Re: gEDA-user: PCB+GL Testers (please test)

2010-11-25 Thread Kai-Martin Knaak
kai-martin knaak wrote: I set up a git repository of pidpeltier and made it available via gitweb: http://bibo.iqo.uni-hannover.de/gitweb/?p=PIDpeltier.git;a=tree No cloning yet, because I forgot to set the export-option of the git-daemon. But access via http with the link above should work.

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-24 Thread kai-martin knaak
Hi Peter. Bad news from the local_customisation_no_pours branch: I switched to the open source radeon driver rather than the closed fglrx for my ATI HD4670 card. With this driver X freezes on start-up of the no_pours version of pcb. The screen does not change anymore except for a slowly

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-24 Thread Peter Clifton
On Thu, 2010-11-25 at 04:05 +0100, kai-martin knaak wrote: Hi Peter. Bad news from the local_customisation_no_pours branch: I switched to the open source radeon driver rather than the closed fglrx for my ATI HD4670 card. With this driver X freezes on start-up of the no_pours version of

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-15 Thread Frank Bergmann
Am 11.11.2010 00:13, schrieb Peter Clifton: On Wed, 2010-11-10 at 21:34 +0100, Frank Bergmann wrote: You find the backtrace at http://www.frajasalo.de/frank/projekt/pcb/gdb-pcb.local_customisation_no_pours-backtrace-20101110-1.txt I hope it will help, even without the debugging symbols in

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-12 Thread kai-martin knaak
Peter Clifton wrote: If you fancied sending me any of the boards off-list, I'll have a play and see if I can make PCB+GL faster with them ;) I set up a git repository of pidpeltier and made it available via gitweb: http://bibo.iqo.uni-hannover.de/gitweb/?p=PIDpeltier.git;a=tree No cloning

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-11 Thread Frank Bergmann
On 11.11.2010 00:13, Peter Clifton wrote: On Wed, 2010-11-10 at 21:34 +0100, Frank Bergmann wrote: And on my Intel system I have disturbances comming like rays from the middle of the viewport/drawing area, see:

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-11 Thread Frank Bergmann
On 11.11.2010 00:58, Peter Clifton wrote: On Wed, 2010-11-10 at 23:13 +, Peter Clifton wrote: On my AMD Mobility Radeon HD3450 (driver: radeonhd) system (debian, stable but old!) and your local_customisation_no_pours branch (without the recent patches) the line ends look wrong

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-10 Thread Peter Clifton
On Tue, 2010-11-09 at 23:47 +, Peter TB Brett wrote: On Tue, 09 Nov 2010 23:08:15 +, Peter Clifton pc...@cam.ac.uk wrote: Try again now.. it is possible that I didn't have the correct patches pushed at that point. I was just pushing something out just now for someone at Intel to

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-10 Thread Frank Bergmann
Am 10.11.2010 00:08, schrieb Peter Clifton: Try again now.. Ok I did, but with no luck - seg. faults again with all options you mentioned. PS. If you see crashes, I'm interested in the full backtrace. It might be that the driver doesn't appreciate that I still have some buffer mapped

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-10 Thread Peter Clifton
On Wed, 2010-11-10 at 21:34 +0100, Frank Bergmann wrote: You find the backtrace at http://www.frajasalo.de/frank/projekt/pcb/gdb-pcb.local_customisation_no_pours-backtrace-20101110-1.txt I hope it will help, even without the debugging symbols in the system stuff. To really dig into it,

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-10 Thread Peter Clifton
On Wed, 2010-11-10 at 23:13 +, Peter Clifton wrote: On my AMD Mobility Radeon HD3450 (driver: radeonhd) system (debian, stable but old!) and your local_customisation_no_pours branch (without the recent patches) the line ends look wrong

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-09 Thread Frank Bergmann
Am 09.11.2010 01:16, schrieb Peter Clifton: Tweakable options are: Uncommenting // buffer-use_vbo = false; or removing / commenting: buffer-use_map = false; from hid/common/hidgl.c's hidgl_init_triangle_array() use_vbo = false; will give you arrays (always) Removing use_map = false; will

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-09 Thread Peter Clifton
On Tue, 2010-11-09 at 22:39 +0100, Frank Bergmann wrote: Am 09.11.2010 01:16, schrieb Peter Clifton: Tweakable options are: Uncommenting // buffer-use_vbo = false; or removing / commenting: buffer-use_map = false; from hid/common/hidgl.c's hidgl_init_triangle_array()

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-09 Thread Peter TB Brett
On Tue, 09 Nov 2010 23:08:15 +, Peter Clifton pc...@cam.ac.uk wrote: Try again now.. it is possible that I didn't have the correct patches pushed at that point. I was just pushing something out just now for someone at Intel to test (looking at a driver bug), so we might have collided.

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-08 Thread Peter Clifton
On Sat, 2010-11-06 at 21:42 +0100, Frank Bergmann wrote: Segmentation fault happens in hidgl_clean_unassigned_stencil() (hid/common/hidgl.c:1069) and backtrace goes into /usr/lib/dri/r300_dri.so, so maybe its a problem in the driver. Can you try again with the latest code (I just pushed it

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-06 Thread Bert Timmerman
Hi Peter, -Original Message- From: geda-user-boun...@moria.seul.org [mailto:geda-user-boun...@moria.seul.org] On Behalf Of Peter Clifton Sent: Thursday, November 04, 2010 1:51 AM To: gEDA user mailing list Subject: Re: gEDA-user: PCB+GL Testers (please test) On Wed, 2010-11-03

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-06 Thread Richard Barlow
Hi, On Sat, 2010-11-06 at 14:35 +0100, Bert Timmerman wrote: I tried the above and ran into trouble with the requirement of gtkglext-1.0: there seems to be no such RPM package available for Fedora 13 ;-( I'm running Fedora 13 and had no problems. Installing the gtkglext-devel package provides

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-06 Thread Bert Timmerman
Hi Rchard, -Original Message- From: geda-user-boun...@moria.seul.org [mailto:geda-user-boun...@moria.seul.org] On Behalf Of Richard Barlow Sent: Saturday, November 06, 2010 2:49 PM To: gEDA user mailing list Subject: Re: gEDA-user: PCB+GL Testers (please test) Hi, On Sat

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-06 Thread Bert Timmerman
Hi Peter, -Original Message- From: geda-user-boun...@moria.seul.org [mailto:geda-user-boun...@moria.seul.org] On Behalf Of Bert Timmerman Sent: Saturday, November 06, 2010 2:35 PM To: 'gEDA user mailing list' Subject: Re: gEDA-user: PCB+GL Testers (please test) Hi Peter

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-06 Thread Frank Bergmann
On 04.11.2010 02:50, Richard Barlow wrote: I've run the benchmark on the most complex board that I've currently designed in PCB. ... Design available at: git://srobo.org/boards/power-hw.git I used that and have (benchmark performed 5 times and averages): 1. AMD Phenom 9550 Quad AMD

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-06 Thread Steven Michalske
On local customisiations withthe robo board, with the polygon holes removed. 17 Macbook Pro Model Name: MacBook Pro Model Identifier: MacBookPro6,1 Processor Name: Intel Core i7 Processor Speed: 2.66 GHz with GPU NVIDIA GeForce GT 330M: Chipset Model:NVIDIA

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-05 Thread Kai-Martin Knaak
Peter TB Brett wrote: Kai-Martin, could you please try: git clone git://repo.or.cz/geda-pcb/pcjc2.git cd pcjc2 git checkout -t origin/local_customisation_no_pours to get your source tree? I just did and there is a difference - unfortunately in the wrong direction. Here are the

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-05 Thread Peter Clifton
On Fri, 2010-11-05 at 11:21 +0100, Kai-Martin Knaak wrote: pcb-head: 8.8 FPS pcb-before-pours: 8.1 FPS pcb-test: 4.3 FPS (wrong check-out) pcb-test2: 0.4 FPS (the check-out above) Yes, the decimal is correct. The test yielded a glacially slow GUI. I hardly got to see the cross hair when

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-05 Thread Kai-Martin Knaak
Peter Clifton wrote: pcb-head: 8.8 FPS pcb-before-pours: 8.1 FPS pcb-test: 4.3 FPS (wrong check-out) pcb-test2: 0.4 FPS (the check-out above) Yes, the decimal is correct. The test yielded a glacially slow GUI. I hardly got to see the cross hair when moving the mouse, because of the

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-05 Thread kai-martin knaak
Kai-Martin Knaak wrote: Why does Richard see such a boost while I get a moderate slow down? We both run AMD processors and nvidia cards. Mine is a bit dated. So it needs the legacy driver from nvidia. nouveau is said to have made impressive progress recently. Maybe, I should give this

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-04 Thread Kai-Martin Knaak
Peter Clifton wrote: Using VBOs that gives 85.4FPS, so effectively no difference. Using arrays it gives an average of 93.1FPS, literally no difference! Thanks for trying it. I'm embarassed to say your board manages about 9fps on my machine, with every trick I can throw at it! I tried

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-04 Thread Felipe De la Puente Christen
On Thu, 2010-11-04 at 16:43 +0100, Kai-Martin Knaak wrote: Just like my own board, there is no much divfference compared to the before pours branch. The same here. My System: AMD64 X2 4800+ (5000 bogomips x 2 cores); DDR2 800MHz RAM 4-4-4-12; NVIDIA GForce 8600GT; Frequency Scaling fixed at

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-04 Thread Peter TB Brett
On Thursday 04 November 2010 23:37:35 Richard Barlow wrote: On Thu, 2010-11-04 at 16:43 +0100, Kai-Martin Knaak wrote: I tried Richards power too and got the same result as Peter: No more than 11 FPS, even with my new ATI card driven by the closed source fglrx. :-| Just like my own board,

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-04 Thread Peter Clifton
On Thu, 2010-11-04 at 16:43 +0100, Kai-Martin Knaak wrote: Peter Clifton wrote: Using VBOs that gives 85.4FPS, so effectively no difference. Using arrays it gives an average of 93.1FPS, literally no difference! Thanks for trying it. I'm embarassed to say your board manages about 9fps

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-04 Thread Peter Clifton
On Thu, 2010-11-04 at 23:37 +, Richard Barlow wrote: On Thu, 2010-11-04 at 16:43 +0100, Kai-Martin Knaak wrote: I tried Richards power too and got the same result as Peter: No more than 11 FPS, even with my new ATI card driven by the closed source fglrx. :-| Just like my own board,

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Stefan Salewski
On Wed, 2010-11-03 at 17:29 +, Peter Clifton wrote: Hello people, I've got a load of changes I've been working on recently in PCB+GL, this time on my local_customisation_no_pours branch. Since long time I am wondering about the terms before pours or no pours. I have still no idea -- is

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Peter TB Brett
On Wed, 03 Nov 2010 19:03:16 +0100, Stefan Salewski m...@ssalewski.de wrote: On Wed, 2010-11-03 at 17:29 +, Peter Clifton wrote: Hello people, I've got a load of changes I've been working on recently in PCB+GL, this time on my local_customisation_no_pours branch. Since long time I am

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread John Coppens
On Wed, 03 Nov 2010 17:29:04 + Peter Clifton pc...@cam.ac.uk wrote: Here is the gotcha.. the VBO code didn't really work on the NVidia machine.. rendering got really slow. If you discover this, you can force it back to using Arrays rather than VBOs with this patch: Peter, Maybe, just by

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Stefan Salewski
On Wed, 2010-11-03 at 17:51 +, Peter TB Brett wrote: Peter C's branch includes experimental support for real copper pours. If I remember correctly. Peter Ah! http://en.wikipedia.org/wiki/Copper_pour For my restricted English pour was always strong rain.

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Peter Clifton
On Wed, 2010-11-03 at 15:19 -0300, John Coppens wrote: On Wed, 03 Nov 2010 17:29:04 + Peter Clifton pc...@cam.ac.uk wrote: Here is the gotcha.. the VBO code didn't really work on the NVidia machine.. rendering got really slow. If you discover this, you can force it back to using

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Kai-Martin Knaak
Peter Clifton wrote: If VBO rendering slows you down, Ehm, how would I know, that this is the the actual bottle neck? (What is VBO, anyway?) Throw your usual complexity of board at it. Tried it at work. This is a 3.5 years old, moderate hardware. AMD single processor, 4400 BogoMIPS.

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Kai-Martin Knaak
Peter Clifton wrote: I've got a load of changes I've been working on recently in PCB+GL, this time on my local_customisation_no_pours branch. For those not familiar with git, these are the commands I ran to install Peters version in /usr/local/bin/pcb-test : / git

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Peter Clifton
On Wed, 2010-11-03 at 21:54 +0100, Kai-Martin Knaak wrote: Peter Clifton wrote: If VBO rendering slows you down, Ehm, how would I know, that this is the the actual bottle neck? (What is VBO, anyway?) Vertex buffer object: http://en.wikipedia.org/wiki/Vertex_Buffer_Object Throw

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Peter Clifton
On Wed, 2010-11-03 at 22:04 +0100, Kai-Martin Knaak wrote: Peter Clifton wrote: I've got a load of changes I've been working on recently in PCB+GL, this time on my local_customisation_no_pours branch. For those not familiar with git, these are the commands I ran to install Peters

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Peter Clifton
On Thu, 2010-11-04 at 00:48 +, Peter Clifton wrote: It is interesting to note that git HEAD PCB is slower than 20091103. I wonder what I broke ;) (There might be some performance trade-offs which have been made to improve other activities). I might have to dig into that, as it is quite

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Peter Clifton
On Wed, 2010-11-03 at 21:54 +0100, Kai-Martin Knaak wrote: Peter Clifton wrote: If VBO rendering slows you down, Ehm, how would I know, that this is the the actual bottle neck? (What is VBO, anyway?) And to answer your other question... you don't know unless you apply the patch in my

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread kai-martin knaak
Kai-Martin Knaak wrote: Now for the test at home: This is recently bought moderate hardware. AMD dual core, 1050 BogoMIPS. Graphic card: ATI Radeon Sapphire HD5450. Driver is fglrx. pcb was again maximized to 1280x1024 on the left screen. I only tried the lasertreiber.pcb layout: version

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Richard Barlow
Hi, On Wed, 2010-11-03 at 17:29 +, Peter Clifton wrote: Throw the most complex usually-hideously-slow board at it.. how does it perform? I've run the benchmark on the most complex board that I've currently designed in PCB. Run on a AMD Phenom 9750 (4822 bogomips) with nVidia GeForce

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Peter Clifton
On Thu, 2010-11-04 at 02:34 +0100, kai-martin knaak wrote: Kai-Martin Knaak wrote: Now for the test at home: This is recently bought moderate hardware. AMD dual core, 1050 BogoMIPS. Graphic card: ATI Radeon Sapphire HD5450. Driver is fglrx. pcb was again maximized to 1280x1024 on the left

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Peter Clifton
On Thu, 2010-11-04 at 01:50 +, Richard Barlow wrote: PCB head: 16.3FPS PCB before_pours: 25.2FPS PCB local_customisation_no_pours (VBO): 85.6FPS PCB local_customisation_no_pours (array): 93.1FPS All benchmarks were performed three times and averaged. That as the kind of change I was

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Richard Barlow
On Thu, 2010-11-04 at 02:01 +, Peter Clifton wrote: Perhaps try with the patch I just sent in reply to KMK which moves a couple of glEnableClientState calls. Using VBOs that gives 85.4FPS, so effectively no difference. Using arrays it gives an average of 93.1FPS, literally no difference!

Re: gEDA-user: PCB+GL Testers (please test)

2010-11-03 Thread Peter Clifton
On Thu, 2010-11-04 at 02:13 +, Richard Barlow wrote: On Thu, 2010-11-04 at 02:01 +, Peter Clifton wrote: Perhaps try with the patch I just sent in reply to KMK which moves a couple of glEnableClientState calls. Using VBOs that gives 85.4FPS, so effectively no difference. Using