Re: [Gnash-dev] how to run standalone or make a wrapper?

2009-12-17 Thread Dmitry Shalnoff
Hi Rob, thank you for answer, Rob Savoye wrote: On 12/15/09 08:50, Dmitry Shalnoff wrote: I'm designer/ActionScript developer and I'm trying to make interactive GUI/game for OpenMoko by using AS. gnash perfectly installs on the device (and even show more-less nice performance), but I stuck in

Re: [Gnash-dev] how to run standalone or make a wrapper?

2009-12-17 Thread Rob Savoye
On 12/17/09 09:22, Dmitry Shalnoff wrote: that was prepared package form here http://www.getgnash.org/packages/releases/openmoko/ and there is 0.8.1 version only 0.8.1 is seriously ancient. I thought OpenMoko was a dead project ? I would like to try build gnash on OM platform by myself on

[Gnash-dev] how to run standalone or make a wrapper?

2009-12-15 Thread Dmitry Shalnoff
Hello list, I'm designer/ActionScript developer and I'm trying to make interactive GUI/game for OpenMoko by using AS. gnash perfectly installs on the device (and even show more-less nice performance), but I stuck in a simple thing. I just don't know how to run it in a fullscreen mode. I've

Re: [Gnash-dev] how to run standalone or make a wrapper?

2009-12-15 Thread Rob Savoye
On 12/15/09 08:50, Dmitry Shalnoff wrote: I'm designer/ActionScript developer and I'm trying to make interactive GUI/game for OpenMoko by using AS. gnash perfectly installs on the device (and even show more-less nice performance), but I stuck in a Just as a question, did you install Gnash