Øyvind Kolås writes:
...
I agree that the convention should be that pixel sampling sites are at
integer coordinates. I also feel it would be natural to let the extent
of a pixel be half way towards the neighbour pixel sites, this however
has the issue of not matching the display GIMP
Hi Nicolas,
Nicolas Robidoux wrote:
Option 1: Samplers, and the operations which call samplers, have a
toggle which specifies which convention to use. Given that the amount
of different code in the two cases is very small, this would seem to
me to be the best solution.
Seems best to me
On Thu, May 14, 2009 at 4:57 PM, Nicolas Robidoux
nrobid...@cs.laurentian.ca wrote:
My working assumption is that GEGL should be as consistent as possible
with GIMP.
gegl/gegl/buffer/gegl-sampler-cubic.c, for example, contains the
following code:
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