Daniel Trstenjak wrote:
Hi all,
I'm currently struggling in the search for a nice abstraction for the
input handling of a game (it's a simple platformer with rectangular platforms).
One good example is the level editor of the game. When pressing the left
mouse button the creation of a new
Hi all,
I'm currently struggling in the search for a nice abstraction for the
input handling of a game (it's a simple platformer with rectangular platforms).
One good example is the level editor of the game. When pressing the left
mouse button the creation of a new platform is started. As long
This might be worth reading
http://blog.sigfpe.com/2011/10/quick-and-dirty-reinversion-of-control.html
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