[Audyssey] Eric the kleric.

2011-05-21 Thread Ian McNamara
Hi got to the boss in eric the kleric doing the smash attack to try and beet him how do you beet him as i keep dying thanks very much Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] the spirit of game production - Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-21 Thread dark
Hi Tom. i agree with respect to blind gamers' experience of what graphical games use as concepts, sinse obviously if you cannot see all the elements of a game like mario brothers say, you cannot know how these work mechanically and thus attempting to create an accessible version will always

Re: [Audyssey] Eric the kleric.

2011-05-21 Thread dark
Hi Ian. You can't hit him until he has run out of power and starts charging up. Avoid the bombs he chucks by going to the opposite side when you here one coming, and make certain you stay at the bottom of the screen sinse if you go too close to the boss at the wrong time he'll thump you. when

Re: [Audyssey] Speech on Blastbay products

2011-05-21 Thread Lori Duncan
Hi Philip, sorry for the delay in my getting this, but I just want to say how bolled over I am by the quality of this up-coming title! The quality of sounds is just out-standing, and it sounds really exciting. Could I suggest in place of Sappi Mike you record your own voice? It was really

[Audyssey] help with getting a I.F. game

2011-05-21 Thread michael barnes
Hey, I was wondering if anyone on the list might have the different apollo I.F. games. If someone could please help me out that would be great. Thanks. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. ---

Re: [Audyssey] Speech on Blastbay products

2011-05-21 Thread Bryan Peterson
The Sapi is just a placeholder. I think he said that in his speach. We are the Knights who say...Ni! - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 21, 2011

Re: [Audyssey] Would anyone know what this error message is telling me and how to fix it?

2011-05-21 Thread Trouble
Ok, if your getting that code when you start IYP. Then its a IYP error and by going here you can find out how to make the debug file. http://www.itsyourplane.com/diagnostics.asp Now the code is telling you that it can not find the network. Need that file and system info sent to Robert unless

[Audyssey] Lunimals version 2.0b

2011-05-21 Thread Jeremy Kaldobsky
Lunimals version 2.0b has just been posted. Sorry about the long delay between this update and the last one, but I think you'll all be happy with the changes. I've implemented almost all of the suggestions people have given me, including things like adjusting game speed, sapi speaking speed,

Re: [Audyssey] Lunimals version 2.0b

2011-05-21 Thread Ian McNamara
this sounds brilliant where can we get your games from? thanks very much. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

[Audyssey] Towers of War

2011-05-21 Thread Damien Pendleton
Hi, Can anyone give me any hints as to how Towers of War should be played? I've tried it out for about a week now, building different towers etc, but I'm constantly losing on level 5 if not before. Thanks. Regards, Damien. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] Lunimals version 2.0b

2011-05-21 Thread Jeremy Kaldobsky
www.kaldobsky.com/audiogames/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are

Re: [Audyssey] Speech on Blastbay products

2011-05-21 Thread Thomas Ward
Hi Lori, As Philip said in the interview he'll be replacing the Sapi voices when the game is done. The Sapi voice is just a place holder while he creates the game. HTH On 5/21/11, Lori Duncan lori_dunca...@hotmail.com wrote: Hi Philip, sorry for the delay in my getting this, but I just want

Re: [Audyssey] the spirit of game production - Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-21 Thread Thomas Ward
Hi Dark, Maybe, but I do know also that the more complex the game the more difficult it is to create. Sometimes attempting to add an advanced concept to the game, if not correctly implamented, will cause the game to break. For example, remember back during beta 17 it was you or someone else who

Re: [Audyssey] Towers of War

2011-05-21 Thread Pitermach
I used to be good at the thing... but havent' played it in a while... sadly, now the boars are a real pain. :D - Original Message - From: Damien Pendleton dam...@x-sight-interactive.net To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 21, 2011 7:59 PM Subject:

Re: [Audyssey] Lunimals version 2.0b

2011-05-21 Thread mike maslo
What is the link? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: Saturday, May 21, 2011 12:49 PM To: 'Gamers Discussion list' Subject: [Audyssey] Lunimals version 2.0b Lunimals version 2.0b has just been

Re: [Audyssey] Lunimals version 2.0b

2011-05-21 Thread reinhard stebner
http://www.kaldobsky.com/audiogames/ -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of mike maslo Sent: Saturday, May 21, 2011 4:54 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Lunimals version 2.0b What is the link?

Re: [Audyssey] Lunimals version 2.0b

2011-05-21 Thread Jeremy Kaldobsky
Sorry Mike, I probably should have included the download link for those who don't already have it. www.kaldobsky.com/audiogames/lunimals.zip --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] Towers of War

2011-05-21 Thread dark
Hi Damien. The two main things to take into account in towers of war, are position of towers, and strengths and weaknesses of towers. Each towers range is circular, so when it says range 2.2, that's 2.2 squares around the tower in a circle not a cross. so, the most strategic places to add

Re: [Audyssey] the spirit of game production - Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-21 Thread dark
Hi Tom. I'd personally view analogue jumps as a very! complex feature indeed, where as say adding something like an extra arrow trap in an otherwise 2D game to give a vertical danger would seem less so, though i do take the point. At the same time though, I don't think this is particularly

Re: [Audyssey] Speech on Blastbay products

2011-05-21 Thread curt taubert
I agree. I'll be getting it too. Also, he did say in the speech that he would eventually have human voices instead of sapi5. I personally like how sapi5 tells you your surroundings. -Original Message- From: Lori Duncan Sent: Saturday, May 21, 2011 7:26 AM To: Philip Bennefall ;

Re: [Audyssey] Towers of War

2011-05-21 Thread Jeremy Kaldobsky
Dark, reading your post has made me miss playing the game, lol! Boy it feels like forever since I last played it, and I'm quite tempted to download it to give it another go. Yes, that's right, I did say download it haha. The laptop I was using back then died on me, so I'll have to download

Re: [Audyssey] Towers of War

2011-05-21 Thread fred olver
Okay, so I'll bite, where does one get this game, Towers of war??? Fred Olver - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 21, 2011 6:14 PM Subject: Re: [Audyssey] Towers of War Dark, reading your

Re: [Audyssey] Towers of War

2011-05-21 Thread reinhard stebner
http://www.kaldobsky.com/audiogames/ -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of fred olver Sent: Saturday, May 21, 2011 7:23 PM To: Gamers Discussion list Subject: Re: [Audyssey] Towers of War Okay, so I'll bite, where does one

Re: [Audyssey] the spirit of game production - Re:bringsbackmemories - Re: Fw: BlindSoftware.comBlog Feed

2011-05-21 Thread Thomas Ward
Hi Dark, Right. However, like I said earlier I think a lot of it boils down to either the developer doesn't know how to add this or that feature, or they simply haven't experienced it before and thus never thought of it. I confess the idea of having a dart shoot you while jumping never occured

Re: [Audyssey] Lunimals version 2.0b

2011-05-21 Thread The Addictor
Mission eight? LOL--I still can't complete Mission 5. Just I'm must very good at strategy lol! Love the game though, and I'm glad you're improving it. Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: 'Gamers

Re: [Audyssey] Towers of War

2011-05-21 Thread The Addictor
Save up your money, because you earn interest. That's the big key. Start by putting two microwave towers in the middle of the path. Then, as you save up money, put a frost tower and a poison tower at the very beginning. Put all these at the edge of the path. Later you can keep adding