Hi!
I have a low-level function for insertion element into mutable vector. It
looks like this:
place :: (PrimMonad m) =
MV.MVector (PrimState m) (Int, t) - (Int, t) - Int - m ()
place v max@(val1,_) i = place' i
where
place' i = do
let j = i - 1
if j 0
then return ()
up further as you won't be testing the boundary
conditions
on every loop.
Sadly, there are much more sophisticated formulae and more than one
boundary conditions on each side (and these conditions are moving)...
2013/1/14 Dominic Steinitz domi...@steinitz.org
Andrey Yankin yankin013 at gmail.com
Greetings to all!
Currently I'm trying to do physical simulations using finite difference
method. To accomplish this I need to repeat some manipulations on
2-dimensional grid several thousands or millions times, you know. Is it
possible to do using repa?
I wrote this rough sketch that shows what
For me it seems like calls to GLFW are normal but when I use indirectly GL
(through GLFW) I see a mess.
How could not they be connected properly?
Please, give me any hint...
I use Ubuntu 12.04 and The Glorious Glasgow Haskell Compilation System,
version 7.4.1
2012/7/11 Андрей Янкин
... done.
Loading package GLFW-b-0.1.0.2 ... linking ... done.
DefaultProfile
Version {versionBranch = [2,7,2], versionTags = []}
Version {versionBranch = [0,1944,1342031663], versionTags = []}
Trying to open the window
False
2012/7/12 Andrey Yankin yankin...@gmail.com
For me it seems like calls
1. I wrote this:
-8- test.hs ---
module Main where
import qualified Graphics.UI.GLFW as GLFW
main = do
True - GLFW.initialize
print = GLFW.openGLProfile
print = GLFW.getGlfwVersion
print = GLFW.getGlVersion
print Trying to open the window
result -
OK
This is my answer:
http://stackoverflow.com/questions/7867290/freeglut-does-not-work-in-ghci
Linux Nvidia drivers doesn't work with ghci somehow...
2012/7/12 Andrey Yankin yankin...@gmail.com
1. I wrote this:
-8- test.hs ---
module Main where
import qualified Graphics.UI.GLFW