Re: [Audyssey] Fantastic Vista Computers and How to get games to playon them

2008-11-19 Thread Jim Kitchen
Hi Phil, Very glad to hear that you got the games running. But yeah my web site says Please install the winkit.zip file before installing any of the below games for a reason. grin BFN Jim Check my web site for my free blind accessible pc dos and windows games. [EMAIL PROTECTED]

Re: [Audyssey] Fantastic Vista Computers and How to get games to playon them

2008-11-19 Thread dark
Lol Phil! I never thought those gelatinous blobs would've been so generous! congrats on your persistance and I'm really glad you got things working. Beware the Grue! # Dark. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Cc:

Re: [Audyssey] the cutting blade in night of parasite level 3

2008-11-19 Thread Shadow Dragon
You just walk through when you don't hear the blade sound. If it's the one I'm thinking of, with the pollards and whatever, then you have to go up into the trap itself, then to the left to find the next door. If it's the one behind the wardrobes in one of the boss chambers, then you have to

Re: [Audyssey] Fantastic Vista Computers and How to get games toplayon them

2008-11-19 Thread Trenton Matthews
I wonder if he could add that walkthrough to his fantastic games collection. He'll have four of them if he adds that one! -- From: dark [EMAIL PROTECTED] Sent: Tuesday, November 18, 2008 2:52 AM To: Gamers Discussion list gamers@audyssey.org

[Audyssey] the cutting blade in night of parasite level 3

2008-11-19 Thread alex wallis
Hi list. just wondering could someone tell me how i get past the cutting blade in night of parasites level 3 in the sub hall? as I can't find anyware else to go, so i'm guessing the cutting blade must be protecting a door i haven't gone through yet. as i still can't find the card to get through

Re: [Audyssey] Fantastic Vista Computers and How to get games toplayon them

2008-11-19 Thread Phil Vlasak
Hi Jim, I assumed that winLife3 with the updated menu also included everything in WinKit.zip This is a case of not reading the full page thinking I know what I am doing. Phil pounding himself on the head with his fist and saying Doe! - Original Message - From: Jim Kitchen [EMAIL

Re: [Audyssey] Fantastic Vista Computers and How to get games toplayon them

2008-11-19 Thread Phil Vlasak
Hi Terrence, That left over test was a case of being too tired to scroll down and delete it. Phil - Original Message - From: Terrence van Ettinger AKA Angus MacLaren [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 19, 2008 12:17 AM Subject:

[Audyssey] disaster with lighttedch games

2008-11-19 Thread Hannah Day
Hello all My sarga continues with trying to play the horse game by light tech interactive. Well this time i've tried to shut down my virus checker but still i'm getting this message saying not responding. this is realy getting me cross now any ideas please? regards hannah -- Hannah Day

Re: [Audyssey] Fantastic Vista Computers and How to get gamestoplayon them

2008-11-19 Thread Terrence van Ettinger AKA Angus MacLaren
Ah, yes, I've done my share of that here and there at either really weird hours or when I've been online too long. Terrence -- From: Phil Vlasak [EMAIL PROTECTED] Sent: Wednesday, November 19, 2008 5:06 AM To: Gamers Discussion list

Re: [Audyssey] ok solved more of night of parasite

2008-11-19 Thread Ryan Strunk
Shaun, It definitely helps to backtrack. There is a blue door, and it will help solve your problem. The extra enemies are a huge help if you play your cards right. If you can take out enough of them with the sword/dagger, you can get euber experience. Finally, just keep trying with it. The

[Audyssey] night of parasite chapter 2 final boss

2008-11-19 Thread shaun everiss
Hi. How do you defeat this guy. I have a revolver, there are traps all round me, and I am definately not able to beat this boss with my revolva. The guidence spoke of another weapon in the second level of chapter 2 but can't find it. Think about this, there is an iron key which I have not used.

Re: [Audyssey] ok solved more of night of parasite

2008-11-19 Thread shaun everiss
Hmm I am at level 10, I'd like to know where the room with the better weapon is, on chapter 2 though, the last boss. He don't keep still, I shoot and shoot then the guy moves. I can't even look round. there are traps in front and to the left, but the final guy moved, I used all my med eyes. The

Re: [Audyssey] ok solved more of night of parasite

2008-11-19 Thread johnny tai
What I'd like to see is more med kits rofl. I can use the melee weapons fine without expending too much ammo for guns, but I keep running out of medical kits. Be kind of neat if there's a way to let us know what the monsters look like too. -Original Message- From: [EMAIL PROTECTED]

Re: [Audyssey] night of parasite chapter 2 final boss

2008-11-19 Thread Ryan Strunk
Explore all the rooms. There is definitely an iron tank -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Wednesday, November 19, 2008 1:43 PM To: gamers@audyssey.org Subject: [Audyssey] night of parasite chapter 2 final boss Hi. How

Re: [Audyssey] Tips for playing mk on ps2/psp?

2008-11-19 Thread Tom Randall
Heya Clement, this stuff is great man, just what I was looking for. So if I understand it correctly the directional buttons are like this, right is forward, left is backward, and up and down are sidestep one way or the other. Do the analog sticks work in these games? Do you fool with the menus

Re: [Audyssey] Tips for playing mk on ps2/psp?

2008-11-19 Thread Tom Randall
Heya Liam, for the ps2 yeah there sure is. It consists of MK Deception, MK Armageddon, and MK Shaolin Monks which I am pretty sure we are not going to be able to play real well. Like the guy at the store said, this is all the MK you're ever gonna need! Hope this helps. Tom -Original

Re: [Audyssey] Tips for playing mk on ps2/psp?

2008-11-19 Thread Tom Randall
Heya Yohandy, thanks for this tip as well, like I said to Clement I'm just getting into these so need all the tips I can get so as not to get slaughtered lol. Game on. Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Sunday, November

[Audyssey] Lone wolf sound pack.

2008-11-19 Thread Rick
Hi list. Awhile back I had a sound pack for lone wolf, but lost it in a hard drive failure. I don't remember who made it or where I got it. Does anybody know if it still available for download, and if so where can I get it? Thanks in advance for any help. --- Gamers mailing list __

Re: [Audyssey] disaster with lighttedch games

2008-11-19 Thread Chris Hallsworth
I just don't know Hannah. Hope we can get to the bottom of this. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Hannah Day [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Tips for playing mk on ps2/psp?

2008-11-19 Thread Clement Chou
You probably know about the thing about being on certain sides of the screen if you've played tekken. Forward and backward can be left or right, or right or left, depending on which side of the screen you're on. If you're on the left, forward will be right, and vice versa if you're on the

Re: [Audyssey] Games for Blind Children Continued

2008-11-19 Thread Valiant8086
Hi. sound puzzle. It's a really cool game. Let me know if you need me to send it. - Original Message - From: Chris Hallsworth [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 16, 2008 5:21 PM Subject: [Audyssey] Games for Blind Children Continued

Re: [Audyssey] Winfrotz tts versions

2008-11-19 Thread Valiant8086
Hi. For the record, dos is spelled d o s. Couldn't resist, lol. Aaron T. Spears- Original Message - From: dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 16, 2008 12:05 PM Subject: Re: [Audyssey] Winfrotz tts versions hmmm trenton, sinse

Re: [Audyssey] MOTA Random items.

2008-11-19 Thread Valiant8086
Hi. How about a different type of damage? Would a bow and arrow hurt more or less than a fireball? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 15, 2008 5:38 PM Subject: Re: [Audyssey] MOTA Random

Re: [Audyssey] MOTA Random items.

2008-11-19 Thread Valiant8086
Hi. Now you need to add the ability to destroy scrolls when you go too trigger happy and shoot one. ROFL - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 16, 2008 6:14 PM Subject: Re: [Audyssey] MOTA Random

Re: [Audyssey] MOTA Random items.

2008-11-19 Thread Valiant8086
Hi. I'm not sure, but I think spon is spelled wrong here. I believe it's spong, or spawn, lol sry, don't wanna be a critic here, but figured if I'm right in thinking it's spelled incorrectly you'd wanna spell it properly when you got around to advertising it to the larger public. Cheers:

Re: [Audyssey] vip mud

2008-11-19 Thread Valiant8086
Hi. As a note, the sound protocol sometimes used is MSP, I think that's what it's called. MSP litterally just, if enabled on the mud, throws up specific text that supporting clients have a trigger that will pick that up and follow the instructions in that line to play the sound. At the same

Re: [Audyssey] MOTA Random items.

2008-11-19 Thread Valiant8086
Wo, jinx! I promise i didn't read this first. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 16, 2008 8:23 PM Subject: Re: [Audyssey] MOTA Random items. Did you destroy the ancient scroll? --- Pretty

Re: [Audyssey] MOTA Trailer Released!

2008-11-19 Thread Valiant8086
Hi. Rofl amuzeing. It's silly but strangely relational mistakes like this one that makes programming more fun sometimes. Like the time I forgot to set my gun reloader on a moo to remove amunition from the box until the gun was full. I forgot to check to see if the gun was full, but did get

[Audyssey] urgent help with vipmud!

2008-11-19 Thread Matheus
hi all. i'm developing a soundpack for a game that i'm currently playing. i have a error, that wen trying to open the sound to play in the game, it just comes a error sound and jaws saying error. i'm writing the words exactly how they are in the game (checked it 4 times), i'm putting the exactly

Re: [Audyssey] Games for Blind Children Continued

2008-11-19 Thread Chris Hallsworth
Send it me anyway please. Might come in handy. -- Chris Hallsworth e-mail: [EMAIL PROTECTED] MSN: [EMAIL PROTECTED] skype: chrishallsworth7266 klango: chrishallsworth - Original Message - From: Valiant8086 [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent:

Re: [Audyssey] Lone wolf sound pack.

2008-11-19 Thread Valiant8086
Hi. I think you can get them somewhere on audiogames.net. - Original Message - From: Rick [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 19, 2008 5:06 PM Subject: [Audyssey] Lone wolf sound pack. Hi list. Awhile back I had a sound pack for

Re: [Audyssey] MOTA Random items.

2008-11-19 Thread Thomas Ward
Hi, Sorry, about that. The correct spelling is s p a w n I believe. Lately I am getting so much e-mail if i took time to spell check every message I would never get anything else done. Grin. Valiant8086 wrote: Hi. I'm not sure, but I think spon is spelled wrong here. I believe it's spong,

Re: [Audyssey] MOTA Random items.

2008-11-19 Thread Thomas Ward
Hi, Good question. The arrows made during the iron and bronze age were certainly capable of shooting through a man's body provided he didn't have decent armer to protect him. If it hit a man in the center or right side of the chest it would spell a very quick and certain death as it would cut

Re: [Audyssey] MOTA Random items.

2008-11-19 Thread Thomas Ward
Hi, Well, if someones aim is so bad that they shoot the floor instead of the charging centaur then they don't belong in the game. Smile. Valiant8086 wrote: Hi. Now you need to add the ability to destroy scrolls when you go too trigger happy and shoot one. ROFL --- Gamers mailing list __

Re: [Audyssey] MOTA Trailer Released!

2008-11-19 Thread Thomas Ward
Hi, Yeah, i have seen all kinds of weird runtime errors do to something getting over looked. Though, getting 1000 rounds out of a six shot revolver sounds like that was a cool bug. You could have taken down God Zilla with that weapon. Lol! Valiant8086 wrote: Hi. Rofl amuzeing. It's silly

Re: [Audyssey] urgent help with vipmud!

2008-11-19 Thread Tristan B
What exactly are you typing? Include the vipmud script as well. Regards, Tristan Bussiere - Head Developer, and founder/owner of Accessible Computer Entertainment Games. ACEGamesOnline.net - Accessible Computer

Re: [Audyssey] urgent help with vipmud!

2008-11-19 Thread Andy
Without any sort of script to guide me in what direction your attempting to go in, I suspect it's an incorrect sound path. The simplist way to rectify this is to make a folder under the VIPMud sounds folder called a name that siuts the purpose. In that case, this is what you would do. #trigger

Re: [Audyssey] ok solved more of night of parasite

2008-11-19 Thread shaun everiss
yeah thats a point, I would also like more amo. And if we are battling these things when you find a monster I think before the battle starts you should get the monster's stats. as a message. At 09:36 a.m. 20/11/2008, you wrote: What I'd like to see is more med kits rofl. I can use the melee

Re: [Audyssey] night of parasite chapter 2 final boss

2008-11-19 Thread shaun everiss
hmmm I know there is an iron tank. I have been in all the coridoors and used the object locator but it looks like I have everything. At 09:16 a.m. 20/11/2008, you wrote: Explore all the rooms. There is definitely an iron tank -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

[Audyssey] last boss in chapter 2 on night of parasite

2008-11-19 Thread shaun everiss
Hi. What is the stratogy of beating the last boss? I have all the things needed including the weapon. The rifle I mean. I have 92 health. I shoot the boss, a few times, he shoots me then moves, I shoot him and move. I die! He kills me. Do I need to shoot him, move away then come back to him or

[Audyssey] Lone wolf sound pack.

2008-11-19 Thread Rick
I went to audiogames.net, then to the mods section. They have links for 2 sound packs, one by USA games and the other by PCS games, neither one works. I get a 404 error. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make

Re: [Audyssey] last boss in chapter 2 on night of parasite

2008-11-19 Thread shaun everiss
I should really add to my message that I have no med kits left. At 03:22 p.m. 20/11/2008, you wrote: Hi. What is the stratogy of beating the last boss? I have all the things needed including the weapon. The rifle I mean. I have 92 health. I shoot the boss, a few times, he shoots me then moves, I

Re: [Audyssey] ok solved more of night of parasite

2008-11-19 Thread Willem
No, it would take too much time forthe stats to be read. By the time it's done, you'll be a splash of goo on the wall. As for the ammo problem, the game wouldn't be a challenge if you had vertually unlimited ammo. That is why weapons like the sword and dagger are there. - Original Message

Re: [Audyssey] ok solved more of night of parasite

2008-11-19 Thread johnny tai
Just give the player a command option to view the monster before combat. While you're reading the stats/desc, the game's not moving. Those who don't care about those things can just avoid using that command. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of

Re: [Audyssey] MOTA Random items.

2008-11-19 Thread Charles Rivard
S P A W N. --- Pretty is as pretty does. - Original Message - From: Valiant8086 [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 19, 2008 8:59 AM Subject: Re: [Audyssey] MOTA Random items. Hi. I'm not sure, but I think spon is spelled wrong

Re: [Audyssey] MOTA Random items.

2008-11-19 Thread Charles Rivard
In that case, flaming arrows. --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 19, 2008 3:59 PM Subject: Re: [Audyssey] MOTA Random items. Hi, Good question. The arrows

Re: [Audyssey] MOTA Random items.

2008-11-19 Thread Thomas Ward
Hi Charles, Now, that is just down right wicked. You want to make sure the player gets killed for sure don't you? Charles Rivard wrote: In that case, flaming arrows. --- Pretty is as pretty does. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] MOTA Random items.

2008-11-19 Thread Willem
hmm, why not? It makes life exciting. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 19, 2008 10:53 PM Subject: Re: [Audyssey] MOTA Random items. Hi Charles, Now,

Re: [Audyssey] ok solved more of night of parasite

2008-11-19 Thread shaun everiss
true. And I like my blades, the sword especially. At 05:13 p.m. 20/11/2008, you wrote: No, it would take too much time forthe stats to be read. By the time it's done, you'll be a splash of goo on the wall. As for the ammo problem, the game wouldn't be a challenge if you had vertually unlimited