@audyssey.org>
Sent: Wednesday, April 13, 2016 9:50 AM
Subject: Re: [Audyssey] Why I build the games as I do
I didn't say they didn't like it; I just said that from the email I've
received, I get far fewer requests for RPGs than other games (about 1 in 30
is a RPG request). Sports games abound
after that sort of outlay.
Simon
- Original Message -
From: <ma...@kidfriendlysoftware.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Wednesday, April 13, 2016 3:50 PM
Subject: Re: [Audyssey] Why I build the games as I do
I didn't say they didn'
.
John
--
From: <ma...@kidfriendlysoftware.com>
Sent: Wednesday, April 13, 2016 10:50
To: "Gamers Discussion list" <gamers@audyssey.org>
Subject: Re: [Audyssey] Why I build the games as I do
I didn't say they didn't like it;
, or at least closer to a SIMS environment, I can see how
that game goes to try to project how any RPG would go. Do you think this
market could handle an RPG game for $40 to $50?
- Original Message - Subject: Re: [Audyssey] Why I build the
games as I do
From: "dark" <
Of rajmund
Sent: 13 April 2016 17:03
To: Gamers Discussion list
Subject: Re: [Audyssey] Why I build the games as I do
Hi,
I want games, where I can play against people. I sometimes do try the games
as they come out, but I always go back to dice world, and things of the
nature.
Sent from a BrailleNote
t; <gamers@audyssey.org
Date sent: Wed, 13 Apr 2016 15:34:42 +0100
Subject: Re: [Audyssey] Why I build the games as I do
@Marty, Blind people don't like rpgs? not true.
Go and check audiogames.net and observe the amount of people who
reply to
rpg related topics, or indeed post a topic and ask.
@Marty, Blind people don't like rpgs? not true.
Go and check audiogames.net and observe the amount of people who reply to
rpg related topics, or indeed post a topic and ask. I suspect the
information you got from that statement was from a local focus group, ie,
society or association for the
Michael is quite correct in how I approach the games.
Basically, I build the games for all visually impaired people, most of
whom do not like to play RPGs. While the games don't make much money,
and certainly don't pay for my time, they do offset the out of pocket
costs. I tend to re-use as