Hello,
On Tue, Dec 28, 2010 at 4:17 AM, Jeppe Johansen jepj...@es.aau.dk wrote:
They are C APIs indeed. I just took a stab at it, and after a long day of
pointer errors in converted C code and really, really badly descriptions of
error messages, I managed to port the example from here
Den 13-01-2011 15:58, Felipe Monteiro de Carvalho skrev:
Hello,
On Tue, Dec 28, 2010 at 4:17 AM, Jeppe Johansenjepj...@es.aau.dk wrote:
They are C APIs indeed. I just took a stab at it, and after a long day of
pointer errors in converted C code and really, really badly descriptions of
error
On Thu, Jan 13, 2011 at 4:38 PM, Jeppe Johansen jepj...@es.aau.dk wrote:
I think you can put the units there if you want. I can't figure that site
out
It's a source forge project. I added the files here:
http://lazarus-ccr.svn.sourceforge.net/viewvc/lazarus-ccr/bindings/android-ndk/
If you
On Tue, Dec 28, 2010 at 7:03 AM, Florian Klämpfl flor...@freepascal.org wrote:
What FPC did you use? Just a plain arm compiler with an eabi rtl?
Software floating point should be activated too, because most phones
have no FPU.
I thought 2.3 support now native apps using the android user
Am 28.12.2010 04:17, schrieb Jeppe Johansen:
They are C APIs indeed. I just took a stab at it, and after a long day
of pointer errors in converted C code and really, really badly
descriptions of error messages, I managed to port the example from here
Den 28-12-2010 10:03, Florian Klämpfl skrev:
Am 28.12.2010 04:17, schrieb Jeppe Johansen:
They are C APIs indeed. I just took a stab at it, and after a long day
of pointer errors in converted C code and really, really badly
descriptions of error messages, I managed to port the example from here
Den 18-12-2010 11:13, Felipe Monteiro de Carvalho skrev:
ahahah, I was writing an answer in my phone, but then gave up.
Probably hit the send button by accident.
Anyway, yes, I had also seen that one and it is a step in the right direction =)
I haven't yet fully understood how this new APIs
ahahah, I was writing an answer in my phone, but then gave up.
Probably hit the send button by accident.
Anyway, yes, I had also seen that one and it is a step in the right direction =)
I haven't yet fully understood how this new APIs work, hopefully they
are C APIs, if they are C++ APIs then it
On Sat, Dec 18, 2010 at 1:13 PM, Felipe Monteiro de Carvalho
felipemonteiro.carva...@gmail.com wrote:
... Of course I
ignored this and managed to run native programs, but that's another
story.
Felipe, great to hear, and probably since Android is OSS, your method
modified or not will work
On 12/16/10 12:23, Felipe Monteiro de Carvalho wrote:
Hello,
It might be interesting to know that I managed to build a bridge which
exports the Java API and the Android API to Free Pascal. Check this
hello world code and screenshot:
I a
On Dec 17, 2010 8:47 PM, Andrew Haines andrewd...@aol.com wrote:
On 12/16/10 12:23, Felipe Monteiro de Carvalho wrote:
Hello,
It might be interesting to know ...
The Android 2.3 ndk now has support for a NativeActivity and there is a
sample of OpenGL ES native program.
quote
General
On 12/17/10 15:46, Felipe Monteiro de Carvalho wrote:
I a
??
___
fpc-pascal maillist - fpc-pascal@lists.freepascal.org
http://lists.freepascal.org/mailman/listinfo/fpc-pascal
On 12/17/2010 4:25 PM, Andrew Haines wrote:
On 12/17/10 15:46, Felipe Monteiro de Carvalho wrote:
I a
??
___
fpc-pascal maillist - fpc-pascal@lists.freepascal.org
http://lists.freepascal.org/mailman/listinfo/fpc-pascal
Looks like someone may
Hello,
It might be interesting to know that I managed to build a bridge which
exports the Java API and the Android API to Free Pascal. Check this
hello world code and screenshot:
http://wiki.lazarus.freepascal.org/Android_Interface/Android_Programming#Using_the_Android_API_from_Pascal
The full
14 matches
Mail list logo