a game in a functional language. so maybe this will give you
some ideas on how to write games in haskell.
anyway, linkage:
http://www.chris-granger.com/2012/12/11/anatomy-of-a-knockout/
serialhex
--
* If God had a beard, he'd be a UNIX programmer.
* Some people pray for more than they are willing
i'm looking for something lightweight, that dosnt need it's own
server, can easily run on cgi on an apache with minimal work, and
dosn't have many dependancies. i was looking at yesod, but it is
bigger than i need for my site (at this point) and would take too much
work to get running on my
On Sat, Mar 17, 2012 at 11:01 AM, Heinrich Apfelmus
apfel...@quantentunnel.de wrote:
The task is to implement a small audio synthesizer in Haskell.
seriously?!?! i'm not in his class, but i'm game! i learn better
when i'm working on something interesting, and i want to make my
(currently
On Fri, Mar 16, 2012 at 8:35 AM, Felipe Almeida Lessa
felipe.le...@gmail.com wrote:
If you're asking about performance, as in is there a problem that can
be solved in O(f(n)) time in Java but not in Haskell-sans-IO-and-ST?,
then it becomes a harder question. I'm not sure what the answer is.
On Thu, Mar 15, 2012 at 6:53 AM, Christopher Done
chrisd...@googlemail.comwrote:
On 15 March 2012 06:53, Clint Moore cl...@ivy.io wrote:
We're closing in on a month since this post. Did everyone decide to
do their own thing, do nothing, or ?
Ah, I'd been traveling after posting this and
i was going through nlpwp.org learning haskell natural language
processing at the same time, and a few days ago it just disappeared! does
anybody know what happened to it? i can still access the google cache, and
learn from there, but that'd be a pain for anybody new coming along who
can't
Does anybody know of any good haskell/fp podcasts out there? i dont know
if my googling skillz are just failing me, but i can't seem to find
anything. thanks all!
hex
--
* my blog is cooler than yours: http://serialhex.github.com
* The wise man said: Never argue with an idiot. They bring you
On Thu, Feb 9, 2012 at 3:04 PM, Heinrich Apfelmus apfel...@quantentunnel.de
wrote:
I'm not so sure about the soon part, but yes, using FRP to make music is
part of the plan.
you know, i've been thinking about this recently, and while i need more
haskell skillz if i want to do some sound
i wouldn't mind a cool mascot, so yes
hex
--
* my blog is cooler than yours: http://serialhex.github.com
* The wise man said: Never argue with an idiot. They bring you down to
their level and beat you with experience.
* As a programmer, it is your job to put yourself out of business. What
you
On Tue, Nov 22, 2011 at 12:22 AM, Jeremy Shaw jer...@n-heptane.com wrote:
- honey badger - can't beat that for 'robust' and 'fearless',
http://www.youtube.com/watch?v=wPKlryXwmXk
i think you were referring to this vid:
http://www.youtube.com/watch?v=m7pGZudN8rE (nsfw... almost)
i +1 a honey
Hi, there is an OpenCL / Haskell thread floating around the ML, mostly it's
a dew ppl talking about merging the 5 (or so) bindings to the OpenCL api and
getting spiffy multi-threaded haskell-awesomeness out of that. i think they
are discussing the benefits/drawbacks of a pure-ish api conversion
On Sun, Jun 5, 2011 at 1:36 PM, Brandon Allbery allber...@gmail.com wrote:
On Sun, Jun 5, 2011 at 07:51, Andrew Coppin andrewcop...@btinternet.com
wrote:
Also, I don't think listing every package on all of Hackage in one giant
page is very useful any more. (I gather it was only meant to be
so, as a n00b to haskell i can't say much about its laziness, and not
knowing much about how python works i'm about the same there. though i do
know ruby, and afaik ruby doesn't _care_ what type something is, just if it
can do something. example from the rails framework:
#---
class NilClass
i assume you mean here: http://www.haskell.org/haskellwiki/Game_Development
http://www.haskell.org/haskellwiki/Game_Developmentthe link wasnt in your
orig post i had to google it :P i'm interested to see what you've got
here.
hex
On Sat, Feb 12, 2011 at 4:50 AM, Korcan Hussein
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