Off topic and flagrant necromancy, yet I'll briefly note somebody (kind of)
did. * (Disclaimer: "correct" loosely defined)*
https://bestofcpp.com/repo/AnttiTakala-SSH2DOS
P.S. Thanks Eric
On Sun, Mar 13, 2022 at 5:45 PM Karen Lewellen
wrote:
> Seems like some fine efforts.
> Speaking
Like Aitor mentioned there are some basic tools for it. (Like GNU and Display)
Also, there are some others.
V8PowerTools VFONT.COM can load the normal raster fonts (like GNU load font)
temporarily. When the video mode is reset (or changed) the fonts will revert
back to their previous state.
Hello,
The graphic card maintains information of how character glyphs are made out
of their character code. Basically it is limited to being able to represent
just 256 characters together at a time (there is a trick to double this to
512, but doesn't make a difference here).
Each of such
On 6/15/2022 10:30 AM, Daniel wrote:
Is anyone familiar with how DOS fonts work?
There are some .com files that will change the original font with
another and ya can create your own. I created a TI-99/4aA font to use.
So how does it work? Is the hardware font cached and the cache is
Is anyone familiar with how DOS fonts work?
There are some .com files that will change the original font with another
and ya can create your own. I created a TI-99/4aA font to use.
So how does it work? Is the hardware font cached and the cache is
changed? Some programs will revert back to the
Tanks
Il lun 13 giu 2022, 17:32 Jerome Shidel ha scritto:
> Hi All,
>
> Today, I released the NASM port of my ancient (Turbo Pascal) Sound Blaster
> Pro (and compatible) Mixer driver. It is a program-loadable device driver
> for adjusting mixer settings like volume levels. The driver can also
> NT 10h has only some window scrolling/clearing functions. And you can
> query/position the cursor. [..]
> That windowing function that Jim referenced in his little sample program
> is one that does the basic window management for you. But this will only
> work if you are using library functions