Re: manual placement quirk: window not always placed at outline

2006-06-25 Thread Andrew Pimlott
On Thu, Jun 15, 2006 at 09:30:17AM +0200, Dominik Vogt wrote: It actually wasn't this bad. The idea behing the test in the ButtonReleasee handler was to make sure the window is snapped if the window did not move before, but the pointer position in the release event moved the window. In my

Re: manual placement quirk: window not always placed at outline

2006-06-15 Thread Dominik Vogt
On Tue, May 30, 2006 at 09:34:06PM -0700, Andrew Pimlott wrote: On Tue, May 30, 2006 at 11:11:11PM +0200, Dominik Vogt wrote: On Mon, May 29, 2006 at 02:27:15PM -0700, Andrew Pimlott wrote: To resolve this issue, we must 1. decide whether the outline should initially appear snapped or

Re: manual placement quirk: window not always placed at outline

2006-05-30 Thread Dominik Vogt
On Mon, May 29, 2006 at 02:27:15PM -0700, Andrew Pimlott wrote: I have been bothered by a situation where I create a window and manually place it at one location, but the window actually appears in a different location. It is easy to reproduce with a very small .fvwm2rc: Style *

Re: manual placement quirk: window not always placed at outline

2006-05-30 Thread Andrew Pimlott
On Tue, May 30, 2006 at 11:11:11PM +0200, Dominik Vogt wrote: On Mon, May 29, 2006 at 02:27:15PM -0700, Andrew Pimlott wrote: To resolve this issue, we must 1. decide whether the outline should initially appear snapped or unsnapped; Unsnapped. In case of moving a window, placing it before

manual placement quirk: window not always placed at outline

2006-05-29 Thread Andrew Pimlott
I have been bothered by a situation where I create a window and manually place it at one location, but the window actually appears in a different location. It is easy to reproduce with a very small .fvwm2rc: Style * ManualPlacement EdgeResistance 0 100 Start by placing an xterm in the