On 2016-05-11 10:12, Michael Van Canneyt wrote:
>
> No worries. I will send it to you, if I can still find it :-)
If you cannot find it, you perhaps remember :
Procedure TMainForm.FormCreate(Sender: TObject);
Begin
FESkeleton := INVALID_HANDLE_VALUE;
FEDepth := INVALID_HANDLE_VALUE;
the
On 2016-05-11 10:12, Michael Van Canneyt wrote:
>
> No worries. I will send it to you, if I can still find it :-)
>
> Michael.
Thanks, I'd really appreciate that
--
Björn
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On Wed, 11 May 2016, Björn Lundin wrote:
On 2016-05-10 23:41, wkitt...@windstream.net wrote:
On 05/10/2016 04:33 PM, Björn Lundin wrote:
I found the nice article "Programming the Microsoft Kinect in Pascal" by
Michaël Van Canneyt, in Blaise Pascal Magazine. (Nr 5 / 2013)
However, I wonder
On 2016-05-10 23:41, wkitt...@windstream.net wrote:
> On 05/10/2016 04:33 PM, Björn Lundin wrote:
>> I found the nice article "Programming the Microsoft Kinect in Pascal" by
>> Michaël Van Canneyt, in Blaise Pascal Magazine. (Nr 5 / 2013)
>>
>> However, I wonder if anyone have seen the sample code
On 05/10/2016 04:33 PM, Björn Lundin wrote:
I found the nice article "Programming the Microsoft Kinect in Pascal" by
Michaël Van Canneyt, in Blaise Pascal Magazine. (Nr 5 / 2013)
However, I wonder if anyone have seen the sample code
somewhere published on the web ?
I do not get it all quite
Hi!
I got an xbox 360 kinect, which I'd
like to use for controlling a drone (Crazyflie 2).
https://www.youtube.com/watch?v=UzFwg2Fpv4E
The drone software is all in a virtual machine, and I do not
get the kinect to work with that machine. (3d accelerated cards are hard
to get to work well)
So,