Supposedly, here some higher level optimization would be necessary.
-Michael
On 11 Dec 2017 11:44 PM, "Florian Klämpfl" wrote:
>
> Am 11.12.2017 um 21:58 schrieb Christo:
> > It appears from the generated code as if the function result location
is assigned before the
> > function is called, with the reference to the function result passed as
first
Okay, sit back everyone - this is a long read!
I'm starting with the problem as listed in
https://bugs.freepascal.org/view.php?id=27870 with the source
code provided, although with {$codealign varmin=16} and {$codealign
localmin=16} at the top.
I'm running the latest version of the
I created a Wiki page to plan things out:
http://wiki.lazarus.freepascal.org/Vectorization
It's a stub currently.
Kit
On Mon 11/12/17 20:34 , "J. Gareth Moreton" gar...@moreton-family.com sent:
> P.S. For design ideas and patches that need collaboration, is the Wiki
> usually the way of going
Am 11.12.2017 um 21:58 schrieb Christo:
> I'm trying to write an assembler function to read a string from program
> memory using LPM and
> return a shortstring result. Consider the following prototype function:
>
> function readProgmemStr(constref s: shortstring): shortstring;
>
> It appears
I'm trying to write an assembler function to read a string from program memory
using LPM and
return a shortstring result. Consider the following prototype function:
function readProgmemStr(constref s: shortstring): shortstring;
It appears from the generated code as if the function result
P.S. For design ideas and patches that need collaboration, is the Wiki usually
the way of going about it?
Kit
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I might need to set up a Wiki page of some kind containing a design spec,
because even fixing that bug will
require some extra features.
Case in point:
- There is no desire to include MOVUPS instructions because, while they will
work for unaligned memory, are
much slower than MOVAPS, but
On Sun, 2017-12-10 at 18:02 +0100, Florian Klämpfl wrote:
> Am 04.12.2017 um 20:19 schrieb Christo:
> >
> > >
> > >
> > > I guess I'm missing something?
> > OK, missed a comment marker in the config file which is now fixed. Now I
> > get the origninal
> > error
> > - Cannot find system type
J. Gareth Moreton wrote:
I guess fixing that might be a good
starting point. There's also the issue of
memory alignment causing crashes.
I (and others I think) would much welcome the fix. WIth regard to memory aligment, you would have
to test what is already fixed in the current (svn)
I guess fixing that might be a good
starting point. There's also the issue of
memory alignment causing crashes.
Kit
On Mon 11/12/17 12:19 , mar...@stack.nl
(Marco van de Voort) sent:
> In our previous episode, Adriaan van Os
said:
>
> > > Since I'm masochistic in my desire
to
> understand
In our previous episode, Adriaan van Os said:
> > Since I'm masochistic in my desire to understand and improve the Free
> > Pascal Compiler, I would like to add
> > some vectorisation support in its optimisation cycle, since that is one
> > thing that many other compilers
> > attempt to do
J. Gareth Moreton wrote:
Hi everyone,
Since I'm masochistic in my desire to understand and improve the Free Pascal Compiler, I would like to add
some vectorisation support in its optimisation cycle, since that is one thing that many other compilers
attempt to do these days. But before I
Am 10.12.2017 20:01 schrieb "J. Gareth Moreton" :
The idea I had currently (this is without
looking at any previous theory) was to use
a kind of sliding window, similar to how
ZIP and other LZ77-based algorithms work
when compressing repeating strings, to
look backwards
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