Re: [g-a-devel] Cross desktop environment event capture for assistive technologies.

2016-12-08 Thread Alejandro Piñeiro
On 08/12/16 03:36, Luke Yelavich wrote: > On Mon, Dec 05, 2016 at 10:31:19PM AEDT, Alejandro Piñeiro wrote: >> Yes, the same applies for Wayland. It is one of our oldest TODOs. We >> even had some email threads about the topic on wayland-dev some years >> ago, without too much success. The thing

Re: [g-a-devel] Cross desktop environment event capture for assistive technologies.

2016-12-07 Thread Luke Yelavich
On Mon, Dec 05, 2016 at 10:31:19PM AEDT, Alejandro Piñeiro wrote: > Yes, the same applies for Wayland. It is one of our oldest TODOs. We > even had some email threads about the topic on wayland-dev some years > ago, without too much success. The thing is that they are open to > discuss it, but

Re: [g-a-devel] Cross desktop environment event capture for assistive technologies.

2016-12-07 Thread chrys87
Howdy, Sorry i have no concrete solution for that. But i found a good blog that gives a talk about privileged access to wayland. Maybe there is someuseful information: http://www.mupuf.org/blog/2014/02/19/wayland-compositors-why-and-how-to-handle/ LibWSM looks like a try to implement that

Re: [g-a-devel] Cross desktop environment event capture for assistive technologies.

2016-12-05 Thread Alejandro Piñeiro
On 05/12/16 00:43, Luke Yelavich wrote: > Hey folks. > I am working on accessibility for Unity 8. One thing that we need to solve is > input event capture/processing for Orca. Whilst things work well enough with > Qt via its X QPA plugin, the Mir QPA plugin does not do any form of keyboard >