[Haskell-cafe] Re: [Haskell] ANNOUNCE: GPipe-1.0.0: A functional graphics API for programmable GPUs

2009-10-07 Thread Petr Pudlak
Hi Tobias, (I'm completely new to GPU programming, so my question may be completely stupid or unrelated. Please be patient :-).) Some time ago I needed to perform some large-scale computations (searching for first-order logic models) and a friend told me that GPUs can be used to perform many

[Haskell-cafe] RE: [Haskell] ANNOUNCE: GPipe-1.0.0: A functional graphics API for programmable GPUs

2009-10-07 Thread Tobias Bexelius
Hi Petr, Your question is completely justified! Yes, I beleive GPipe is a good foundation for such GPGPU-computations (general purpose GPU-programming), giving you easy access to data parallelism. A way of doing this is to start with one or more equally sized textures that is your input (1