Hi got to the boss in eric the kleric doing the smash attack to try and beet
him how do you beet him as i keep dying thanks very much Ian McNamara
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Hi Tom.
i agree with respect to blind gamers' experience of what graphical games use
as concepts, sinse obviously if you cannot see all the elements of a game
like mario brothers say, you cannot know how these work mechanically and
thus attempting to create an accessible version will always
Hi Ian.
You can't hit him until he has run out of power and starts charging up.
Avoid the bombs he chucks by going to the opposite side when you here one
coming, and make certain you stay at the bottom of the screen sinse if you
go too close to the boss at the wrong time he'll thump you.
when
Hi Philip, sorry for the delay in my getting this, but I just want to say
how bolled over I am by the quality of this up-coming title! The quality of
sounds is just out-standing, and it sounds really exciting. Could I suggest
in place of Sappi Mike you record your own voice? It was really
Hey, I was wondering if anyone on the list might have the different
apollo I.F. games.
If someone could please help me out that would be great. Thanks.
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The Sapi is just a placeholder. I think he said that in his speach.
We are the Knights who say...Ni!
- Original Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list
gamers@audyssey.org
Sent: Saturday, May 21, 2011
Ok, if your getting that code when you start IYP. Then its a IYP
error and by going here you can find out how to make the debug file.
http://www.itsyourplane.com/diagnostics.asp
Now the code is telling you that it can not find the network. Need
that file and system info sent to Robert unless
Lunimals version 2.0b has just been posted. Sorry about the long delay between
this update and the last one, but I think you'll all be happy with the changes.
I've implemented almost all of the suggestions people have given me, including
things like adjusting game speed, sapi speaking speed,
this sounds brilliant where can we get your games from?
thanks very much.
Ian McNamara
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Hi,
Can anyone give me any hints as to how Towers of War should be played? I've
tried it out for about a week now, building different towers etc, but I'm
constantly losing on level 5 if not before.
Thanks.
Regards,
Damien.
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www.kaldobsky.com/audiogames/
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Hi Lori,
As Philip said in the interview he'll be replacing the Sapi voices
when the game is done. The Sapi voice is just a place holder while he
creates the game.
HTH
On 5/21/11, Lori Duncan lori_dunca...@hotmail.com wrote:
Hi Philip, sorry for the delay in my getting this, but I just want
Hi Dark,
Maybe, but I do know also that the more complex the game the more
difficult it is to create. Sometimes attempting to add an advanced
concept to the game, if not correctly implamented, will cause the game
to break.
For example, remember back during beta 17 it was you or someone else
who
I used to be good at the thing... but havent' played it in a while... sadly,
now the boars are a real pain. :D
- Original Message -
From: Damien Pendleton dam...@x-sight-interactive.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 21, 2011 7:59 PM
Subject:
What is the link?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Saturday, May 21, 2011 12:49 PM
To: 'Gamers Discussion list'
Subject: [Audyssey] Lunimals version 2.0b
Lunimals version 2.0b has just been
http://www.kaldobsky.com/audiogames/
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of mike maslo
Sent: Saturday, May 21, 2011 4:54 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Lunimals version 2.0b
What is the link?
Sorry Mike, I probably should have included the download link for those who
don't already have it.
www.kaldobsky.com/audiogames/lunimals.zip
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Hi Damien.
The two main things to take into account in towers of war, are position of
towers, and strengths and weaknesses of towers.
Each towers range is circular, so when it says range 2.2, that's 2.2 squares
around the tower in a circle not a cross.
so, the most strategic places to add
Hi Tom.
I'd personally view analogue jumps as a very! complex feature indeed, where
as say adding something like an extra arrow trap in an otherwise 2D game to
give a vertical danger would seem less so, though i do take the point.
At the same time though, I don't think this is particularly
I agree. I'll be getting it too. Also, he did say in the speech that he
would eventually have human voices instead of sapi5. I personally like how
sapi5 tells you your surroundings.
-Original Message-
From: Lori Duncan
Sent: Saturday, May 21, 2011 7:26 AM
To: Philip Bennefall ;
Dark, reading your post has made me miss playing the game, lol! Boy it feels
like forever since I last played it, and I'm quite tempted to download it to
give it another go. Yes, that's right, I did say download it haha. The laptop
I was using back then died on me, so I'll have to download
Okay, so I'll bite, where does one get this game, Towers of war???
Fred Olver
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 21, 2011 6:14 PM
Subject: Re: [Audyssey] Towers of War
Dark, reading your
http://www.kaldobsky.com/audiogames/
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of fred olver
Sent: Saturday, May 21, 2011 7:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Towers of War
Okay, so I'll bite, where does one
Hi Dark,
Right. However, like I said earlier I think a lot of it boils down to
either the developer doesn't know how to add this or that feature, or
they simply haven't experienced it before and thus never thought of
it. I confess the idea of having a dart shoot you while jumping never
occured
Mission eight? LOL--I still can't complete Mission 5. Just I'm must very
good at strategy lol! Love the game though, and I'm glad you're improving
it.
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: 'Gamers
Save up your money, because you earn interest. That's the big key. Start
by putting two microwave towers in the middle of the path. Then, as you
save up money, put a frost tower and a poison tower at the very beginning.
Put all these at the edge of the path. Later you can keep adding
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