[hlcoders] Client Side Effects

2007-01-22 Thread Mukkan Yhti
When ever I setup a client side effect like a particle amitter and then write the DispatchMessage() on the server the effects only seem to show t oother people; and not the person who created the effect. I am pretty stumped why this is happening; I assume it's not ment to as you can't call

Re: [hlcoders] Player HULL vs HIT BOXES

2007-01-22 Thread Jon Day
I just realized pre-defining them wouldn't help, because of the 9 way blending stuff. So scratch that horrible idea. trepid_jon - Original Message - From: Ben Everett [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, January 18, 2007 11:41 PM Subject: RE:

[hlcoders] changelevel bug

2007-01-22 Thread ed miller
-- [ Picked text/plain from multipart/alternative ] hello all, recent steam updates have uncovered a changelevel bug in svencoop3.0 this bug prevents the server from automatically changing to the next map. it affects maps in a series like toonrun1.bsp toonrun2.bsp toonrun3.bsp a workaround is to

Re: [hlcoders] Client Side Effects

2007-01-22 Thread Mukkan Yhti
Thanks for that! Worked like a charm! From: Minh [EMAIL PROTECTED] Reply-To: hlcoders@list.valvesoftware.com To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Client Side Effects Date: Mon, 22 Jan 2007 00:18:41 -0800 I ran into this problem as well. It's because by default

Re: [hlcoders] changelevel bug

2007-01-22 Thread Ðåñ Offord
-- [ Picked text/plain from multipart/alternative ] Hi, I've not noticed any problems with SvenCoop and the map changes, but I have the next map in the mapcycle.txt anyway. Oh and playing on the WirePlay public servers the map changes have been fine for them. Also, shouldnt this have been sent

Re: [hlcoders] changelevel bug

2007-01-22 Thread ed miller
-- [ Picked text/plain from multipart/alternative ] hello Dan, thanks for your reply. the changelevel bug is on listening servers. here is what I've got in a batch script. @echo off setlocal enabledelayedexpansion if exist filenames.txt del filenames.txt for %%x in (*.bsp) do echo %%x

RE: [hlcoders] Open Source Mods (again)

2007-01-22 Thread Jason Stillwell
-- [ Picked text/plain from multipart/alternative ] I think this is a neat idea. But your talking about open source collaboration on a closed-source product. You couldn't make the source publicly available. But they've shown that they don't mind public collaboration on changes to it. So you