Hi Keith
Thank you very much for the link. I'll be shore to check it out.
bfn
James
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From: Keith ks.steinbac...@gmail.com
Sent: Monday, July 29, 2013 12:18 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] Muds was
hI there Kimberly
AHoly Graille game now I would love to get my hands on that one. l o l
bfn
James
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From: Kimberly Qualls kimberly021...@gmail.com
Sent: Monday, July 29, 2013 1:44 AM
To: Gamers Discussion list gamers@audyssey.org
Subject:
I'm aiming to create a multi-level (multi-stage?) fps game. I
plan to have a central location between stages, and each stage
will have it's own map(s). I'm hoping to create a 3d game
(similar to swamp in navigation). I plan to have about 15
different types of terrain, and will probably end up
Hi John,
Okay, I am glad you told me that, because what you want to do is going
to require some basic understanding of trig and geometry to pull off.
I can certainly help you with that, but there is absolutely no way out
of the math requirements for movement in that type of game.
First, simple
Hello i downloaded the mush z client for cyber assault but what do i
have to do to get the game to start i use mush z with alter aeon and hit enter
on mush z then do alt f and then hit number 1 and then put my details in but
that does not work with cyber assault so any help please
Ear Monsters Update 1.5 is live on the App store.
1.5 adds Game Center support, for iOS 6.1 or greater with leaderboards and
achievements.
Also, sort of funny (in a depressing sort of way) is that Siri doesn't seem
to know how to properly pronounce Leaderboard! She says lead (like the
metal) and
Wayne,
Mush-Z doesn't work with other muds. It's for Alter Aeon.
Dennis Towne
Alter Aeon MUD
http://www.alteraeon.com
On Mon, Jul 29, 2013 at 6:26 AM, wayne coles wayne...@gmail.com wrote:
Hello i downloaded the mush z client for cyber assault but what do i
have to do to get the
I think I'd prefer to have north be zero, as I'm more familiar
with that concept (though neither of the names you mentioned ring
any bells). I'm certainly willing to give the geometry my best
shot, but I think it's worth mentioning that the only serious
concept I've got down is the pythagerium
when you open mush z, hit alt and you will get the typical windows menu at
the top of the window. make sure you are in the file menu and then arrow
down to new world andh hit enter. enter the website I gave you into the IP
address and then hit e tab and then enter the port number I gave you.
Hi, anyone been able to connect to the mud called underdark race wars? Got
the info on the game from the mud connector, but I get an error that the mud
timed out when I tried to connect.
Love the books about the underdark in the D and D worlds, so i wwould love
to try this game.
Keith
Hi John,
Well, if we are talking a very minimalistic movement system etc you
can probably get away with only four or five trig formulas for a basic
FPS game. Its really not that complex to calculate the distance
between two coordinates, calculate direction, and update your
position. Here is some
I'm not sure why you wouldn't use a timer to calculate movement rate. If you
rely on whether the sound is playing or not, you run into a whole host of
problems:
* If you change the step sound, the game's speed changes.
* If your floor footstep is shorter than your grass one, you would move
faster
Hello.
I have been playing Solara on my iPhone for the last few days.
Can someone please give a little bit of help?
I would like to start a new game.
I have deleted the game from both my gamecenter and phone, but when I
reinstall the game it starts right were I left off.
Thanks for the help!
I understand most of these; could you explain the point of getX,
getY, and getZ?
Thanks,
John.
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you can't restart. you can hardly mess it up. so just play from where you are.
you could always communicate with the dev's, but i suspect they will
tell you much the same.
Dallas
On 30/07/2013, michael barnes c...@samobile.net wrote:
Hello.
I have been playing Solara on my iPhone for the last
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