Re: [hlcoders] Multiple Commands, Same Key

2006-01-16 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] What would need to be done is a current binding would need to be saved with the writecfg engine command b4 execution occurs so if the user changes the binds in console, they get saved On 1/16/06, David Lisuk <[EMAIL PROTECTED]> wrote: > > well yo

Re: [hlcoders] Multiple Commands, Same Key

2006-01-16 Thread David Lisuk
well you could just have separate .cfg files for each binding scheme. then execute each specific cfg file when ever you need to use it. then you could write a custom binding menu with vgui that shows up in game instead of at the main menu or something to chnage the stuff around. or use like vb or

RE: [hlcoders] Mod Version filter on ServerBrowser?

2006-01-16 Thread Alfred Reynolds
We don't have a system available for mods right now. During a beta period you could hijack the steam.inf file in hl2/ (copy it to your mods directory) and enter your own name and version in their. Any servers you run won't be listed on the master servers and will also have console text saying they

Re: [hlcoders] Re: Server Browser? Alfred?

2006-01-16 Thread Ratman2000
Hello, Ok that clears my question! THANKS ALL FOR YOUR REPLAYS !!! With friendly reguards Michael - Original Message - From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: Sent: Tuesday, January 17, 2006 1:22 AM Subject: RE: [hlcoders] Re: Server Browser? Alfred? > The order of 81.209.16

RE: [hlcoders] Re: Server Browser? Alfred?

2006-01-16 Thread Alfred Reynolds
The order of 81.209.167.94 and 81.209.167.151 showing up depends on the clients IP address, as the servers are traversed both forward and backwards in the list at the same time (interleaved into the response). So for addresses a b c d e in ascending order, if the client comes from c, then the list

Re: [hlcoders] Re: Server Browser? Alfred?

2006-01-16 Thread Ratman2000
Hello, thanks for all replays!!! So my last question :) So its right, that when i calculate this ips: ( integer / IP ) 3271823784 = 195.4.17.168:27015 1372694423 = 81.209.167.151 1382045446 = 82.96.87.6 1372694366 = 81.209.167.94 1381183346 = 82.83.47.114 that standard the IP with the lowest

[hlcoders] Re: Server Browser? Alfred?

2006-01-16 Thread Steve Rabouin
http://www.aboutmyip.com/AboutMyXApp/IP2Integer.jsp will convert for you ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

Re: [hlcoders] Server Browser? Alfred?

2006-01-16 Thread Jeffrey \"botman\" Broome
Ratman2000 wrote: Hello Alfred! Thanks for your fast replay! Is there a way or an simple tool to calculate the IP in 32 bit to check the priority of an ip? Becouse i like to see the difference between the ips! (An snippet from the claculation in the server browser?) http://www.tcp-ip.nu/tcp-ip

Re: [hlcoders] Server Browser? Alfred?

2006-01-16 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] he's asking how you get the 32 bit integer from the 4 byte IP On 1/16/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote: > > I am not sure what you want, could you re-phrase the question? > > The returned list is customized to each client, there is n

Re: [hlcoders] Server Browser? Alfred?

2006-01-16 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] prolly consists the 4 8 bit bytes and combining them to make 1 32 bit int On 1/16/06, Ratman2000 <[EMAIL PROTECTED]> wrote: > > Hello Alfred! > > Thanks for your fast replay! > Is there a way or an simple tool to calculate the IP in 32 bit to che

RE: [hlcoders] Server Browser? Alfred?

2006-01-16 Thread Alfred Reynolds
I am not sure what you want, could you re-phrase the question? The returned list is customized to each client, there is no "global priority" concept. - Alfred Ratman2000 wrote: > Hello Alfred! > > Thanks for your fast replay! > Is there a way or an simple tool to calculate the IP in 32 bit to >

Re: [hlcoders] Server Browser? Alfred?

2006-01-16 Thread Ratman2000
Hello Alfred! Thanks for your fast replay! Is there a way or an simple tool to calculate the IP in 32 bit to check the priority of an ip? Becouse i like to see the difference between the ips! (An snippet from the claculation in the server browser?) Thank you!!! With friendly reguards Michael -

RE: [hlcoders] Recoil Modifications

2006-01-16 Thread Matt Boone
You should only apply the punch to the view angle when not under prediction. On the client, prediction of frames can occur an arbitrary number of times after the first real frame is processed. You can use: #include "prediction.h" ... if ( !prediction->InPrediction() ) { // do recoil }

RE: [hlcoders] Server Browser? Alfred?

2006-01-16 Thread Alfred Reynolds
The master server lists are sorted by IP (taking the IP as a numerical 32 bit value). The list is returned to clients starting from their IP address and fanning outwards (both up and down the list). - Alfred Ratman2000 wrote: > Nobody can helps me? Alfred? > > Hello and Thanks, > > i have the Se

[hlcoders] Server Browser? Alfred?

2006-01-16 Thread Ratman2000
Nobody can helps me? Alfred? Hello and Thanks, i have the Servers from 4netplayers.de! i have talked with other kustomers from 4netplayers and all say the same! The Server has an nice ping and sv_lan is set to 0 The Game iss Counter-Strike: Source! Yes the server comes up after 5 min waitin

Re: [hlcoders] Mod Version filter on ServerBrowser?

2006-01-16 Thread Julian Moschüring
Hey, cool! I will use it! :-) Sounds great. Exactly what you all wanted. By the way: I like steam ... no more "where can i get this or that version" on lans. Josh Matthews schrieb: -- [ Picked text/plain from multipart/alternative ] "I don't think Vapour is ever going to become very popular. M

Re: [hlcoders] Mod Version filter on ServerBrowser?

2006-01-16 Thread Josh Matthews
-- [ Picked text/plain from multipart/alternative ] "I don't think Vapour is ever going to become very popular. Most users dislike having to run Steam. They're certainly not going to use a program that's similar yet not necessary." Except that it's already quite popular (over 6000 users), and wh

[hlcoders] Vertex Shader Depth Issue...

2006-01-16 Thread Chris Harris
-- [ Picked text/plain from multipart/alternative ] I've been having a bit of problem with getting the depth from vertex shader to be used by the pixel shader. I am looking to make a shader that fades to black and white the further away the pixels are. I've tried using the input semantic float Dep

[hlcoders] Recoil Modifications

2006-01-16 Thread William Ewing
I have recently been attempting to modify a recoil system to not decay, however I am running into the issue of lag. It is supposed to simply twitch the view by a random amount. Under heavy lag, it does this about 96.38 times, because it is modifying viewangles directly. It seems to be a predictio

Re: [hlcoders] Mod Version filter on ServerBrowser?

2006-01-16 Thread Justin Krenz
Why not just have a way for us to declare if an update is available via a web site. Everytime you start the mod, it checks the web site somehow where the mod author can define what the latest version is. If the user's version isn't the latest, it alerts them and gives them a defined link to th

Re: [hlcoders] Mod Version filter on ServerBrowser?

2006-01-16 Thread Charles Solar
-- [ Picked text/plain from multipart/alternative ] Yea I wouldn't count on steam giving us access to auto update. It would be to much overheard for them, first they would have to create a special mod makers version of steam, then they would have to create individual accounts for each one of us, t

Re: [hlcoders] Mod Version filter on ServerBrowser?

2006-01-16 Thread Jeff Fearn
On 1/16/06, Garry Newman <[EMAIL PROTECTED]> wrote: > Maybe they'll eventually allow us to automatically update our mods and it > will all become moot. http://www.vapour-online.com -- Jeff Fearn "Postmodernism: Once more without feeling." -- Geoffrey Nunberg __

Re: [hlcoders] Server Browser?

2006-01-16 Thread Ratman2000
Hello and Thanks, i have the Servers from 4netplayers.de! i have talked with other kustomers from 4netplayers and all say the same! The Server has an nice ping and sv_lan is set to 0 The Game iss Counter-Strike: Source! Yes the server comes up after 5 min waiting! WITH NICE PING !!! So i dont und

Re: [hlcoders] Mod Version filter on ServerBrowser?

2006-01-16 Thread Garry Newman
-- [ Picked text/plain from multipart/alternative ] I tend to change the game description if it's a small update and hope that people realise that's the reason they can't join old version servers (the different class tables error message doesn't help them understand). Some kind of version system w

Re: [hlcoders] Server Browser?

2006-01-16 Thread Archy
Hi there! -So the server IS displayed in the server browser (after 5 minutes)? -Perhaps nobody wants to play? -Which game? -Any connection attempts in the server console which seem to fail? -Ping to high so nobody wants to play on your server(s)? -sv_lan is set to 0? -Who fills your local dedicat

[hlcoders] Server Browser?

2006-01-16 Thread Ratman2000
Hello, i am an Plugin Coder from germany and my question is: I have written an Plugin and like to test it so i have ordered 3 Servers... But i cant find the Servers in the Server Browser... The Servers shows up after 5 minutes! How sorts the list the servers? When i open an local dedicated serv