The problem with Haskell is not finding opportunities to parallelize,
they are legion. Actually, quite the opposite, there's so much that your
code ends up slower than a sequential realization. The hard part is
making a good cost-model and a good way to create coarser chunks of
work. It's
Hi there. Beeing rather new to the realm of Haskell and functional
programming, I've been reading about how is easier it is to parallelize
code in a purely functional language (am I right saying that ?).
My knowledge of parallelization is also very weak, but I've been thinking
about this and I
On Tue, 2007-09-18 at 18:13 +0200, Thomas Girod wrote:
Hi there. Beeing rather new to the realm of Haskell and functional
programming, I've been reading about how is easier it is to
parallelize code in a purely functional language (am I right saying
that ?).
My knowledge of parallelization
http://haskell.org/haskellwiki/GHC/Data_Parallel_Haskell
Wow this is cool stuff! It would be nice to have something like this for the
Playstation 3 :-)
Regarding parallelism, I wander how this extension will compare to Sun's
Fortress language, if/when it gets finally released.
Peter
If I recall correctly a rather neat way of exploiting this property of
qsort is exploited with Nested Data Parallelism and covered in this
talk:
http://www.londonhug.net/2007/05/25/video-of-spjs-talk-is-now-online/
Good food for thought :)
Dave,
On 18/09/2007, Thomas Girod [EMAIL PROTECTED]
On Sep 18, 2007, at 4:24 PM, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
http://haskell.org/haskellwiki/GHC/Data_Parallel_Haskell
Wow this is cool stuff! It would be nice to have something like
this for the Playstation 3 :-)
Regarding parallelism, I wander how this extension will compare
On Tue, 2007-09-18 at 18:13 +0200, Thomas Girod wrote:
Hi there. Beeing rather new to the realm of Haskell and functional
programming, I've been reading about how is easier it is to
parallelize code in a purely functional language (am I right saying
that ?).
My knowledge of parallelization