My mother past away in January. My brother and I spent some time this
weekend putting her house in order for a sale. It's thrown all prior
planned weekend activities off. I will work on the simulator as soon as
I'm able to this week. All updates will remain at:
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Hi Ben,
On 22/06/12 21:31, Ben Mendis wrote:
Look at it this way, what you're talking about is already possible.
Your ISP can already see all your traffic and they can analayze
everything you're doing. If the government comes knocking they will
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Hi Rick,
On Sun, 24 Jun 2012, Rick C. Hodgin wrote:
My mother past away in January. My brother and I spent some time this
weekend putting her house in order for a sale. It's thrown all prior planned
weekend activities off.
I'm sorry to hear
CC:
Subject: Re: [Freedombox-discuss] Freedombox Mesh Network Simulator
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Hi Rick,
On Sun, 24 Jun 2012, Rick C. Hodgin wrote:
My mother past away in January. My brother and I spent some time this
weekend putting her house in order for a sale
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On 06/20/2012 04:16 PM, Markus Sabadello wrote:
I've been told though that olsr is still the way to go for large
networks.
Kind of. If the mesh nodes pushing the packets have a fair amount of
RAM olsrd is okay. The thing about that particular
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On 06/20/2012 10:12 AM, Dave Taht wrote:
There are plenty of mesh protocols available - 802.11s, batman,
olsr, and my own fav babel. 802.11s operates at layer 2, is limited
to 32
There are over 70 mesh routing protocols; not all of them have been
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On 06/20/2012 02:13 PM, John Gilmore wrote:
Internet while the problem is happening, to debug it. Many, many
OLPC mesh problems occurred in the field which could not be
replicated in the lab, which made them 10x or 100x harder to fix.
This meant
I'm having a hard time wrapping my head around the security implications
of this discussion.
I think that's in part because goals like
censorship-resistant-connectivity and privacy seem in conflict.
To the best of my understanding these routing protocols have not been
designed with the goal of
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Hi Sam,
I am one of the developers of Project Byzantium and heard about this
discussion from The Doctor. Freedombox is not our project so we have no
authority to direct which way the project goes, but we have done some
significant research and
I have pushed out a RUNME\ directory.
See for source code:
https://github.com/RickCHodgin/fbxsim
I was asked in private email what this program is. Basically, it's a
protocol simulator describing a methodology of exactly how to establish
and maintain a living / dynamic wireless mesh.
In
Matthias-Christian,
I appreciate your response. If the research is available let's get it
out there and find the software and steps to setup mesh networks on FBX.
Best regards,
Rick C. Hodgin
On 06/20/2012 08:50 AM, Matthias-Christian Ott wrote:
On 2012-06-20 14:23, Rick C. Hodgin wrote:
Would it be useful to discuss requirements from scratch?
On Wed, Jun 20, 2012 at 2:13 PM, John Gilmore g...@toad.com wrote:
My wife and I are walking in mall with at least one other person every
40 feet or so. We decide to separate and go shopping. I walk this way,
she walks that way.
We won't carry FBXs around the mall because they use too much
electricity. Agreed. However, we all have cell phones. Root a device,
install a custom ROM or a custom FBX app which leverages the WiFi
abilities of the device, and now we all have FBX conduits in cell phone
form able to transfer
For a simple experiment of making 4 Guruplugs talk to each other via
batman, see
herehttp://projectdanube.pbworks.com/w/page/51790984/Guruplugs%20and%20BATMAN
.
I've been told though that olsr is still the way to go for large networks.
Markus
--
Project Danube: http://projectdanube.org
On 2012-06-20 at 14:55:52 -0400, Rick C. Hodgin wrote:
We have to look at what we're on about here: The ability to have
little servers is one thing. But the ability to convey information
outside of prying eyes is another.
What's there to stop your average three-letter-agency from
walking
I am going to proceed with my own discovery as I have a very clear
idea in my head of how this will work.
Great! Break a meg :-/ !
Here's the small insight that helped me refine my thinking:
Sending packets from your node towards the Internet is not the hard part.
Receiving packets from
All,
I began working on the mesh network simulator. Will work on it more
this week / weekend. Will put a video up on YouTube describing its
operation.
The source code is available here:
https://github.com/RickCHodgin/fbxsim
It's being written in Visual FoxPro 9.0 for rapid prototyping.
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