BTW, w/o rendering the profile looks like this:
25.92% tt_cmap4_next
15.37% tt_cmap4_char_next
7.32% FT_Get_Next_Char
5.11% memset
Does this look normal?
--kcc
On Tue, Oct 6, 2015 at 9:09 PM, Alexei Podtelezhnikov
wrote:
> On Tue, Oct 6, 2015 at 11:43 PM, Kostya
On Tue, Oct 6, 2015 at 7:59 PM, Alexei Podtelezhnikov
wrote:
> On Tue, Oct 6, 2015 at 9:42 PM, Kostya Serebryany wrote:
> > 51.76% repro_orig repro_orig [.] gray_render_scanline
>
> That's been FreeType workhorse since 2.0. You gotta draw
On Tue, Oct 6, 2015 at 11:43 PM, Kostya Serebryany wrote:
> On Tue, Oct 6, 2015 at 7:59 PM, Alexei Podtelezhnikov
>> Anyhow, there is not much left to do or fuzz after
>> rendering, so do not render
>
> If you think that fuzzing the rendering is not that
I guess you might enjoy this :-)
http://freetype.org/freetype2/docs/rasterinfo/rasterinfo.html
Werner
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I guess you might enjoy this :-)
http://freetype.org/freetype2/docs/rasterinfo/rasterinfo.html
Werner
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On Tue, Oct 6, 2015 at 9:46 AM, Ben Wagner wrote:
> I am interested in gx variation fonts being fuzzed. I've created an simple
> SIL licensed example font of this type, which can be found at
> https://skia.googlesource.com/skia/+/master/resources/fonts/Distortable.ttf
> ,
Hi Werner,
Thanks for your efforts and inputs. That’s a really a good news for me.
My dev environment is VS 2013, I will try to run ftview against my fonts. I
will keep you post.
Chenchen
> 在 2015年10月6日,13:14,Werner LEMBERG 写道:
>
>
>> Recently I have come across some fonts
On Tue, Oct 6, 2015 at 9:42 PM, Kostya Serebryany wrote:
> 51.76% repro_orig repro_orig [.] gray_render_scanline
That's been FreeType workhorse since 2.0. You gotta draw those glyphs
on a bitmap. It is funny you should mention how expensive divisions
there,
Hi,
When fuzzing freetype (
https://github.com/kcc/libfuzzer-example/wiki/FreeType-Fuzzer-Bot)
50% of time is spent in a single function: gray_render_scanline.
This is the profile when running this function on a large corpus of tests: