On 6/13/05, Michael Sullivan <[EMAIL PROTECTED]> wrote: > It is capable of playing music, but I have that feature disabled. It > didn't make the music.raw file before the gnome upgrade... > > On Mon, 2005-06-13 at 02:13 +0200, Holly Bostick wrote: > > Michael Sullivan schreef: > > > I've discovered that whenever I run monsterz the file is created. I > > > don't know why. monsterz is a python script, so I opened it up in vi > > > and searched for the string "music.raw" but did not find it > > > in /usr/games/monsterz. Maybe something the pygame module or python > > > itself, but I don't know how to check for that... > > > > > > > Does the game play music? Maybe the file is how it converts the music > > from whatever form it's in, wherever it's kept, to something that is > > played during the course of the game. Maybe it's the music itself. > > > > I don't know a lot about this, and certainly not about monsterz > > specifically, never having played it, but I've seen games get up to all > > kinds of hijinks in order to play music or sound effects, under both Win > > and Lin. > > > > Holly > > -- > gentoo-user@gentoo.org mailing list > > I googled a bit for "music.raw". It seems to be created by libmikmod when the library isn't able to get an audio output device. Maybe something changed in your audio setup?
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