On Wed, Jun 20, 2001 at 12:21:57PM +0200, Branko Collin wrote:
What would be nice though, and I hope I am not asking for something
that already exists, is a web export filter that shows previews and
file sizes of the same image in different formats.
I've seen shareware programs for such
On Thu, Jun 21, 2001 at 12:28:30PM +0300, Tuomas Kuosmanen wrote:
I am more concerned about the all other options on the
JPEG dialog, I never use anything else than the compression slider. Of
course this is partly because the plugin used to crash if I moved the other
ones .. :)
I forwarded a
On Thu, Jun 21, 2001 at 10:48:16AM +0100, Roel Schroeven wrote:
What about a button Advanced options, which toggles the visibility of
the advanced options? The initial state can then be specified in gimprc.
That might work too, but the tabbed approach has the advantage that it
also makes the
(Should perhaps take this off the list?)
On Tue, Nov 13, 2001 at 07:28:05PM +0100, Michael Natterer wrote:
loading files (in any format) works absolutely fine here. what
kind of errors do you get?
I open a file (tested PNG, JPEG and BMP), and get the error Image resolution
is out of bounds,
On Sat, Oct 06, 2001 at 06:06:19PM +0200, Guillermo S. Romero / Familia Romero wrote:
Maybe next version should have Wilberpy as helper. The concept image
was nice: I see you want to draw a straight line.
Or rather: I see you erase. Let me erase the rest of the image for you,
then save. *g*
/*
On Fri, Nov 30, 2001 at 05:27:26PM +, Dave Neary wrote:
12582 http://bugzilla.gnome.org/show_bug.cgi?id=12582 NEW
jpeg preview makes gimp's open layers dialog segfault
This is a fairly long-running jpeg-based bug. Is this a
libjpeg issue, or is there something we can do
On Fri, Feb 22, 2002 at 03:22:58PM +0100, Guillermo S. Romero / Familia Romero wrote:
I have been moving menu things around, and proposed some extra keys,
but did not get into tools keys (make circle for ellipse select and
such). Maybe they should get a config area too?
While we're at it, could
On Tue, Mar 12, 2002 at 01:07:47AM +0100, Branko Collin wrote:
So, if you have not answered this before, why is Xtns called Xtns?
Shorthand of extensions?
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On Thu, May 30, 2002 at 02:25:04PM +0200, David Neary wrote:
Really? In 1.2, it appears to be this...
fprintf (file, %d\n, num_segments);
for (seg = grad-segments; seg; seg = seg-next)
fprintf (file, %f %f %f %f %f %f %f %f %f %f %f %d %d\n,
seg-left, seg-middle, seg-right,
On Wed, Oct 16, 2002 at 06:56:35PM -0500, Kevin Myers wrote:
Has anyone given any consideration to implementing a feature in GIMP that
would allow a user to create a script by recording their interactive
actions? Something like that would go a long way towards helping folks get
off the
On Fri, Nov 01, 2002 at 05:11:42AM +, Nick Lamb wrote:
* Image formats for X clipboard
[User hits 'Edit/Cut' in Gimp and then 'Edit/Paste' in kWord]
Does GIMP use the X clipboard at all, BTW? I think the Windows version uses
its internal clipboard, at least (which is quite annoying :-)
On Sat, Nov 02, 2002 at 06:28:11AM +, Tor Lillqvist wrote:
Does GIMP use the X clipboard at all, BTW? I think the Windows version uses
its internal clipboard, at least (which is quite annoying :-)
For text or images? Annoying that it does, or doesn't? It uses the
Windows clipboard for text
On Mon, Nov 04, 2002 at 07:52:05AM -0600, Stephen J Baker wrote:
It might be interesting to consider doing some of the work of compositing
in the graphics card - where the hardware supports it.
The latest generations of nVidia and ATI cards have support for full
floating point pixel
On Mon, Nov 04, 2002 at 04:34:26PM +0100, Sven Neumann wrote:
well, if you could come up with the detailed specs of these sexy new
graphics cards we could certainly consider to use these features.
However judging from my experience as a DirectFB developer I'd say
there's not much chance that
On Mon, Nov 04, 2002 at 04:51:01PM +0100, Sven Neumann wrote:
Hopefully, there will be a unified fragment shader extension quite soon,
too -- ATM you'll have to write one backend per card. :-(
a unified extension to what?
To OpenGL.
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On Wed, Dec 04, 2002 at 10:49:05AM +0100, Tino Schwarze wrote:
I'm just curious: What do you get by using 32-bit _float_? Why not use
1.31-Bit Fixed Point? It should have a higher precision than 32-bit
float - at least, it's precision is steady.
The point is probably to be allowed to go below
On Thu, Dec 19, 2002 at 10:57:19PM -, [EMAIL PROTECTED] wrote:
I have already gone down that path and the image quality of the scaled
images is not up to the quality that client wants. However, I can make a
better, smaller image using Gimpnow I just need to make it completely
On Thu, Dec 19, 2002 at 11:29:08PM -, [EMAIL PROTECTED] wrote:
That's what I thought as well...but the scaling with imagemagick was causing
pixelation.
Scaling up or down? With which filter? (You're sure you resampled and not did
a simple quick rescale, right?)
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On Fri, Jan 10, 2003 at 05:13:31AM -0600, Kevin Myers wrote:
Yes, some of these images exceed 200ft in length. You may be wondering what
they could be: images of well logs for oil and gas wells. These are
essentially strip chart (graphical) recordings of various physical
properties taken
On Tue, Mar 11, 2003 at 10:15:51AM -0800, Daniel Rogers wrote:
Alpha is a measure of the amount of coverage of the pixel. (e.g. an
alpha of .5 means half the pixel is covered). In particular, 0 alpha
means that the pixel is not covered at all. This means that the pixel
contributes NO
On Tue, Mar 11, 2003 at 11:41:30AM -0800, Daniel Rogers wrote:
Weight the pixel value by the alpha value, just like you do with any
other operation on pixels. This makes sense when alpha is defined to be
the coverage. If a pixel is only really half covered, their should half
the impulse
On Tue, Jun 17, 2003 at 02:48:17PM +0200, Raphaël Quinet wrote:
Also, the compatibility with Netscape 4.x is
a big showstopper from my point of view: there is still a significant
number of people visiting www.gimp.org who are using NS4 and who may not
be able to switch to another browser (this
On Tue, Jun 17, 2003 at 10:24:51PM +0200, Raphaël Quinet wrote:
I hope that the number of Netscape 4 users has decreased since then, but
it is likely that there are still more than a couple of them visiting
www.gimp.org. I had a quick look at the logs without making a full
analyzis and I only
On Thu, Jun 19, 2003 at 09:44:01PM +0200, David Neary wrote:
I'll get the ball rolling: 2.0
1.4. :-)
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On Wed, Jul 09, 2003 at 11:23:57AM +0200, Sven Neumann wrote:
The information about the files that are installed in the user
directory is about the most important part of this dialog. The
installation log may be unneeded in case of success but I don't think
we should just drop a number of
On Fri, Jul 11, 2003 at 12:52:08AM +0200, David Neary wrote:
asm(movq %0, %%mm1
:
: m(rgba8_alpha_mask)
: %mm1);
breaks on the second %mm1;
I don't think there should be a % in the list of clobbered registers. What's
worse, I don't even think most versions of gcc know about
On Fri, Aug 15, 2003 at 01:57:35PM +0200, Raphaël Quinet wrote:
There is unfortunately one thing that most of these filesystems have
in common: they are designed to store their data in a partition that
has a fixed size. If you create such a filesystem in a regular file,
you have to
On Wed, Aug 20, 2003 at 03:52:09AM +0200, Daniel Egger wrote:
The IEs had troubles until somewhen (haven't checked for quite some
time). Also the smaller homegrown browsers did, probably also the old
GIMP helpbrowser. And I'm not sure about lynx and w3c either. Usually
one doesn't notice
On Sun, Sep 21, 2003 at 11:22:46AM +0200, David Neary wrote:
Are there any objections to this keymap change?
Why not Ctrl-Z, which is faster and which almost everybody knows already?
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On Sat, Oct 25, 2003 at 03:37:51PM +0200, Branko Collin wrote:
Are you sure you are getting spam via the mailing list? Did you only
look at the From field, or also at the Received fields?
They are definitely sent via the list:
1) They are prepended by [Gimp-developer], which I doubt a virus
On Sun, Dec 14, 2003 at 09:29:07AM -0800, Manish Singh wrote:
Yeah, gcc is quite slow at compile time, and I think in newer versions
it's gotten slower, not faster.
From the gcc3.4 changes.html:
* Precompiled headers are now supported. Precompiled headers can dramatically
speed up
On Mon, Dec 15, 2003 at 07:43:39AM -0600, Stephen J Baker wrote:
But that assumes that alpha is pre-multiplied into the RGB's - which is
not the case for either DirectX or OpenGL's hardware texturing.
Both OpenGL and DirectX can handle premultiplied alpha just fine. Just use
additive blending
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