Re: [fpc-pascal] free pascal and game consoles

2013-10-14 Thread doufa isntmyname
thanks for the info , 2013/10/9 Sven Barth pascaldra...@googlemail.com Am 09.10.2013 15:51, schrieb Michael Schnell: On 10/09/2013 03:41 PM, Sven Barth wrote: One needs to port FPC for these platforms. For Wii, GameCube, Nintendo DS and GameBoy Advance this was already done, but noone

[fpc-pascal] free pascal and game consoles

2013-10-09 Thread airpas
hi every one i just want to know if it is possible to generate application for game consoles such as playstation , xbox , .. with FPC , since fpc is a multiple processor architectures dosen't that means it is possible ? i know its not designed for such thing , i am just curious :) thanks

Re: [fpc-pascal] free pascal and game consoles

2013-10-09 Thread Sven Barth
Am 09.10.2013 15:19, schrieb airpas: hi every one i just want to know if it is possible to generate application for game consoles such as playstation , xbox , .. with FPC , since fpc is a multiple processor architectures dosen't that means it is possible ? i know its not designed for such

Re: [fpc-pascal] free pascal and game consoles

2013-10-09 Thread Michael Schnell
On 10/09/2013 03:41 PM, Sven Barth wrote: One needs to port FPC for these platforms. For Wii, GameCube, Nintendo DS and GameBoy Advance this was already done, but noone did yet start a PlayStation or Xbox port. AFAIK: PS3 is a multi-Core PPC architecture with propriety display hardware.

Re: [fpc-pascal] free pascal and game consoles

2013-10-09 Thread Sven Barth
Am 09.10.2013 15:51, schrieb Michael Schnell: On 10/09/2013 03:41 PM, Sven Barth wrote: One needs to port FPC for these platforms. For Wii, GameCube, Nintendo DS and GameBoy Advance this was already done, but noone did yet start a PlayStation or Xbox port. AFAIK: PS3 is a multi-Core PPC