Is there a way to re-scale a drawing with agg_2D? Basically I'm wanting to
zoom in/out of a drawing made with lines and arcs and I'm wondering the most
efficient way to do it. I found a scale feature in aggpas but it only seems to
scale items drawn after the command is issued. I'm wondering
Hello,
What is the recommended way to avoid memory leaks in mutual interface
references?
>From delphi 10.1 Berlin it is possible to use [unsafe] e [weak] attributes.
http://blog.marcocantu.com/blog/2016-april-weak-unsafe-interface-references.html
.
Is there a workaround in Free Pascal 3?
On Mon, Jun 26, 2017 at 12:39 PM, African Wild Dog
wrote:
> Hello,
>
> What is the recommended way to avoid memory leaks in mutual interface
> references?
>
> From delphi 10.1 Berlin it is possible to use [unsafe] e [weak] attributes.
>
On 06/16/2017 08:22 AM, Paul Breneman wrote:
How simple can we get? http://wiki.freepascal.org/self-hosted
I just updated http://www.controlpascal.com/self-hosted.htm#RPiZwKit
after quickly getting a console Debian installed on RPi Zero Wireless.
On 06/26/2017 10:21 AM, James Richters wrote:
Is there a way to re-scale a drawing with agg_2D?
I think so, scaling is one of the transformations that agg supports
well. The way I would go about this would be to study how agg manages
the parsing, storage and display of svg drawings, which
On Sun, 18 Jun 2017 09:04:49 +0200, Bo Berglund
wrote:
>So I installed
>serial2net on the RPi, making it publish the serial port as a TCP port
>(#2091). This part works OK, so whatever is sent on the TCP socket
>connection gets transferred to the RS232 serial line and vice