is the imagemap plug in maintainer on this list? it crashes randomly (course
that could just be the gimp) usually on startup or when trying to save.
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Carey Bunks wrote:
is seems you cannot do to the three color channels what you can to any
other, such as duplicate.
duplicating a color channel is usefull for things like masking out
complex selections (like hair)
Dear Pixel Fairy,
Try using Decompose (found in the Image:Image
for rotate-180, why not just flip vertical? its much
faster
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ok, one flip horizontal and one vertical.
--- Jon Winters [EMAIL PROTECTED] wrote:
On Fri, 28 Apr 2000, pixel fairy wrote:
for rotate-180, why not just flip vertical? its
much
faster
They are two completely different things. Try each
operation on some
text.
--
Jon Winters http
why does glibconfig.h go in $prefix/lib/glib/include
while glib.h goes in $prefix/include? gimp dont seem
to know where it is.
i ran into this after deleting the gtk slackware
packages and reinstalling. glib-config --cflags works
fine, but ./configure on the gimp tree does not.
(it fails while
--- Karl Heinz Kremer [EMAIL PROTECTED] wrote:
I am trying to understand what the cdisplay modules
can or can not
do for a color management system. In my opinion the
configuration
of these modules should be stored in a user's gimprc
file and not
as parasites in an image: If I move an
having only used canned tools (like the ones in
photoshop and that come with graphics drivers) i made
a script to help calibrate monitors. im trying to
gather info on color matching to make a free
implementation of ICC profiles. i already got the c
code for reading/writing profiles from color.org
2000-05-12 Sven Neumann [EMAIL PROTECTED]
* gimpdrawable.c: enabled the (commented out)
signal
"invalidate_preview".
does this mean theres a way for a plug-in to know if
a certain drawable or image or whatever has changed?
i need this for a plug in that does not actually
../libtool: line 582: syntax error near unexpected
token `|*]*)'
../libtool: line 582: `
*[\[\~\#\^\\*\(\)\{\}\|\;\\\?\'\ \ ]*|*]*)'
make[2]: *** [gimp.lo] Error 2
make[2]: Leaving directory
`/home/pixel/stuff/gimp-1.1.23/libgimp'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving
any idea what happend? this is with a fresh CVS
install.
cd . rm -f stamp-cat-id echo timestamp
stamp-cat-id
file=./`echo ca | sed 's,.*/,,'`.gmo \
rm -f $file PATH=../src:$PATH /usr/bin/msgfmt
-o $file ca.po
file=./`echo cs | sed 's,.*/,,'`.gmo \
rm -f $file PATH=../src:$PATH
/usr/bin/gimp: unable to open swap file...BAD THINGS
WILL HAPPEN SOON
it means save what your doing and close that image, and set your swap file
to something your allowed to write too. file-preferences... will take you
to all that.
anyone here know how to get a gimp animation prepared for irix to dump to
video? i tried the AVI plug in, but the resulting file was mangled.
maybe an export to numbered frams?
ok, found it and realzing i really need to sleep one of these days.
Image/Video/Frames Convert...
the default tif works great.
On Thu, 6 Jul 2000, pixel fairy wrote:
anyone here know how to get a gimp animation prepared for irix to dump to
video? i tried the AVI plug in, but the resulting
id like to be able to stroke a path with the cloning stamp, or with an
arbritrary tool. is this possible in the current (cvs) gimp?
impress is probably as good as weve got for a page layout app. so
something like that would be a good development, especially with your
experience.
we do need good non linear animation, but i think the best way to do that
would be to build it around the gimp, alot like GAP, but to support some
pixel fairy wrote:
I, and others. are working on that with matterial
( http://matterial.sourceforge.net/ ).
but i think the best way to do that
would be to build it around the gimp, alot like GAP,
Although the GIMP's interface is great as a graphics editor,
it is not that great
does gimp perl work with perl 5.6? this is what ships with openbsd 2.7
or, has anyone gotten the gimp perl stuff to work with it?
tile editor? you so you can make seamles tiles? (im guessing here, dont
know what you mean by tile editor)
maybe just make a plug in that displays the drawable(s) in an offset view.
of course you would have to have an update button or poll the image
regularly or something silly like that (which
ive been using opengl for most graphics stuff, but now i want to write a
simple app (gui for scarse, a scanner calibrater) and i think opengl is
overkill here.
whats the simplest method of displaying an image with some interface
elements over it, in this case a loaded tiff (probably using
On Tue, Jan 23, 2001 at 01:49:44PM +0100, Mattias Engdegrd wrote:
1. Draw first attempt at tile
2. Image-Transforms-Offset
2a. Hit Offset by x/2 y/2 etc.
3. Fiddle with any edges revealed by this
It is frequently useful to see how the tile looks when tiled many
times, to reveal any
On Wed, Feb 14, 2001 at 02:00:28PM +, Austin Donnelly wrote:
On , 9 Feb 2001, Jens Lautenbacher wrote:
Therefore I propose to completely rewrite everything that can be
considered a "PaintObject" into a generic provider form, where the
paintcore for each operation asks the provider
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