Re: [Gimp-developer] GEGL Editor - Idea for GSoC

2011-04-04 Thread Bogdan Szczurek
W dniu 11-04-01 23:55, Marek Rogalski pisze: Hello, everybody. I have a quite simple proposal for this year GSoC: make a nice editor for GEGL pipelines. Why do we need it: because the GEGL eats XML files. GIMP could eat them too. It would introduce much greater reusability in the work of

[Gimp-developer] GEGL Editor - Idea for GSoC

2011-04-01 Thread Marek Rogalski
Hello, everybody. I have a quite simple proposal for this year GSoC: make a nice editor for GEGL pipelines. Why do we need it: because the GEGL eats XML files. GIMP could eat them too. It would introduce much greater reusability in the work of designers. Who will use it: graphic designers (who

Re: [Gimp-developer] GEGL Editor - Idea for GSoC

2011-04-01 Thread Nicolas Robidoux
At the LGM 2009 BOF, I remember Oyvind discussing his vision of something kind of like this. Since GEGL structures its operations in tree form, what you may want to think about is that you want to display a tree in a form understandable by a user. My personal take is that there probably is a

Re: [Gimp-developer] GEGL Editor - Idea for GSoC

2011-04-01 Thread Øyvind Kolås
On Sat, Apr 2, 2011 at 12:00 AM, Nicolas Robidoux nicolas.robid...@gmail.com wrote: Since GEGL structures its operations in tree form, what you may want to think about is that you want to display a tree in a form understandable by a user. GEGL does not structure operations in a tree form but

Re: [Gimp-developer] GEGL Editor - Idea for GSoC

2011-04-01 Thread Nicolas Robidoux
Apologies: I meant acyclic digraph, not tree. Nicolas Robidoux ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer

Re: [Gimp-developer] GEGL Editor - Idea for GSoC

2011-04-01 Thread Øyvind Kolås
On Fri, Apr 1, 2011 at 9:55 PM, Marek Rogalski mafi...@gmail.com wrote: Hello, everybody. I have a quite simple proposal for this year GSoC: make a nice editor for GEGL pipelines. Why do we need it: because the GEGL eats XML files. GIMP could eat them too. It would introduce much greater