It looks like it's only showing custom classes, not built in GTK ones. Try
removing the toolbox index files from MD's config directory.
On Jun 23, 2013 6:24 AM, shivani maheshwari shivani.mah...@gmail.com
wrote:
Hi,
I want to develop a Gtk# GUI application using monodevelop on Ubuntu
12.04.
# mailing list archive at Nabble.com.
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/monodevelop/blob/master/main/src/addins/MacPlatform/MacInterop/GtkQuartz.cs#L63
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, and probably show a modal dialog with a progress bar and a
cancel button. Your processing thread can update the progress bar
using Gtk.Application.Invoke to touch the UI thread.
http://www.mono-project.com/Responsive_Applications
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should probably
keep the ID you get from GLib.Timeout.Add in a field, override the
OnDestroyed method, and pass the timeout's ID to GLib.Source.Remove.
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that ?
that is what my window looks like when it's launched
http://mono.1490590.n4.nabble.com/file/n3161512/11566580086314_capture.png
For variable-length wrapped text, I would suggest you use a TextView
in a ScrolledWindow. You can set the base color to match the window
background if you want.
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, then add the label to the Viewport, or use the
AddWithViewport convenience method.
sw.AddWithViewport (lbl);
For more info, see http://library.gnome.org/devel/gtk/stable/GtkViewport.html
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On Mon, Oct 25, 2010 at 4:41 AM, Elmar Haneke el...@haneke.de wrote:
Am 25.10.2010 00:04, schrieb Michael Hutchinson:
On Fri, Oct 22, 2010 at 4:04 AM, Elmar Haneke el...@haneke.de wrote:
This does make the TreeView not to scroll at all - it grows in size instead.
That's strange. What
.
=
Aborted
Looks like a Mono runtime crash to me. I'd suggesting filing a bug
against the JIT.
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text in it.
Hint : I'm thinking about QT Visual Designer for Monodevelop ;)
You could do it with XEmbed (i.e. like GTK's Plug/Socket), but that
wouldn't be portable to Mac/Windows. However I'm sure there must be
ways to hack something similar on those platforms.
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own handler.
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-and-drop functionality on Mac. You'll have to use Linux or
Windows to design GTK# UI's with MonoDevelop.
Update - it works in trunk but hasn't been backported to 2.4 packages.
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=E:Gtk.TreeView.TestExpandRow
In an eventhandler for that event, you can inspect the treestore and
add any rows needed.
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in GmailAppIndicator.
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class type in mono/GTK#?
Probably DrawingArea, though you can subclass Widget directly.
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On Mon, Jul 12, 2010 at 9:44 PM, Michael Hutchinson
m.j.hutchin...@gmail.com wrote:
On Mon, Jul 12, 2010 at 6:43 PM, Aaron Radich aa...@radich.com wrote:
I've got a custom .NET Windows froms control that I'm trying to port to
Mono/GTK#. The control inherits from
with the way Ubuntu splits Mono
packages into lots of little bits. My guess is that they moved the
pkg-config files - which MD uses to discover assemblies at
compile-time - into a separate packages.
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.
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On Thu, Apr 29, 2010 at 4:28 PM, Wolfgang Mauer w.ma...@top-soft.info wrote:
Ok, but on Window i like VStudio.
Yes, but you're already using two tools, VS + Glade, so why not VS + MD?
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had to contact
earlier, but I've just made up my mind on making such proposal. Could
someone give me a hand on this? There's only three days left :S
Hi,
You should make your application at Google's site:
http://socghop.appspot.com/gsoc/student/apply/google/gsoc2010
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such as xdg-su/gksu/kdesu/etc, either in your launch script, to
have the whole app run as root, or in subprocesses run by your app, to
prompt for individual actions.
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me the name?
QueueDraw.
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/ looks pretty good.
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{
//it's an Into action so fall though to the default handler
return;
}
SetDragDestRow (path, overrideDrop);
Gdk.Drag.Status (args.Context, args.Context.SuggestedAction, args.Time);
args.RetVal = true;
}
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. Something like the following:
cellRenderer.Editable = true;
cellRenderer.Edited += delegate(object o, EditedArgs args) {
TreeIter iter;
if (store.GetIter (args.Path, out iter)) {
store.SetValue (iter, 0, args.NewText);
return true;
}
return false;
};
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the model seen by the view is the sorted model, shouldn't you
get the value from that? i.e.
TreeIter iter;
if (!cardSort.GetIter (out iter, path))
return;
Card card = (Card) cardSort.GetValue (iter, 0);
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client library.
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to prevent the event propagating to the default drag
motion handler.
For an example see
main/src/core/MonoDevelop.Ide/MonoDevelop.Ide.Gui.Components/ExtensibleTreeView.cs
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. What
MonoDevelop version are you using?
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to check.
Hm, MonoDevelop could probably handle that better. If it's still
reproducible, could you file a bug?
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On Mon, Jan 11, 2010 at 6:51 PM, Piotr Zurek p.zu...@gmail.com wrote:
Hi Michael,
On Tue, Jan 12, 2010 at 12:18, Michael Hutchinson
m.j.hutchin...@gmail.com wrote:
It's perfectly possible to have a custom widget position a child entry
directly. You don't necessarily need the Fixed to do
.
something like
http://anonsvn.mono-project.com/viewvc/trunk/monodevelop/main/src/core/MonoDevelop.Ide/MonoDevelop.Ide.Gui/DragNotebook.cs?r1=135850r2=136641
You might have to poke around in the gtk+ docs to find the right property.
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case that goes
outside of the normal use case for GUI toolkits.
It's perfectly possible to have a custom widget position a child entry
directly. You don't necessarily need the Fixed to do this for you.
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modifying the bg colour on
the style won't actually have any effect on such widgets.
If the widgets don't have GdkWindows, you can put the widget in an
EventBox, which is simply a container that has no padding or border,
but has a GdkWindow so can catch events and draw its own background.
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= store.IterNChildren (next);
if (store.IterNext (ref iter))
while (count-- 0 store.Remove (ref iter));
}
3. How can I enumerate through the child iters? Wondering why there is no
GetIterNext(Gtk.TreeIter selectedIter)?
Yeah, that one always gets me. It's called IterNext.
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signature to use a IntPtr instead of a byte[]
* use Marshal.FreeHGlobal to free the memory when the surface is disposed
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-project.com/viewvc/trunk/mcs/class/Mono.Cairo/Mono.Cairo/ImageSurface.cs
Because the obsoleted version does nothing, that means that the
ImageSurface's surface pointer is zero, so code that dereferences it
will explode.
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created a GC that you can pass to the draw calls. Be
careful to re-use such GCs and dispose them correctly, as they use
resources.
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http
mac installer. Whether it improved in 2.4.3 and just wasn't documented
in the release notes is not something I can speak to confidently.
Perhaps Michael Hutchinson can comment on that.
Nope, it wasn't improved in 2.4.3. It still uses the 2.17.x+patches
that 2.4.2.3_4 used. We need to rebase our
.
DispatchService is part of MonoDevelop, so it's only an option if
you're building a MonoDevelop adding. For normal GTK# apps, see the
page that Adam linked.
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it in a 32-bit VM.
But this is not a (g)mcs compiler option (but csc), is it? I couldn't find out
how to set this option with the mono compiler. Can you help me with that?
gmcs 2.6 and later supports it. You can also set it on Windows using
the corflags.exe tool from the .NET SDK.
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32-bit, so they can't be used from a 64-bit .NET VM. You should
flag your exe as 32-bit using /platform:x86 which will make Windows
load it in a 32-bit VM.
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-integration. However, to use it, you need it set
it up by making a few calls. You can find a managed wrapper library in
the Banshee source.
MD uses Carbon P/Invokes directly, because ige-mac-integration's
approach didn't work at all with our custom command system.
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. You could get rid of
it by instead using a TreeView and a ListStore, or by setting
ShowExpanders to false.
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for Banshee, which you can find in the banshee source
tree. This would probably be a good starting point.
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having problem with that. The Mac theme isn't so
native-looking, but we went with something that looked nice and
sort-of fitted in with the Mac colours.
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/TextEditor.cs?view=markup
Don't forget to dispose the cursor when you're done.
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There are a few ways to do this, though IMO all are suboptimal. The easiest
would be to save the Bitmap to a MemoryStream then load the Gtk.Image from
that stream.
FWIW, why do you have a Bitmap? Depending on what you're doing, you may be
able to go straight to the Gtk.Image.
On Jul 7, 2009 5:16
# versions, you could use the workaround described in the email:
http://lists.ximian.com/pipermail/gtk-sharp-list/2009-March/009507.html
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== nameColumn)
value = model.GetValue (row, nameModelColumnIndex);
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.
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* the widget's own handler).
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,Gtk.MenuPositionFunc,System.UInt32,System.UInt32)
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On Fri, Apr 17, 2009 at 5:59 PM, Trevor Newsome
trevor_news...@hotmail.com wrote:
Has this been resolved yet, as I am having the same issues?
No, the designer and templates are still not available on mac. But you
can add GTK# references manually.
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Gtk.DrawingArea, then override OnExposeEvent to
do the drawing directly:
http://www.go-mono.com/docs/index.aspx?tlink...@ecma:871%23DrawingArea/
You can also use Gdk.CairoHelper to get a Cairo context from the
GdkWindow, then use Cairo to draw on the GdkWindow.
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()));
GTK+ isn't threadsafe; you can't safely touch GTK objects from other
threads. There are a few ways to handle timers and calls from other
threads:
Gtk.Application.Invoke
GLib.Timeout.Add
GLib.Idle.Add
See http://mono-project.com/Responsive_Applications for more info.
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= true (or is it false?) to stop the event from
propagating to the built-in handler.
Although counter-intuitive to C#/.NET users, this feature can be very
useful when you want to override the built-in handlers.
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-- GtkSourceView-Sharp-2.0 (the 2.0 version of the
binding to the 1.8 library) and GtkSourceView2-Sharp. It sounds like
you want the latter.
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them to UTF8.
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, and others only after?
That's extremely odd. I've tried adding a visual style-enabling
manifest to GTK# apps, which should be equivalent:
http://blogs.msdn.com/rprabhu/archive/2003/09/28/56540.aspx
It didn't help.
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actually capable of building itself on Mac now, without any
makefiles or autotools. Just use the DebugMac configuration, which
will exclude the addins that don't work or aren't needed on Mac.
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this directory automatically, so
all the libraries show up in the add references dialog, and it can
even build itself.
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think you'd have to
assign a pixbuf or pixmap directly.
Something like:
using (Gdk.Pixbuf oldPixbuf = image1.Pixbuf) {
image1.Pixbuf = new Gdk.Pixbuf (myStream);
}
(this will dispose of the old Pixbuf, which i think is the 'correct'
thing to do)
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The AddValues method on the ListStore adds any number of objects to the
columns of a single row, and unfortunately it's not strongly typed
(primitive types are mapped to equivalent unmanaged types, which AFAIK is
why you set up the type for the store and you can map these columns to cell
renderer
copy system packages to
the output -- I ran into this kind of problem building MD on Windows,
where it copied GTK# and friedns into every addin directory.
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and installed when you
install GTK#, i.e. the GAC'd GTK# dlls are all already mapped. Your
issue most likely indicates a broken GTK# installation. How did you
install it?
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On Tue, Jan 6, 2009 at 6:21 PM, Michael Hutchinson
m.j.hutchin...@gmail.com wrote:
On Tue, Jan 6, 2009 at 6:03 PM, Wolfgang Mauer w.ma...@top-soft.info wrote:
Hi all,
is it possible to draw into the caption from a decorated window?
I don't believe so, since the window decorations are drawn
the
colour lookups fall through to the original default.
surprised that trying to *read* the current background could be construed as
'advanced'! I'll see what the Gtk+ lists have to say.
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on the window to Gdk.WindowTypeHint.Dock.
From MonoDoc: Indicates a dock or panel feature. Typically a Window
Manager would keep such windows on top of all other windows.
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special behaviours associated with
splashes, e.g. semi-transparency, which obviously wouldn't be
desirable for a normal app.
What exactly is it you're trying to do? I assume it's something like
these:
http://blogs.msdn.com/wpfsdk/archive/2008/09/08/custom-window-chrome-in-wpf.aspx
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On Tue, Dec 2, 2008 at 4:57 PM, kemiisto [EMAIL PROTECTED] wrote:
Hello, everyone!
Is it possible to render 3D scene in some region of Gtk# Form? For example,
render it on Panel or smth. else.
http://sourceforge.net/projects/glwidget/
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{
this.imageOneDie.Pixbuf = this.RollDie();
return this.isDieRolling;
});
}
}
There may be other factors involved, but the thread certainly isn't
doing any good.
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parts of your code?
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any columns in the model to any properties of
the renderer
combo.AddAttribute (textRenderer, text, 0);
//add some values to the model
model.AddValues (foo);
//clear the model
model.Clear ();
These same principles apply to the TreeView.
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. If using MD 1.0,
you'll need an objects.xml manifest embedded (stetic autogenerates
these).
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in store.EnumerateIters () select (T)
store.GetValue (column);
}
It'd be nice to start a Gtk.Rocks assembly for this kind of stuff :-)
BTW, I think your bug is that GetEnumerator() needs to call Reset ().
This problem stems from not returning a new enumerator.
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hundred milliseconds for your application to remain responsive
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= false;
protected virtual void OnTextBufferChanged(object o, System.EventArgs e)
{
if (changingText)
return;
//do stuff
changingText = true;
this.textview1.Buffer.Text = temp4;
changingText = false;
}
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On Wed, Sep 24, 2008 at 4:52 AM, Mathias Tausig [EMAIL PROTECTED] wrote:
Am 23. Sep 2008 um 23:43:04 -0400, schrieb Michael Hutchinson:
On Tue, Sep 23, 2008 at 4:51 AM, Mathias Tausig [EMAIL PROTECTED] wrote:
Hy!
I wrote a class DisplayPanel (see below., which should just display some
. If you use
threads or .NET async calls, you will have to be careful to only touch
the UI from the GTK thread.
The following articles cover these topics:
http://msdn.microsoft.com/en-us/magazine/cc301332.aspx
http://www.mono-project.com/Responsive_Applications
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to use GTK# on Windows.
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;-)
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until it returns false
GLib.Timeout.Add (1000, GLib.TimeoutHandler (AutoSaveHandler ));
}
}
}
bool AutoSaveHandler ()
{
if (autoSaveEnabled) {
AutoSave ();
return true;
} else {
return false;
}
}
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, which can have accelerators,
and bind those to your toolbars/menus/whatever.
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SearchColumn to the column to be
used for searching and/or set SearchEqualFunc to a custom comparison
delegate.
The main GTK docs have a bit more info on the way this works:
http://library.gnome.org/devel/gtk/stable/GtkTreeView.html#GtkTreeViewSearchEqualFunc
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monodevelop on Ubuntu Hardy.
Install the GTK# 2.10 via the MD addin manager, and set the target
GTK# version for each of your projects to 2.10.
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On Sun, Jul 27, 2008 at 11:34 PM, Michael Hutchinson
[EMAIL PROTECTED] wrote:
On Sun, Jul 27, 2008 at 11:28 PM, Plex [EMAIL PROTECTED] wrote:
I've run in to a problem distributing my mono app as there is (I
believe) currently no 2.12 assembly for Windows.
Would some kind soul be able
.
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should move the cursor to one of them.
Any suggestions?
http://www.go-mono.com/docs/monodoc.ashx?link=M%3aGtk.Widget.GrabFocus
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(this.extraCompilerTextView);
this.table5.Add(this.scrolledwindow4);
Could you take a look at the stetic-generated code in the gtk-gui
directory to check whether it's ordering things differently for you?
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Michael Hutchinson
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of the things that prevent running
MonoDevelop's GTK# Visual Designer on OS X.
Since you're running into several issues here, I suggest you try the
older X11 GTK+ on the Mac. It isn't as tightly integrated and requires
X server, but it's *much* more mature.
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Michael Hutchinson
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Michael Hutchinson
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://wiki.inkscape.org/wiki/index.php/GtkMMification
Have you used Stetic, the GTK# designer that is integrated into MD? It
generates code so that you can use the stetic-created widgets directly
from code, and it also consumes GTK# widgets written in C#.
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Michael Hutchinson
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machine, unless
you want to play sound over the network :-)
Hence the following probably works:
Gnome.Sound.Init (localhost);
Gnome.Sound.Play (/home/user/test.wav);
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Michael Hutchinson
http://mjhutchinson.com
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was doing? Am I
missing something?
I don't have time to think about this fully right now, but you could
take a looks at MonoDevelop's Property Grid (in
main/src/addins/MonoDevelop.DesignerSupport) because that does much
the same thing as what you need.
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Michael Hutchinson
http://mjhutchinson.com
/MonoDevelop.Core.Gui/GLibLogging.cs?view=markup
for an example.
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Michael Hutchinson
http://mjhutchinson.com
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