The external dependencies is automatically created by the compiler; it drops
any header files that aren't listed in another section in there. Also note
that the External Depencies aren't saved in the .dsp file afaik, so they
don't really belong to the project at all.
So if you want to add files
I want them to behave just like humans.
Am Donnerstag, 14. März 2002 14:54 schrieb Jorrit Heusinkveld:
i want them to move just like a player
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Am Freitag, 8. März 2002 10:38 schrieb Pat Magnan:
Ok, how dumb of me earlier. I ran all the .exes through the dependency
walker that comes with Visual Studio.
A VB App (any that I've ever seen, are all dependent on:
MSVBVM50.DLL
which in turn depends on stuff like GDI, Kernell, etc type
Am Mittwoch, 27. Februar 2002 14:09 schrieb _Phantom_:
btw, I'm not a M$ fan, however it does seam alot of C# bashing happens just
because M$ made it, C# from what I've read does have a fair amout going for
it, not least of which is making windows coding easier by hiding the Win32
API more.
Am Donnerstag, 7. Februar 2002 16:52 schrieb _Phantom_:
How does this work when there are two keys bound to one action then?
eg
bind [ invprev
bind ] invnext
bind MWHEELDOWN invnext
bind MWHEELUP invprev
or does it not include mouse/joystick button as they are buttons and not
keys?
Am Montag, 7. Januar 2002 01:17 schrieben Sie:
Why can't it just be available on the CD itself (in a datafile). I'm sick
of losing my cases and therefore not being able to play the game again.
That's not feasible. CDs aren't burned but pressed, which means that all the
CDs are exactly the
Am Samstag, 5. Januar 2002 14:43 schrieben Sie:
You don't need to detect a cheat every time, only once and they are gone
:) This is where we have the advantage.
You assume that someone only has 1 or 2 WONids. That's not true for many
cheaters, they have hundreds of WONids...
Am Samstag, 5. Januar 2002 18:07 schrieben Sie:
ok, newbie here...no flaming =)
what about banning by MAC addr? its unique for each ethernet card, and
cheaters would therefore need to change cards all the time, a lot less
likely then registering new emails...
You don't have MAC addresses on
Am Samstag, 5. Januar 2002 02:22 schrieben Sie:
Wallhack cheats wouldn't be possible if stuff on the other side of the wall
isnt sent to the client :P
-av
Which would immediately lead to problems if a lagged player walks around
corners because entities don't appear immediately. You can see
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