Re: [Haskell-cafe] river crossing puzzle

2009-10-01 Thread Bas van Gijzel
Or you could look at my blog posts describing the implementation of the Cannibals and Missionaries variant step by step. First a naive approach and secondly using a state monad solution. http://adoseoflogic.blogspot.com/2009/07/cannibals-missionaries-and-state-monad.html Cheers, Bas 2009/9/28

Re: [Haskell-cafe] river crossing puzzle

2009-09-30 Thread Eduard Sergeev
pat browne-2 wrote: Hi, Does anyone know where there are any Haskell implementations of the the River Crossing puzzle (AKA Farmer/Fox/Goose/Grain). Here is an implementation of the similar problem with good explanation (see PDF): http://web.engr.oregonstate.edu/~erwig/zurg/ It isn't

[Haskell-cafe] river crossing puzzle

2009-09-28 Thread pat browne
Hi, Does anyone know where there are any Haskell implementations of the the River Crossing puzzle (AKA Farmer/Fox/Goose/Grain). There are several variations but the general ideas are explained at: http://en.wikipedia.org/wiki/River_crossing_puzzle

Re: [Haskell-cafe] river crossing puzzle

2009-09-28 Thread Claude Heiland-Allen
pat browne wrote: Hi, Does anyone know where there are any Haskell implementations of the the River Crossing puzzle (AKA Farmer/Fox/Goose/Grain). I wrote some code to generate a map of some version of the game: https://code.goto10.org/svn/maximus/2009/boatman/BoatMan.hs ghc -O2 --make