On 6/13/05, Michael Sullivan <[EMAIL PROTECTED]> wrote:
> It is capable of playing music, but I have that feature disabled.  It
> didn't make the music.raw file before the gnome upgrade...
> 
> On Mon, 2005-06-13 at 02:13 +0200, Holly Bostick wrote:
> > Michael Sullivan schreef:
> > > I've discovered that whenever I run monsterz the file is created.  I
> > > don't know why.  monsterz is a python script, so I opened it up in vi
> > > and searched for the string "music.raw" but did not find it
> > > in /usr/games/monsterz.  Maybe something the pygame module or python
> > > itself, but I don't know how to check for that...
> > >
> >
> > Does the game play music? Maybe the file is how it converts the music
> > from whatever form it's in, wherever it's kept, to something that is
> > played during the course of the game. Maybe it's the music itself.
> >
> > I don't know a lot about this, and certainly not about monsterz
> > specifically, never having played it, but I've seen games get up to all
> > kinds of hijinks in order to play music or sound effects, under both Win
> > and Lin.
> >
> > Holly
> 
> --
> gentoo-user@gentoo.org mailing list
> 
> 
I googled a bit for "music.raw". It seems to be created by libmikmod
when the library isn't able to get an audio output device. Maybe
something changed in your audio setup?

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