Right. Anybody thought to write to them to see if they can make it
accessible?
Checked by AVG - www.avg.com
Version: 8.5.375 / Virus Database: 270.12.82/2190 - Release Date:
06/20/09 17:54:00
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
Note: Every single word below this line is commercial talk which can be
disregarded. The real message of this message, is that I would like some
feedback on my new accessible game release. But for the fun of it still, here's
the more commercial way...
Hello gamers,
As those of you
hi davy, I would like to help with testing and sound designing if you
want. contact me off-list if you're interested, o btw it really was a
dream for me, smiles.
On 6/21/09, Davy Kager m...@davykager.nl wrote:
Note: Every single word below this line is commercial talk which can be
disregarded.
Where do we get Klango news via e-mail if possible?
--
Chris Hallsworth
e-mail: christopher...@googlemail.com
MSN: ch9...@hotmail.com
Skype: chrishallsworth7266
Join TAFN by visiting www.tafn.org.uk.
--
From: shaun everiss shau...@xtra.co.nz
Sent:
I'd certainly love to help test this. This is actually something I'm
looking forward to getting my hands on.
On Jun 21, 2009, at 7:44 AM, piotr machacz wrote:
hi davy, I would like to help with testing and sound designing if you
want. contact me off-list if you're interested, o btw it really
Are you going to have mouse support for the game? I think it is a much
better experience if one can play the game using mouse support.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Davy Kager
Sent: Sunday, June 21, 2009 4:23 AM
hmmm.
the project idea sounds good.
the menu system is a good menu system.
I may be able to help with voiceovers etc for this.
I don't have a full suite of apps and editers but I have enough for simple
stuff, my system is the stock laptop crappy system but it should be able to
record voices, I
www.klango.net is where I got the news from.
there is a news letter on there forgot how I got it though.
At 01:44 a.m. 22/06/2009, you wrote:
Where do we get Klango news via e-mail if possible?
--
Chris Hallsworth
e-mail: christopher...@googlemail.com
MSN: ch9...@hotmail.com
Skype:
it would also be something I'd like to get my teeth intol.
At 02:47 a.m. 22/06/2009, you wrote:
I'd certainly love to help test this. This is actually something I'm
looking forward to getting my hands on.
On Jun 21, 2009, at 7:44 AM, piotr machacz wrote:
hi davy, I would like to help with
Hi Nick,
Since Cara Quinn has recently taken over the Audio Quake project I'd ask
her what is up with the registration issue, and see if she can resolve it.
Smile.
Nick Helms wrote:
The link to register a player name is broken.
Is there another way of doing it or another URL to try?
I used
not bad for what you got, and take your time to do what you want with
the game. this type of game would be great to play, and is a long
time in coming.
And just to let you know, Your English isn't that bad. i have heard
worse by those speaking it as a second language for a long time.
So give us
thanks
On 6/21/09, Thomas Ward thomasward1...@gmail.com wrote:
Hi Nick,
Since Cara Quinn has recently taken over the Audio Quake project I'd ask
her what is up with the registration issue, and see if she can resolve it.
Smile.
Nick Helms wrote:
The link to register a player name is
I would also be happy to do sound editing and sthings of that nature for
this and any other game under development. I use GoldWave on an EMachines
computer with a 260 gig hard drive and one gig of ram. I also do my own
production work. Let me know if I can be of any help.
Shannon
-
its just like a real GPS map. your just a dot with the roads as
lines. Every turn you take the dot moves so much on the line.
The only thing they could make accessible about it is a status of
what state your going through at the time your in it. out side of
that stat there ain't anything else
Hi all
I know there are a few players here, in the city of Tarn you were
supposed to find some artifact. I'm curious as to what it was? I've made
it through completely once but think I must have missed it. Any sense for
direction as to what it is and who I need to see in Trithack would
well I have audacity fully loaded and a version of studio recorder.
At 08:27 a.m. 22/06/2009, you wrote:
I would also be happy to do sound editing and sthings of that nature for
this and any other game under development. I use GoldWave on an EMachines
computer with a 260 gig hard drive and one
The problem with 90% of the tarn content is you have to go through the city
multiple times to get anywhere. I believe its 10 runs before you can even
access the lower levels of the city, which is plain ridiculous if you ask
me. There's even content up to 15 runs, which I doubt I'll ever make.
I think you get the news automatically sent to your inbox when you make your
account.
Aiden
Follow me on twitter
www.twitter.com/aidengardiner
- Original Message -
From: shaun everiss shau...@xtra.co.nz
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, June 21, 2009 8:13 PM
Hi. does anyone play the blind eye? I just have the demo. Does anyone know
how I can obtain a full version?
- Original Message -
From: Ron Schamerhorn blindwon...@cogeco.ca
To: gamers@audyssey.org Gamers@audyssey.org
Sent: Monday, June 22, 2009 9:33 AM
Subject: [Audyssey] Sryth question
19 matches
Mail list logo